Who else thinks the idea of releasing a single "test" game is ridiculous? I could understand if there were great core games released for Wii that bombed and then ported over to PS360 and were a huge hit. I don't think Madworld would have sold any better on 360. But hey, Madworld wouldn't even run on 360. Even with them reducing the requirements to 480p. Madworld was 480i, what a joke. I wouldn't be surprised if that fact actually prevented people from purchasing it.
The problem is these companies have great ideas, but poor execution. Gamers are picky, and pissy. Imagine if MS tried to release a 480p Halo. Doesn't matter how great the game is, it wouldn't sell as well simply because the gamers would be outraged. It doesn't matter how good Spore was, people didn't buy it because of DRM. All it takes is one sizable screw up to kill a game.
Dead Space Extraction and the fact that it is On-Rails could be that screw up. Probably the worst direction you could go with a game is taking AWAY control from the player. Not to say on-rail shooters are bad, and Wii is certainly perfect for these types of games, but doesn't the Wii have enough of them already?
But it doesn't matter. Its not the publishers and developer's fault for not giving customers the media they desire, ITS THE CUSTOMER'S FAULT FOR NOT BUYING WHAT THE INDUSTRY SHOVES AT THEM.
"Oh well, 'Leisure Suit Larry Wii: Jamaican Jerk Off' didn't sell well on Wii, guess there isn't a harcore gamer crowd on Wii!"
The fact is, gamers may simply not buy Dead Space Extraction because they are offended by EA.











