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LordTheNightKnight said:
The momentum wasn't just hardware sales. The PSP lost the momentum with games as well. For one thing, GTA LCS sold well, but it did not tear up the charts like the PS2 games. It sold very well in the long term, but one consistent standard of stupidity of the gaming press is to only care about the first few weeks (note how they don't like to talk about MK Wii outselling GTA IV). So the PSP games weren't tearing up the charts, and some DS games were starting to do so, including the media darling MK DS, which allowed the ability to just race to the end, so they could play it like a "real" racing game, and not have to bother using the weapons.

I think this a stronger argument, but I think it still has too many flaws. Remember that the big DS games at the time were titles like Brain Age (a widely derided "non-game"...in fact, it may be the first "non-game"), New Super Mario Bros. Wii (not exactly loved by the enthusiast press: to this day I don't hear them singing its praises), the newly-released Nintendogs (speaks for itself, really), and yes, the actually-embraced Mario Kart DS.

I'm looking at the list above and, apart from Mario Kart, I don't see how the list would fail to raise their hackles. If anything, it should offend them far, far more than the PSP's dying software momentum did.

Rol actually raises a very interesting theory. I leave it to him if he wants to raise it (I don't want to steal his thunder here).