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Forums - Gaming - Tekken 6!?! really?

KylieDog said:

I only posted -->factual<-- numbers because someone tried to make some up.

 

This thread was created as a complain against the game anyway, so not stomping on anything, quite the opposite.

Yeah, I believe you. In fact, the numbers you posted kind of turned me off from the game. Loading times is one of my biggest pet peeves, seriously considering not bothering with this game now.



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KylieDog said:
Staude said:
KylieDog said:

I only posted -->factual<-- numbers because someone tried to make some up.

 

This thread was created as a complain against the game anyway, so not stomping on anything, quite the opposite.

I didn't make anything up, stop lying. You don't even have the game right ? so how would you know. I'm more qualified.

 

If gonna make statements like that then I'll say this;

 

Lens of Truth > you.

 

They have also compared both versions.

who cares ? well except you and anyone else you try to misinform. I have the game. I know, you don't, you assume based on other estimations. Whatever, get off your high horse and come back when you've, yourself played it and counted it.

 

I was wrong though. It took 8 seconds for a match to load. Not 5.

Lens of truth =/= me. It can't be compared. Like I said I have another harddrive. Aparently one with a lot better seek times.

 

@lostplanet22.

Yea it's certainly a huge step up. Even from "devil within" which got boring and dull.. didn't play very well.. this get's fairly addictive :p i blame rpg items with stats. now namco let me use them in versus mode offline XD

 

@kingpin

I think a lot of it has to do with the fact that, if you notice, most chars has the same costumes as tekken 5 by default. That's a mistake from namcos side as the game doesn't look as "fresh" and new as it otherwise would have. I really think that plays into it subconciously.



Check out my game about moles ^

Hmm loading times don't bother me so much...Or they must very frequent. I didn't had long loading times (PS3 version) or it didn't felt to long.



 

Same Tekken, same downfalls, different gen.

Pass.



Tekken 6 is the most balanced Tekken yet. Animations are great , a huge roster off 44 UNIQUE (Barring Eddy and Christie ) Characters, Solid 60 FPS (Offline anyway) . Yes load times are slightly annoying, but ffs, it is NOT a game breaker. And Gameplay >>> Graphics. Tekken has never been about Hardware pushing Visuals. Hardware pushing Animations, physics, maybe. The game looks absolutely beutiful on my 1080P Sony Bravia 42" . ( Two years old) . A Quote from a Tekken Zaibatsu user (Hardcore Tekken User ) " Tekken has been around since the early 90's, and until today, some people STILL mistake it as a button masher, and that mastering 10-hit combos (also known as 10-strings) are essential to becoming a Tekken master. (Not that I'm surprised, Namco even saw it fit to mention 10-strings in the game's manual. Of course, none of the above are true at all. In fact, Tekken is one of the most technically demanding fighting games - right up there with Virtua Fighter, and, some may argue, more so than Street Fighter. However, thanks to Namco's focus on a side game, rather than focusing on the actual strength of T6, it's gameplay, this misconception isn't going to change anytime soon. --- The Fighting System. Before we begin, you'll need to know the notations: LP (left punch) = 1 RP (right punch) = 2 LK (left kick) = 3 RK (right kick) = 4 f = forward ff= tap forward twice b = back db = down and back (you press the two directions at the same time) d,f = down, then forward - you tap them separately, not press the together u = up... (you get the picture) Right, let's get on with it... The Fighting System: If you haven't been keeping up with Tekken, there are a number of changes and improvements that have been made. Some of these include: The fastest moves in the game are 10 frames. No more 8 frame jabs, etc. Hitboxes have been tightened, which means that a lot of moves have picked up evasive properties (e.g. a kick with a low ducking animation can "slip through" mid hitting moves if timed right.) This also means that sidesteps/sidewalking has been refined significantly. Juggle damage has been reduced. While it is not uncommon to find large damage juggles in 3D fighters (Virtua Fighter has 50-70% juggles), players wanted the damage reduced in Tekken, and so T6 is a reflection of that. A new feature, called bound, or B! for short, has been added. Tekken's wall game has been tweaked. A lot of it revolves around wall splats, or W! for short....... "
Just an excerpt from his post. He seems to know what he's Taking about. To me Tekken 6 Is the greatest fighter ever, because of balance, variety, accessibility and content. EASY TO LEARN, but a BITCH to Master.



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You guys bitch too much. This Tekken is a port from the arcade game. STFU already! This game offers more in its apparent state than any other Tekken game. It looks worlds beyond Tekken 5 so seriously, do me a favor a STFU. The PS2 would not be able to handle this Tekkens graphics.