digitalentourage said:
Halo 3 was more of a rail shooter than doom 3, come on. |
haha, how so? Halo has huge open battles...
Doom 3 had you walk dark corridors with a flash light...monster pops out...quickly switch to a weapon...pew pew pew...back to flashlight and walking in dark corridors. I read that they had issues rendering outdoor elements with that engine back then hence there were so few of them. And then there was the fucking PDA clearance thing...which is basically the "get red key to open door" gameplay that was outdated after halflife and halo 1.
Mind you I played it on xbox...PC may have been slightly different













