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Forums - Nintendo - How come journals don't hype or mention good Wii games.

noname2200 said:
LordTheNightKnight said:
It's not that they like the DS as much as they've given up hope of the PSP beating it, and they haven't given up hope of the HD systems beating the Wii.

And there was quite a bit of DS bashing when Chinatown Wars failed to have a huge opening, blaming the system, and not the atypical control and art style (because they thought GTA has hardcore appeal, not casual appeal that the 3D games showed).

But why would they surrender on one, but not the other? Recall that when the shift occured, the DS was still behind the PSP in sales, and it took several years before the nail was put in the handheld coffin. I don't think sales have much to do with it.

I will not recall that because it isn't true.

http://vgchartz.com/hwlaunch.php?cons1=DS&reg1=All&cons2=PSP&reg2=All&cons3=&reg3=All&weeks=200



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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LordTheNightKnight said:

I will not recall that because it isn't true.

http://vgchartz.com/hwlaunch.php?cons1=DS&reg1=All&cons2=PSP&reg2=All&cons3=&reg3=All&weeks=200

Considering the people we're talking about are based in the West, and only care about Japan when it supports their biases, I think this chart is a little more indicative.

http://vgchartz.com/hwlaunch.php?cons1=DS&reg1=America&cons2=PSP&reg2=America&cons3=X360&reg3=All&weeks=120

The gap at the time was far from insurmountable. Or do you think there's a reason why we should seriously consider Japanese sales at the time?



"Or do you think there's a reason why we should seriously consider Japanese sales at the time?"

They did when it suited them. And you didn't clarify the "where" in sales.

And the DS hate did not stop when the PSP was in the lead. Instead PSP hate started when the system lost momentum, and DS hate eventually stopped soon after that.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
 And you didn't clarify the "where" in sales.

You're correct. I maintain that the chart I linked to is the relevant one, but I should have been more specific.

LordTheNightKnight said:

And the DS hate did not stop when the PSP was in the lead. Instead PSP hate started when the system lost momentum, and DS hate eventually stopped soon after that.

Assuming, arguendo, that you're correct, why did the PSP begin to be hated when it lost momentum (your words), why did the DS hate stop soon (your words) after that, and above all else, why is it that when a similar situation occured with the home consoles, there was no similar result? If it's mere Nintendo hate, as some in this thread have said, what circumstances caused the hate to shortly dissolve when the competing system's momentum died off in one case, but not the other?



fun part is that nintendo is making right now more exclusive games for a wii we know than sony for ps3, but hey let's not talk about new monolith rpg, let's not talk about Line Attack Heroes etc. cause apparently if something isn't hyped 2 years before release or it doesn't have James Cameron and 45 minutes of boring talking and ass licking publisher to the picture that shows only title of the game on the main conference on E3 it doesn't exist.
right now nintendo is making
Metroid: Other M,
Super Mario Galaxy 2,
Sin and Punishment 2,
Metroid Prime: Trilogy,
New Super Mario Bros. Wii,
Tact of Magic,
Pikmin 3,
The Legend of Zelda,
Monado: Beginning of the World,
Cosmic Walker,
Line Attack Heroes,
Hoshi no Kirby,
Span Smasher,
Dynamic Slash,
Project Sora game,
new Retro game,
3 Pokémon Mystery Dungeon games,
that looks like 19 core games that will be released in the next 24 months - clearly it's not good enough cause we all know we should be getting Mario every year that would look exactly the same like the last one and would consist one level with different textures just like other "platformer" on other console.



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The momentum wasn't just hardware sales. The PSP lost the momentum with games as well. For one thing, GTA LCS sold well, but it did not tear up the charts like the PS2 games. It sold very well in the long term, but one consistent standard of stupidity of the gaming press is to only care about the first few weeks (note how they don't like to talk about MK Wii outselling GTA IV). So the PSP games weren't tearing up the charts, and some DS games were starting to do so, including the media darling MK DS, which allowed the ability to just race to the end, so they could play it like a "real" racing game, and not have to bother using the weapons.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

The reason is simple - The Wii games you listed don't have as big of a marketing budget as most PS360 games.



wii games sell themselves.



LordTheNightKnight said:
The momentum wasn't just hardware sales. The PSP lost the momentum with games as well. For one thing, GTA LCS sold well, but it did not tear up the charts like the PS2 games. It sold very well in the long term, but one consistent standard of stupidity of the gaming press is to only care about the first few weeks (note how they don't like to talk about MK Wii outselling GTA IV). So the PSP games weren't tearing up the charts, and some DS games were starting to do so, including the media darling MK DS, which allowed the ability to just race to the end, so they could play it like a "real" racing game, and not have to bother using the weapons.

I think this a stronger argument, but I think it still has too many flaws. Remember that the big DS games at the time were titles like Brain Age (a widely derided "non-game"...in fact, it may be the first "non-game"), New Super Mario Bros. Wii (not exactly loved by the enthusiast press: to this day I don't hear them singing its praises), the newly-released Nintendogs (speaks for itself, really), and yes, the actually-embraced Mario Kart DS.

I'm looking at the list above and, apart from Mario Kart, I don't see how the list would fail to raise their hackles. If anything, it should offend them far, far more than the PSP's dying software momentum did.

Rol actually raises a very interesting theory. I leave it to him if he wants to raise it (I don't want to steal his thunder here).



waron said:

that looks like 19 core games that will be released in the next 24 months - clearly it's not good enough cause we all know we should be getting Mario every year that would look exactly the same like the last one and would consist one level with different textures just like other "platformer" on other console.

Sigh, and exactly what platformer are we so daintily eluding to eh?



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