| routsounmanman said: First of all welcome to the forum, dnnc. Saturn games, although mighty as they were, won't likely reach VC due to their big size; remember they were hosted in CDs, therefore they might well be even 750MB! Wouldn't fit Wii's flash memory and even if there's going to be a HDD, downloading them woulb be a pain in the ass (huge download times). |
750mb downloads on the PSN are pretty common occurences and usually only take 15 minutes max, so the only real hindrance is the flash memory in the Wii. Hard Drive support would be pretty awesome even if it was just a clunky external solution. I guess a major issue/cost for Nintendo could be creating the infrastructure to deliver so much content at such high speed, but as we all know, Nintendo is raking in the cash at the moment. Also, judging by the PC specs for Gametap Saturn games, I'm not so sure the Wii will be able to emulate the Saturn in order to play the games in the first place. What do you guys think? I can tell you right now I would buy a Wii in a second if I could play all the Saturn classics that I missed out on. As of right now, I can't quite justify the purchase.
My Top 5:
Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger
My 2 nex-gen systems: PS3
and Wii 
![]()
Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.









They will need it to optimize the games. It's easy to do when you own the system (N64) and the games (Mario, etc) not so easy when you don't own games or system.