WereKitten said:
I'm pretty sure SFIV used a different engine though. Anyway, even if it's not exactly the MT engine that they are porting, having the Wii integrated in their toolchains will grant easier ports. I still can't see why the Wii couldn't run RE5 over updated RE4 tech. It sure looked like RE4 in HD plus some effects to me. |
Nah, Street Fighter was MT Framework too.
http://www.nintendoeverything.com/?p=13402
“Both ‘Resident Evil 5‘ and ‘Street Fighter IV‘ were designed for high-definition graphics systems using Capcom’s current in-house engine called MT Framework.
As to RE5, my only guess is that the horsepower needed for the co-op wasn't there. Keep in mind that I don't at all firmly behind that belief.







