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Forums - Nintendo - Capcom brings MT Framework to Wii (engine behind RE5, LP, SF IV, etc.)

Found via NeoGAF:

http://www.andriasang.com/e/blog/2009/10/26/mt_framework_wii/

As the engine that powers Resident Evil 5 and Lost Planet 2, Capcom's internal MT Framework is arguably one of the finest multiplatform engines for the Xbox 360 and PlayStation 3. Now it looks like Capcom will be attempting to make the engine shine on another platform.

Inside Games has a summary of a report from today's Nikkei Industrial stating that Capcom plans on bringing a game engine over to the Wii in an effort to improve development efficiency. The Inside Games summary does not specifically mention MT Framework, but it does state that the engine is normally used for PS3 and Xbox 360.

According to the paper, bringing the engine to additional platforms will allow Capcom to reduce development costs as well as improve promotional efficiency. The paper gives solid numbers, stating that simultaneous development can save Capcom 1/5 off development costs and 1/3 off development time over developing games separately.

These stats appear to suggest that Capcom isn't just planning on bringing the engine over to the Wii, but hopes to include Wii in the development cycle for its muliplatform games. Perhaps we'll see some of Capcom's major HD titles like Lost Planet 2 and Resident Evil 5 brought to Wii spec.

Well, better way late than never! I wonder why they're doing this though: I heard that all third-party Wii games were flops?



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Well it's about time. I guess they can't ignore the Wii's domination of Japan any longer.



Tag - "No trolling on my watch!"

Oh cool. I didn't know lost planet 2 used the same engine as RE5



That GAF thread made me laugh.. Resident Evil 5: Co-op til you Drop



 

silicon said:
Oh cool. I didn't know lost planet 2 used the same engine as RE5

Yeah, pretty much all their HD games are made with this engine. Capcom was smart enough to streamline its development. Maybe that's why they're one of the few that's actually turning a  profit.



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Wow...This hugely inflates chances for ML3 now



Capcom has been trying on the Wii i have to say. Onimusha multiplatform would make sense, so we'll have to see



noname2200 said:
silicon said:
Oh cool. I didn't know lost planet 2 used the same engine as RE5

Yeah, pretty much all their HD games are made with this engine. Capcom was smart enough to streamline its development. Maybe that's why they're one of the few that's actually turning a  profit.

I'm pretty sure SFIV used a different engine though. The arcade machine was basically a PC, and the software was most probably developed ad-hoc.

Anyway, even if it's not exactly the MT engine that they are porting, having the Wii integrated in their toolchains will grant easier ports. I still can't see why the Wii couldn't run RE5 over updated RE4 tech. It sure looked like RE4 in HD plus some effects to me.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

maybe we will be seeing more stuff like Basura



 nintendo fanboy, but the good kind

proud soldier of nintopia

 

WereKitten said:
noname2200 said:
silicon said:
Oh cool. I didn't know lost planet 2 used the same engine as RE5

Yeah, pretty much all their HD games are made with this engine. Capcom was smart enough to streamline its development. Maybe that's why they're one of the few that's actually turning a  profit.

I'm pretty sure SFIV used a different engine though.

Anyway, even if it's not exactly the MT engine that they are porting, having the Wii integrated in their toolchains will grant easier ports. I still can't see why the Wii couldn't run RE5 over updated RE4 tech. It sure looked like RE4 in HD plus some effects to me.

Nah, Street Fighter was MT Framework too.

http://www.nintendoeverything.com/?p=13402

“Both ‘Resident Evil 5‘ and ‘Street Fighter IV‘ were designed for high-definition graphics systems using Capcom’s current in-house engine called MT Framework.

As to RE5, my only guess is that the horsepower needed for the co-op wasn't there. Keep in mind that I don't at all firmly behind that belief.