hanafuda said: 'So much promise. So little of it actually delivered.'. This. It's pretty poor that arguably the most creative, unique, and original Wii experience is Wii Fit. Very few third parties have the balls to try and give us anything new, despite Nintendo claiming that the platform is a haven for experimentation due to the so called low dev costs. Then Nintendo contradict themselves by churning out endless sequels to established franchises. The platform has become a contradiction as the casuals aren't interested in creativity, and the 'gamer' audience simply isn't there. |
What do you mean by the last sentence? It seems to imply that it is only 'gamers' who are interested in creativity, but we know that isn't true. Just look at all the sequels out there and how difficult it is for new IPs.
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