shio said:
It further helps my case. Imagine if GTA IV was optimized, the game would've been able to get an even better Top Settings and have lower specs. Optimization aside, it doesn't change the fact that the console versions are only around the low settings of the PC version.
Steam:
After you bought the game is like
Steam even streamlines patches and updates, so that you never need to hunt them down. Console:
After you bought the game is like
A $400 PC still plays Crysis on High Settings, which consoles are unable to. And don't even speak of resolution when most top console games aren't even true HD. And it's funny you base your argument on resolution. You see, when games like GTA IV, Halo 3, etc.... are around 600p on consoles, you can't criticise PC gamers, because 600p is nearly the minimum resolution that PC games allow these days. Console gamers are basically playing on PC's minimum resolutions.
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Show hardware build specs, play settings and benchmarks or you're just blowing smoke.
Blowing smoke at someone who builds and overclocks systems and knows full well what every bit of hardware is capable of I might add.
And since you brought up resolution; for every game that runs below 1280x720 on a console, there are probably a good 20+ that do.