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Forums - Nintendo - NEW!!! New Super Mario Bros Wii Trailer

LordTheNightKnight said:

I wasn't responding to that. See the bolded part.

And it isn't the graphics dicussion that's the problem. It's the ingnorance of how detail had to be sacrificed to accomodate 4 players, even more than Little Big Planet (since the action is more frentic, once you see the videos).

The ignorance of how detail had to be sacrificed? Because you oppose to that "ignorance" your knowledge about the memory occupation, framerates and other technical specs of this engine versus the ones of Muramasa, Odin's Sphere or even Wario?

You don't know anything about that. You have no technical details and no official statments. You speculated, entrenching into a defensive position from the get go.

As far as we know it could not have anything to do with technicalities and be a pure art style direction choice that people seeing the video are in full right of not finding awesome, without showing any "ignorance" greater than yours in doing so.

You would prefer talking about the gameplay details? By all means do so, you'll probably do a better service to the ongoing thread than trying to defend the statement that this is the best 2-D graphics ever or the best possible graphics.

PS: the comparison with LBP is silly, that's why nobody did it and they stuck with comparisons with PS2 and Wii 2-D games. As to what action is more frantic: do you own a PS3 and LBP? Because there are levels where dozens to hundreds of physics-controlled objects tumble and explode and move on springs, all while 4 players interact with them. Of course the CPU power involved is an entirely different scale: again, any comparison is silly.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

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Actually, I meant screen resolution (although I don't think I clearly stated that). They could do a 2.5D game that has loads of polygons and texturing, but it would still be small per object.

So it's not about resources, it's about visibility. That cannot be ignored. Muramasa and Wario only have to make it clear for one player, not 4.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Smash Brothers Melee and Brawl both have 4 players on screen at once and a LOT more going on in the stages and those games look better than this one, by a large margin.



Edouble24 said:
Smash Brothers Melee and Brawl both have 4 players on screen at once and a LOT more going on in the stages and those games look better than this one, by a large margin.

Platformer = Fighting Game. And unless I'm mistaken, the platforming area of Subspace Emmisary is not 4 player.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Staude said:
LordTheNightKnight said:
Staude, how many players does Wario Land have?

I don't know. I don't care.

 

Wario is not Mario. That is all you need to know.

 

Oh and that I find their chosen art direction bad does not make me wrong. It just makes me have an opinion that might differ from yours. I don't like their psudo 3d combined with their 2d world. I think the chars look ugly and out of place, while making completely 2d chars like the old mario games would suit the game better.. and look better overall aswell. That is just my opinion. Noone is forcing you to share it. I however, am forced to look at that design if I wanna play the game.

 

I am not knocking the game, i'm simply stating my opinion that i'm in no way imposing on any of you who might disagree. I didn't like the look on the ds either (my sister has one and i tried it out a while back.)

Wait, did you mean you would have liked the art cirection of Wario Land, just shrunk down to fit four players?

If so, you should have stated that in the first place. Don't insult people just because you leave room for misinterpretation.

No. I'm saying the art direction of the chars compaired to the enviroment makes them seem out of place and I would have preferred an artstyle that remains throughout.

IE one that makes them proper 2d Like super mario bros 3 and the wario i showed instead of chars being 3d models (or 3d models rendered into sprites, whichever.)



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LordTheNightKnight said:
Edouble24 said:
Smash Brothers Melee and Brawl both have 4 players on screen at once and a LOT more going on in the stages and those games look better than this one, by a large margin.

Platformer = Fighting Game. And unless I'm mistaken, the platforming area of Subspace Emmisary is not 4 player.

Oh are you under the impression that the genre signficantly relates to the graphical performance of the titles? You were the one calling other people ignorant? That's kind of funny. There really is no point in arguing over and over about this. If you can honestly look at NSMB Wii and can't see why people think other games look significantly better, you're simply a fanboy. The game just isn't a graphical power house regardless of the genre or whatever excuse you come up with.



"Oh are you under the impression that the genre signficantly relates to the graphical performance of the titles?"

When genres affect the level design, they do. Smash Bros Stages are not anywhere near the scale of Mario stages.

And if you can prove me wrong, you would have, not resorted to "you're a fanboy", when you haven't even given a proper counterpoint.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Staude said:
LordTheNightKnight said:
Staude said:
LordTheNightKnight said:
Staude, how many players does Wario Land have?

I don't know. I don't care.

 

Wario is not Mario. That is all you need to know.

 

Oh and that I find their chosen art direction bad does not make me wrong. It just makes me have an opinion that might differ from yours. I don't like their psudo 3d combined with their 2d world. I think the chars look ugly and out of place, while making completely 2d chars like the old mario games would suit the game better.. and look better overall aswell. That is just my opinion. Noone is forcing you to share it. I however, am forced to look at that design if I wanna play the game.

 

I am not knocking the game, i'm simply stating my opinion that i'm in no way imposing on any of you who might disagree. I didn't like the look on the ds either (my sister has one and i tried it out a while back.)

Wait, did you mean you would have liked the art cirection of Wario Land, just shrunk down to fit four players?

If so, you should have stated that in the first place. Don't insult people just because you leave room for misinterpretation.

No. I'm saying the art direction of the chars compaired to the enviroment makes them seem out of place and I would have preferred an artstyle that remains throughout.

IE one that makes them proper 2d Like super mario bros 3 and the wario i showed instead of chars being 3d models (or 3d models rendered into sprites, whichever.)

Okay, just wanted some clarification. Hopefully you might enjoy the game despite that, but you don't have to like how it looks.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
"Oh are you under the impression that the genre signficantly relates to the graphical performance of the titles?"

When genres affect the level design, they do. Smash Bros Stages are not anywhere near the scale of Mario stages.

And if you can prove me wrong, you would have, not resorted to "you're a fanboy", when you haven't even given a proper counterpoint.

Platformer = fighting game isn't a counter point to what I said at all, so of course I didn't respond with a counter to that. The console has to process what's being shown on screen, not what's happening off screen. Platformers don't have much going on at all and NSMB Wii is no expection. There is no advance AI or physics engine that the game has to concern itself with. I also didn't just say "you're a fanboy" I said if you can't accept the opinion that someone thinks a game looks better than NSMB Wii then you are a fanboy not worth arguing with. As I said, if people think the game looks great that's fine, but you all shouldn't attack others that disagree.



Okay, that was a typo on my part. I should have wrote "=/="

"The console has to process what's being shown on screen, not what's happening off screen."

Wrong. Only the frame buffer just has to deal with what's on screen. If the console didn't have to process what's not on screen, it would be constantly loading as soon as you moved forward. This isn't a GTA game with a streaming world.

If it's like other Mario games, the entire level has to be in the RAM, and you load up the next one after it's done.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs