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Forums - Sony - Wardevil NOT VAPOURWARE ! Hollywood style 1080p60fps visuals !

kiefer23 said:
kowenicki said:
@kiefer

you beat me to it...


HOLY SHIT... I just read the article. They are able to render visuals at true 1080p at an unbroken 60fps using just one core of the Xbox 360... The texture resolutions are decent also. They are working on implementing 1024 by 1024 res textures for every 4 square meters of gameworld and they already have 2048x2048 res textures for character face's, torso's and limbs. (for an comparison in Fallout 3 everything from the neckdown used just one 1024x1024 texture)

They also rendered something on the original Xbox and then used a debug to split the camera into two so it was rendering twice as much. (I got confused at this point lol) 

I can't be botherd typing the entire thing up for you all to see. I can't scan it either. There is 5 pages on info.

I MAY type it later but in my own thread considering this is in the Sony section when it clearly isn't exclusive.

Try posting a link



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Don't do this. You're going to overhype the game, it'll release and be pretty good, and it will be labelled a flop and ignored.



(Former) Lead Moderator and (Eternal) VGC Detective

Kantor said:
Don't do this. You're going to overhype the game, it'll release and be pretty good, and it will be labelled a flop and ignored.

Yeah I'll admit I have been hyped about this game for a while but keep it to myself in hopes it does not get overhyped and blown into the flop crowd.



1080p is a waste of resources, and going for 60 framers per secend is even more a waste of resources.

30fps and 720p is the setting to go in this gen, saves hardware power for HDR lighting and other more important stuff.



Slimebeast said:
1080p is a waste of resources, and going for 60 framers per secend is even more a waste of resources.

30fps and 720p is the setting to go in this gen, saves hardware power for HDR lighting and other more important stuff.

60fps is not a waste of resources. The game runs much smoother, and becomes more enjoyable.



(Former) Lead Moderator and (Eternal) VGC Detective

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Iv never even heard of this game : /



Kantor said:
Slimebeast said:
1080p is a waste of resources, and going for 60 framers per secend is even more a waste of resources.

30fps and 720p is the setting to go in this gen, saves hardware power for HDR lighting and other more important stuff.

60fps is not a waste of resources. The game runs much smoother, and becomes more enjoyable.

It needs almost rouble the hardware power to run in 60fps compared to 30fps. I dont think thats worth it, xcept in racers.



Kantor said:
Slimebeast said:
1080p is a waste of resources, and going for 60 framers per secend is even more a waste of resources.

30fps and 720p is the setting to go in this gen, saves hardware power for HDR lighting and other more important stuff.

60fps is not a waste of resources. The game runs much smoother, and becomes more enjoyable.

30fps worked just fine for Uncharted2 and Killzone2 though.



4 ≈ One

This quote from the magazine sounds positive:

“Sony’s hype was right,” said Andy Whitehurst, Digi-Guys founder and veteran GC artist, speaking of Sony’s claim that the Cell processor is ideal for the future of HD gaming.

whole thing comes together better on PS3



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

This quote from Tech2.com as well:

We saw a bunch of humans locked in a battle with robotic creatures and I couldn’t help but shake the whole Killzone 2 vibe I was getting with the game’s art style and overall visuals.


Btw it's a hack/slash platforming game.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales