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Insomniac: Fans believe Resistance 2 'was a failure'

eaction on popular forum NeoGAF felt like 'a dog turning on you'.

Hardcore Resistance fans believe PS3 exclusive first-person shooter Resistance 2 "was a failure", according to developer Insomniac.

That's the stark admission from senior community manager James Stevenson, who told VideoGamer.com in a wide-ranging interview that long term fan feedback "weighed" on him.

Resistance 2, released in November 2008, managed impressive review scores. Tom gave it an 8/10 in his review, calling it "a solid FPS, with moments of brilliance and some top notch multiplayer modes". At the time of writing, the game's sitting pretty on an 87 Metacritic score.

For Insomniac, however, negative fan feedback suggested Resistance 2 didn't turn out as good as the US developer had hoped.

"Resistance 2 got better reviews than Resistance 1," said Stevenson. "But the long term fan feedback from that game weighed on me.

"The hardcore fans of Resistance 1 were maybe a little bit disappointed. Those folks consistently expressing that - especially GAF [NeoGAF] - it was like your dog turned on you," Stevenson explained.

"That's the feeling of it. You had this dog that loved you. You loved the dog, too, but they expressed all this affection for you. And then suddenly the dog bites your hand and it's that feeling of, ooh, ow, that really hurts.

"The critics loved Resistance 2. Some people didn't like it, but for the most part… And the Metacritic's higher than Resistance 1. So we got better reviews than Resistance 1, but the overall opinion of it is that it was a failure by fans, that Resistance 2 was a failure, because maybe the expectations were so high for it.

"But that weights on you more. We talk to journalists a lot but we deal with our fans every day - and when they are disappointed… Reviewers are playing lots of games. They're supposed to be critical.

"But the people who put their money down on our game, want to see our game be good and want to invest months of their time into our game, spend months of their time leading up to our game watching videos, reading about it, sending us questions, listening to our podcasts, investing hours and hours and being excited for our game, if they're disappointed then it hurts more than some reviewer being pissy about a game and giving it a seven, well, okay, whatever. I can move on from that. I can ignore that. But fans that are genuinely disappointed are a lot harder to cope with."

Were you disappointed with Resistance 2? Let us know in the comments section below.

http://www.videogamer.com/news/insomniac_fans_believe_resistance_2_was_a_failure.html

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Thats what INSOMNIAC feels anyway, using NeoGaf as one of their main sources

Reactions here on VGC were also similar

Do You AGREE or DISAGREE with their analysis?



All hail the KING, Andrespetmonkey

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I liked it, and that's all Insomniac should care about.



I was a little disappointed that they tried to mimic CoD4... And they shouldn't have turned Hale into a stereotypical western badass. He was a lot cooler in the first game.



           

I'm one of the -apparently few- who liked it a lot more than Fall of Man. Do they just mean the SP? The online blows away the first game.



  

Reading this article makes me feel sad. I liked Killzone2 better but this game was amazing too. I just feel this game got a lot of flak that it didn't deserve.



 

It is better to die on one's feet

then live on one's knees

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I can't speak for myself because I haven't ever play Resistance 1 or 2.



Thanks for posting this for me, Darth!

I really enjoyed R2, but I didn't like the campaign as much. I want to see the campaign for R3 be more like FoM, and I have a few other minor complaints, but I had a lot of fun with the game; especially the co-op!



I freaking loved R2! For the first half of this year, it was all I played. The online support eventually started to piss me off though. It became frustratingly difficult to find a match. I payed extra for DLC but got to play maybe 2 or 3 matches on the new maps because of the screwy servers. On top of that they kept changing the way the game felt and played in MP.

Those complaints aside, I still love Resistance 2. It is far from a failure, it just needs a few tweaks to be awesome.



oh man i feel bad for them...
not going to lie though i liked KZ2 more than R1/R2
Resistance got alot of potential but it doesn't seem to reach into it.



I wouldn't call it a failure, just slightly disappointing. Let's just hope they get it right with Resistance 3. Please bring back Resistance 1's health system and weapon selection menu.



I'll do a signature later