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Forums - Microsoft Discussion - Metacritic: Halo: ODST ( Updated )

Zizzla_Rachet said:
disolitude said:
heruamon said:
ph4nt said:
Looks like people aren't happy that ODST has not received the metacritic AAA status award.

I can't say that I really expected it to achieve AAA...it is built off the same Halo 3 engine.  I don't want to call it an expansion, but i still think M$ should have launched this title for $49.99.  They might have sold better, and would have likely resulted in a better perception about the game.  Even if M$ didn't want to set a price-precedence, they could have offered gamers a discount like Toys R Us is doing. 

- 6-7 hour long campaign that is one of the best single player campaigns of the year and that you will play multiple times
- New multiplayer mode that is extremely fun and which I only played twice and wasted 40 min combined
- All of Halo 3's maps, including 12 maps not in halo 3. These maps alone will cost 2200 pts (27 dollars)
-Halo Reach beta invite

How is this not worth full price? I agree that 49.99 would have been nice, I like cheap stuff too... but yeah, lets be realistic.

Like as a 360 user, you can spend that money elsewhere and buy something like wolfenstien or FEAR 2 or some other FPS that came out this year...but would you really? And is ODST and what it offers really worh less thn those games?

WTF!

How did you get ODST already?

My roomate is manager at Rogers Video... theyve had it since Friday so he snuck home a rental copy for the weekend. :)

@Solid_Raiden

each person has different definition of value. I know for a fact that I will play  this for over 20 hours...and will have fun for over 20 hours. This justifies a 60 dollar price in my book.

On the other hand I could get Fallout3 and have zero fun with it (I tried it and dont like it).

And on the 3rd hand I could get prototype and beat it in 8 hours...have fun with it but not really get more than 10 hours of gameplay.

All of these games would cost 60 bucks... All I am saying is taht anyone that likes halo and is thinking of trying ODST, should not hesitate about getting it. It is not short on "quality" content...



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disolitude said:
Zizzla_Rachet said:
disolitude said:
heruamon said:
ph4nt said:
Looks like people aren't happy that ODST has not received the metacritic AAA status award.

I can't say that I really expected it to achieve AAA...it is built off the same Halo 3 engine.  I don't want to call it an expansion, but i still think M$ should have launched this title for $49.99.  They might have sold better, and would have likely resulted in a better perception about the game.  Even if M$ didn't want to set a price-precedence, they could have offered gamers a discount like Toys R Us is doing. 

- 6-7 hour long campaign that is one of the best single player campaigns of the year and that you will play multiple times
- New multiplayer mode that is extremely fun and which I only played twice and wasted 40 min combined
- All of Halo 3's maps, including 12 maps not in halo 3. These maps alone will cost 2200 pts (27 dollars)
-Halo Reach beta invite

How is this not worth full price? I agree that 49.99 would have been nice, I like cheap stuff too... but yeah, lets be realistic.

Like as a 360 user, you can spend that money elsewhere and buy something like wolfenstien or FEAR 2 or some other FPS that came out this year...but would you really? And is ODST and what it offers really worh less thn those games?

WTF!

How did you get ODST already?

My roomate is manager at Rogers Video... theyve had it since Friday so he snuck home a rental copy for the weekend. :)

@Solid_Raiden

each person has different definition of value. I know for a fact that I will play  this for over 20 hours...and will have fun for over 20 hours. This justifies a 60 dollar price in my book.

On the other hand I could get Fallout3 and have zero fun with it (I tried it and dont like it).

And on the 3rd hand I could get prototype and beat it in 8 hours...have fun with it but not really get more than 10 hours of gameplay.

All of these games would cost 60 bucks... All I am saying is taht anyone that likes halo and is thinking of trying ODST, should not hesitate about getting it. It is not short on "quality" content...

I agree that mostly every halo fan will buy it, love it, and not regret there purchase at all. I mean, come on, it's going to sell like porn. Really high quality megan fox porn.




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So does anyone want to add me to play some firefight, I should get the game this weekend if not the day it's released.



Solid_Raiden said:
kiefer23 said:
Not bad for a game that only took 1 year to develop :) Lets see anybody else produce a game in 12 months and get reviews this high.


Ummm, Insomniac says hi. They do it year after year.

Bungie obviously did an amazing job on this title and the average review score is going to show that. Even if I personally don't think it's worth the money and even a little underhanded of them to double the price without doubling the content, for me I am so anxious to get a copy in from gamefly. I'm loving the mood of this game. like one of the reviews said, it seems like they were influenced in one way or another by Bioshock, which to me only means really, really good things. As far as campeign, this game looks SO much better then Halo 3, I thought Halo 3 had a mediocre campaign but it looks like Bungie really justified things with this release. With an actual sequal coming next year, I'm hoping they only continue to improve apon the halo 3 base.


Insomniac's games (Ratchet & Clank/Resistance) don't take one year to develop... They release a game every year because of a thing called simultaneous development.

ODST actually took Bungie 12 months from start to finish. REACH on the other hand Bungie started development shortly after Halo 3 was released. 

Insomniac also have more employees then Bungie.

Best do this now so I don't have to come back and answer you again...

Before you bring up Ratchet & Clank: Quest for booty... "76". And according to the reviews it was a 4 hour campaign with no replay value which is less then ODST offers I must say.

And to finish off I must point out I love the Ratchet & Clank series. It's one of the only few good platformers left. I just had to back up my previous comment.



kiefer23 said:
Solid_Raiden said:
kiefer23 said:
Not bad for a game that only took 1 year to develop :) Lets see anybody else produce a game in 12 months and get reviews this high.


Ummm, Insomniac says hi. They do it year after year.

Bungie obviously did an amazing job on this title and the average review score is going to show that. Even if I personally don't think it's worth the money and even a little underhanded of them to double the price without doubling the content, for me I am so anxious to get a copy in from gamefly. I'm loving the mood of this game. like one of the reviews said, it seems like they were influenced in one way or another by Bioshock, which to me only means really, really good things. As far as campeign, this game looks SO much better then Halo 3, I thought Halo 3 had a mediocre campaign but it looks like Bungie really justified things with this release. With an actual sequal coming next year, I'm hoping they only continue to improve apon the halo 3 base.


Insomniac's games (Ratchet & Clank/Resistance) don't take one year to develop... They release a game every year because of a thing called simultaneous development.

ODST actually took Bungie 12 months from start to finish. REACH on the other hand Bungie started development shortly after Halo 3 was released. 

Insomniac also have more employees then Bungie.

Best do this now so I don't have to come back and answer you again...

Before you bring up Ratchet & Clank: Quest for booty... "76". And according to the reviews it was a 4 hour campaign with no replay value which is less then ODST offers I must say.

And to finish off I must point out I love the Ratchet & Clank series. It's one of the only few good platformers left. I just had to back up my previous comment.

Wow. Bungie is smaller then Insomniac? I didn't know that. That's actually pretty amazing.




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should end up at 80-82, b/c all the xbox reviews are out, and all thats left is gamespot and euro sites, which means it will probably go down.



Meh. The sales will do the talking.



What, son, what? New York, New York!!!

MonstaMack said:
... and seriously who cares about Killzone 2? This a Microsoft forum and we are talking about Halo ODST.

Get that out of here.

  killzone 2,killzone 2 ...is a ''KFC'' combo..???'



 

 

''Halo reach''.. sell 7.m first week ,Believe¡¡¡¡¡¡

 

 

 

 

 

 



Solid_Raiden said:
kiefer23 said:
Solid_Raiden said:
kiefer23 said:
Not bad for a game that only took 1 year to develop :) Lets see anybody else produce a game in 12 months and get reviews this high.


Ummm, Insomniac says hi. They do it year after year.

Bungie obviously did an amazing job on this title and the average review score is going to show that. Even if I personally don't think it's worth the money and even a little underhanded of them to double the price without doubling the content, for me I am so anxious to get a copy in from gamefly. I'm loving the mood of this game. like one of the reviews said, it seems like they were influenced in one way or another by Bioshock, which to me only means really, really good things. As far as campeign, this game looks SO much better then Halo 3, I thought Halo 3 had a mediocre campaign but it looks like Bungie really justified things with this release. With an actual sequal coming next year, I'm hoping they only continue to improve apon the halo 3 base.


Insomniac's games (Ratchet & Clank/Resistance) don't take one year to develop... They release a game every year because of a thing called simultaneous development.

ODST actually took Bungie 12 months from start to finish. REACH on the other hand Bungie started development shortly after Halo 3 was released. 

Insomniac also have more employees then Bungie.

Best do this now so I don't have to come back and answer you again...

Before you bring up Ratchet & Clank: Quest for booty... "76". And according to the reviews it was a 4 hour campaign with no replay value which is less then ODST offers I must say.

And to finish off I must point out I love the Ratchet & Clank series. It's one of the only few good platformers left. I just had to back up my previous comment.

Wow. Bungie is smaller then Insomniac? I didn't know that. That's actually pretty amazing.

Yeah, not by much though ;)

Bungie recruit atleast one new employee every 1-2 weeks though. They have a little interview session on the front page of the official website.

Quite a few branched off to work with closely with Microsoft on non-Bungie Halo projects (343 industries I believe?) shortly after Halo 3 was launched.



Transformers 2 got crap movie reviews, yet has been the most successful movie this year. Even if ODST ends up a AA title based on Metacritic it'll still sell very well.

No one is expecting it to sell like Halo 3 are they?



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