One of my concerns and theories about the glut of excess software this Xmas, is that many established "middle" titles will effectively flop. These are primarily titles with established brand names, and significant development budgets.
Since the holidays are coming, there is a real chance some of these titles could rebound.
But I'm going to focus on titles with sales figures that are available now:
--- EA titles ---
Madden (All): Although not even close to a flop, sales are down considerably from last year (approx 30%-40% from last calculation) - even when more platforms are added.
FIFA 08 (360): I doubt EA is happy with 80k sales on the 360 for the first 2 weeks. PS2 version faring better. PS3/Wii versions under this again.
FIFA '08 (PSP/DS): Both versions around 11k. Poor.
NBA Live '08 (All): The 360 has the best sales, still under 90k over 3 weeks. Not a great performance, and solidly beaten by Take-2's effort (200k).
Boogie (Wii): Under 130k isn't a complete disaster - but its not great either. Salvagable.
NHL '08 (PS3): 37k. Blah.
--- Activision ---
Tony Hawk Proving Ground (All): Very poor launch. 27k PS2, 24k 360. Under 80k for *all* platforms week#1 launch.
Shrek the 3rd (All): PS2 leads the platforms at 150k. Look at under 500k for *all* platforms over half a year of sales. Very poor for a huge brand, but might be enough to recoup dev costs.
Hot Wheels: Complete flunk. Best sales on the PS2, of 12k sales. 20k total over 4 weeks. Bad result for a big brand.
--- Capcom ---
MH2 (PSP): Its a big success in Japan, so the US is secondary. Still - sales under 100k for one of the best PSP titles is very disappointing.
--- Nintendo ---
Looking at the current US sales, there is very little that has sold badly. The one exception would be DK Barrel Blast - which has obviously flopped for quality reasons. Flash Focus hasn't had a strong start, but its sort of amazing that its selling at all. Elite Beat Agents has only sold 150k - maybe a little surprising?
--- Codemasters ---
DIRT (PS3): Selling under 40k in 6 weeks, this is a distinctive flop. 360 version has sold 210k.
--- Eidos ---
PRISM (DS): Sold under 1000 units in week#1. Ouch. Ironically, I was reading on Penny Arcade yesterday that the game was rather good.
Lego Star Wars is still selling well - on the GC & PS2. Mark the new Lego Star Wars game as being a potential smash hit for Xmas.
--- Microsoft ---
PGR4: This stands out heavily to me. 3 weeks, 80k units - one platform. A terrible start for a quality racing title.
Blue Dragon at 120k sales hasn't done great, nor has Vampire Rain at 70k. Shadowrun ended up selling 240k, Fusion Frenzy II 100k (ok?), and Viva Pinata 250k (including some bundling).
--- Konami ---
Some interesting results here.
Pro Evolution '07 (360): 80k, after 40 weeks. Who was predicting this would sell 1m on the 360?
Dewy's Adventure (Wii): 20k, 5 weeks. Poor sales for a promising title. This is the result of a challenging, difficult (adult) title - in a package that appeals to kids.
Coded Arms (PSP): 15k, 5 weeks. Flunk.
Fishing Master (Wii): 17k, 5 weeks. Poor title, poor sales. Flunk. Chance to redeem over holidays.
--- Vivendi ---
Master of flops at the moment...
Crash of the Titans (All): Poor sales, across the board. 130k across 4 platforms. 4 weeks in. Should be selling better, got pretty solid reviews.
Legend of Spyro (All): If Crash did bad, Spyro was terrible. DS & PS2 versions sold ok, but across the board less than 60k sales. Bad for multiplatform, terrible when also a pretty strong IP. May sell over the holidays.
SWAT (PSP): 4k, week#1. Another PSP title not really selling.
--- Take2 / Rockstar ---
Table Tennis (Wii): Slow start at 8k. As interested as I am in this title, its still too expensive - and with not enough improvements to really get my attention. I want true 1:1 table tennis sim if it going to happen, with nice gfx please!
NHL 2K '08 (PS3): 15k sales, after 6 weeks. Poor result.
MLB Power Pro (Wii): 8k, 3 weeks. Not great (little expectation?).
--- THQ ---
Many titles have done poorly. I'll just summarise some of them:
Avatar (really poor), Juiced 2 (bad for a "high budget" title), Stuntman (failed to break 100k on the 360), Worms 2 (DS), Ratatouille (ok on handhelds, flunked on consoles).
...I think that is enough for an initial analysis. Feel free to post other titles that have been missed.
Gesta Non Verba
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