How dare he want to make a profit?
Yeah i hate used games , i prefer new.
PROUD MEMBER OF THE PLAYSTATION 3 : RPG FAN CLUB
MontanaHatchet said:
So, wait a second. It's a developer's fault that they made a fantastic game, but someone bought it when it didn't appeal to them? You'e arguing that the developer somehow failed and should be punished, even if they make a fantastic product, because of what some consumers think. You can't please everyone, and you certainly can't stop people from buying your products, but that doesn't mean publishers and developers should be chastised for it. Let's take Nintendo, who is in my opinion, the best developer in the industry. If they put out a great game like Twilight Princess or Super Mario Galaxy, should they suffer from used game sales? Those are two incredible games, but some consumers might not like them. It's not a failure because Nintendo failed to appeal to a person they don't even know. That's just a consumer who should buy some other game. You may have someone that has never played a shooter before. They buy a shooter, decide that it isn't the genre for them, and return it for used sale. Then, a devoted shooter fan goes to the store, and buys the used copy. You're basically arguing that a developer failed in some way if they didn't appeal every last person who bought their product, even though they have no control of that. They can't please everyone, but they can release amazing products. And they shouldn't be punished for that. |
People don't return fantastic products Montana, a product that they love and does everything that they want doesn't get returned. Greatness is subjective, you may find Mario Galaxy awesome, my mom probably wouldn't, she'd probably think its stupid, also why wasn't the person who didn't like shooters propely exposed to the game before they bought it? Why weren't they educated on the game fully before buying, if they had been they wouldn't have bought it in the first place, see that's what you seem to be missing the publishers aren't educating people properly, so the argument that they shouldn't be punsihed for people's ignornace is falwed, if they did their job the consumers would not be ignorant.
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)
Avinash_Tyagi said:
Ah, but hype doesn't educate consumers, it just generates demand, see the publishers aren't educating consumers on what content is in a game, which is why people buy many games on hype rather than on actually playing and loving it. |
While hype is meant to generate demand, its up to the customer to research the product to make sure it is something they would enjoy. if they are just buying based on hype from multiple sources, including a TV advertisement showing that the game's genre is clearly a genre they the customer doesnt like, it shows they lack common sense and deserve to deal with the fact the purchased something they didn't like.
Torillian said: The assumption that people only sell games that they didn't enjoy is an oversimplification of the issue in order to put blame on the developers. People sell games for all kinds of reasons, and many just sell them as a matter of course because they can and it helps them buy the next one. Every used game is not a failure on the parts of the developer. |
Actually it is, people don't sell games they still play and love
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)
ssj12 said:
While hype is meant to generate demand, its up to the customer to research the product to make sure it is something they would enjoy. if they are just buying based on hype from multiple sources, including a TV advertisement showing that the game's genre is clearly a genre they the customer doesnt like, it shows they lack common sense and deserve to deal with the fact the purchased something they didn't like. |
No its actually up to the company to educate consumers, otherwise they can't compalin when consumers walk away unhappy
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)
MontanaHatchet said:
*Rolls eyes* |
I agree with this statement
Avinash_Tyagi said:
People don't return fantastic products Montana, a product that they love and does everything that they want doesn't get returned. Greatness is subjective, you may find Mario Galaxy awesome, my mom probably wouldn't, she'd probably think its stupid, also why wasn't the person who didn't like shooters propely exposed to the game before they bought it? Why weren't they educated on the game fully before buying, if they had been they wouldn't have bought it in the first place, see that's what you seem to be missing the publishers aren't educating people properly, so the argument that they shouldn't be punsihed for people's ignornace is falwed, if they did their job the consumers would not be ignorant. |
It is NOT the pubisher's job to educate a customer. It is the retailers and specialised media. If a customer does not research a product it is their fault for purchasing a game under the assumption they would like it.
edit
Publishers exist to advertise and distribute products
Developers exist to make the products
Media exists to cover and release information on products created by developers and published by publishers
Retailers sell the products made by developers and publishers
Selling = supplying customers with information to better judge their purchases.
Avinash_Tyagi said:
Actually it is, people don't sell games they still play and love |
Well then you are damning any single player experience that is story driven. Some games aren't meant to be played forever, they're meant to give you a great experience while you play it. If people only kept games that they played on a regular basis than I would only have one game and by your logic I only love that one game, but that's not true. You are setting the bar too high, people don't sell games that they play every day and love, but how many games can you say you've loved this generation? Developers should not be punished just because they can't get everyone to love their game, who the hell can?
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ssj12 said:
It is NOT the pubisher's job to educate a customer. It is the retailers and specialised media. If a customer does not research a product it is their fault for purchasing a game under the assumtion they would like it. |
This is a bad buisness move, no its up to the seller to educate, if they care at all for consumer satisfaction
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)