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Forums - Gaming - The Big Hmmmm Right Now with Kingdom Hearts 3.

trestres said:
I didn't say keep it off strictly from the PS3. Again, I gave several other possible platforms for DQX. I said they needed the game at all costs. I said that if Nintendo hadn't moneyhatted (which I don't think is bad at all, in fact it's perhaps one of the most clever ways to get support and remain attractive) DQX would have gone to the HD's IF we took all the other possibilities away, that's why I said read the previous posts and the context of that one.

The reasons are that SE isn't fond of the Wii at all, and they haven't got a lot going on for it save for a game that's coming out in a few weeks which was announced even before the Wii was launched. Also, PS3 would have had a bigger RPG/SE fanbase to sell the game to, instead of expecting millions of people to buy a Wii. It's easier when you can sell the game to someone that owns the console and likes your games. But I can be wrong, that's why I'm saying that's my opinion, I'm not stating it as a fact. I wrote the word "probably".

At the time few people thought that, as at the time the only major JRPG htting the ps3 was FFXIII, and it was still a year off.  It seemed like most JRPG fans would've been split between the Wii, ps3, and 360, so going with the largest (by far) install base certainly wasn't a bad idea.

Now that damn near every 360 JRPG is hitting the ps3, and new JRPGs are being announced left and right from smaller developers, I could see people following the line of thinking you expresssed in your post. 

Though I suppose SE would've known SO would end up multiplat back when a decision about DQ was being made.  But that's still one of many.  And at the time, most smaller third parties in Japan seemed firmly on the Wii bandwagon, unlike now.



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so by taking other possibilities away you must be talking about handhelds, so we're only talking about wii vs HD systems. You're saying that if Nintendo didn't moneyhat that it would have went to HD systems in this situation. That's what i've been talking about the whole time, and you still haven't given me the reason why it SE would choose HD systems over wii (i know i said PS3, but the 360 shouldn't add much to the discussion).



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

@making: Yeah, I think that SE is still following their initial plan, which was support the PS3 the most, considering all the money and time they invested in the platform, so they knew which games they were going to bring to the PS3 in advance. Actually making a new engine for the Wii when the DS and PS3 both had engines ready and running would have increased the cost of making the game and it would have been a huge risk since the Wii didn't have much of an RPG fanbase.

But Nintendo may have offered themselves to pay for such engine and the advertising, so now costs would be really inferior to what they could have been on the PS3.

And as you said, the current trend of announcements is pointing at PS3 as the most relevant console for core gamers and most precisely JRPG's fans due to the variety and the amount of games. It will be interesting to watch if this was an isolated turn of events or if this is how the generation will end up being.



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johnsobas said:
so by taking other possibilities away you must be talking about handhelds, so we're only talking about wii vs HD systems. You're saying that if Nintendo didn't moneyhat that it would have went to HD systems in this situation. That's what i've been talking about the whole time, and you still haven't given me the reason why it SE would choose HD systems over wii (i know i said PS3, but the 360 shouldn't add much to the discussion).

Hmmm, the second paragraph of my post were the reasons...



Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

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makingmusic476 said:
scottie said:
tres - Man I would love to live in the world you do.

First off, will you at least recognise the magnitude of what you are saying? Both MS and Sony have occasionally stated in press releases that they paid for a game, moneyhatting is considered a valid tactic. Nintendo has never before moneyhatted a game... ever

When the PS1 took all of the big 3rd party exclusives from the N64. Nintendo did not moneyhat
When the GC was selling buggerall and analysts were predicting Nintendo to become handheld only, Nintendo did not moneyhat
Why would they moneyhat now?

The Capcom Five say hello.

 

Capcom announced 5 games for the GC, cancelled one, released one simultaneous multiplat with the PS2, and later ported the other 2 of them to the PS2 with added features.

 

In what sense does this even remotely imply that Nintendo moneyhatted them?



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scottie said:
makingmusic476 said:
scottie said:
tres - Man I would love to live in the world you do.

First off, will you at least recognise the magnitude of what you are saying? Both MS and Sony have occasionally stated in press releases that they paid for a game, moneyhatting is considered a valid tactic. Nintendo has never before moneyhatted a game... ever

When the PS1 took all of the big 3rd party exclusives from the N64. Nintendo did not moneyhat
When the GC was selling buggerall and analysts were predicting Nintendo to become handheld only, Nintendo did not moneyhat
Why would they moneyhat now?

The Capcom Five say hello.

 

Capcom announced 5 games for the GC, cancelled one, released one simultaneous multiplat with the PS2, and later ported the other 2 of them to the PS2 with added features.

 

In what sense does this even remotely imply that Nintendo moneyhatted them?

yea but it doesn't make financial sense.  Resident Evil 0 would have sold at least a million, though judging my RE4 probably 2 or more and I see no reason why this would be a volunteer exclusive.  They would have made millions by at least porting this to PS2.  RE4 would not have been designed as a GC exclusive as well, capcom went against the will of the creator to make the port.  I could see a PS2 game with a GC port but not the other way around.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

trestres said:
johnsobas said:
so by taking other possibilities away you must be talking about handhelds, so we're only talking about wii vs HD systems. You're saying that if Nintendo didn't moneyhat that it would have went to HD systems in this situation. That's what i've been talking about the whole time, and you still haven't given me the reason why it SE would choose HD systems over wii (i know i said PS3, but the 360 shouldn't add much to the discussion).

Hmmm, the second paragraph of my post were the reasons...

you know i have to apologize about my attitude, even though my message isn't going to change.  If it wasn't for the fact hat my sleeping schedule is messed up as fuck and it's the middle of the night I would probably be in a better mood.  I Gotta have a more lighthearted attitude here and stop spending so much time on this stupid site.  I could be doing something construction but nooooo.  I dunno what is so addicting about it. 



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

makingmusic476 said:
I used to be firmly in the "KH3 will be for Wii" camp, because of the Wii's higher install base, the Wii's cheaper dev costs, Disney's liking for Nintendo, and the ability to pair the Wiimote with a Keyblade, but now I'm not so sure.

Outside of Guitar Hero and the Lego titles, most games sell better on ps3 than Wii, let alone ps3 and 360 combined. With Japanese devs seemingly returning to the ps3 more and more these days (Alterier Rorona, Ar Tonelico III, 3D Dot Game Heroes, etc.), and Square's heavy investment in ps3/360 development already, I'm beginning to think mutliplat ps3/360 is the more likely option for the series.

A KH3 on Wii would sell millions, to be sure, but it would probably sell a decent bit better on the ps3/360. The question is whether the disparity in dev costs would make a ps3/360 version worth it.

But then, DQX went to Wii. So who knows.

This is probably the most realistic post in the thread.

I say PS3 exclusive, or PS360 multiplat.



                            

actually based off the last trailer, there is no way in hell that wii can handle KH3



Square/Disney will make a lot more money if this game is a Wii exclusive. It's up to Square on how much money it wants. If not a Wii game, look for it to hit PS3 in Japan and PS3/Xbox 360 NA and Europe.



 

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