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Forums - Sony - Playstation 3 Slim in Germany Amazon!

@ VivaLaWiida )

because Sony eliminated hw based BC to lower production costs and said they wouldn't bother to develop software bc (and it's pretty hard to pull of thanks to the differences in architecture of the reality synthesizer and the graphics synthesizer)

Sony is a very bad economical shape right now, so I don't expect them to "waste" money on sth. they don't think gives them a good advantage in making money



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kowenicki said:
@slimebeast

I really cant see a $100 price cut... its too much in one go. But if it is then it will be an interesting time...


If PS3 Slim $299, basically you agree the X360 will be crushed. :/



Lafiel said:

@ VivaLaWiida )

because Sony eliminated hw based BC to lower production costs and said they wouldn't bother to develop software bc (and it's pretty hard to pull of thanks to the differences in architecture of the reality synthesizer and the graphics synthesizer)

Sony is a very bad economical shape right now, so I don't expect them to "waste" money on sth. they don't think gives them a good advantage in making money

If Sony mentioned that, I accept it being unrealistic.

But isn't it possible to release a patch or anything else, that can make PS2 games work on the newer PS3s?



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@ VivaLaWiida)

I won't say it's impossible, but from a technical point of view it's atleast difficult, because the old Graphics Synthesizer (the PS2 GPU) has embedded ram (with ultra fast bandwith and an enormous frame buffer size), while the Reality Synthesizer (PS3 GPU) doesn't. This is a spec in which the GSX is actually far more advanced than the RSX.

But to emulate games you'll normally need atleast 10x the specs of the hw you want to emulate, if the architecture is different. (while for example the Wii has the same architecture as the GC and hence can emulate it's games even if it doesn't have thaat much better specs)

Games that don't make use of this spec can be emulated (actually all the SingStar PS2 games already run on _every_ PS3), but I expect about every other game to use it for the processing power of the GSX is extremely weak, so this ram and frame buffer advantage actually is the only way to push acceptable-> good graphics with the GSX.



Lafiel said:

@ VivaLaWiida)

I won't say it's impossible, but from a technical point of view it's atleast difficult, because the old Graphics Synthesizer (the PS2 GPU) has embedded ram (with ultra fast bandwith and an enormous frame buffer size), while the Reality Synthesizer (PS3 GPU) doesn't. This is a spec in which the GSX is actually far more advanced than the RSX.

But to emulate games you'll normally need atleast 10x the specs of the hw you want to emulate, if the architecture is different. (while for example the Wii has the same architecture as the GC and hence can emulate it's games even if it doesn't have thaat much better specs)

Games that don't make use of this spec can be emulated (actually all the SingStar PS2 games already run on _every_ PS3), but I expect about every other game to use it for the processing power of the GSX is extremely weak, so this ram and frame buffer advantage actually is the only way to push acceptable-> good graphics with the GSX.

the ps2 definitely wasn't 10X as powerful as the ps1...perhaps they had the same architecture? If not, then it can't be as impossible as you make it sound but I'm no good at tech jargon so I may be the one who's just stupid.



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@ Pristine20 )

the PS2 at first had the PS1 hardware onboard (just like the PS3 had the PS2 hw onboard) - with the slim model they introduced software BC for PS1

I didn't say it was "impossible". If anyone can do it it's the company that manufactured the consoles and has complete access to all the architectural details of the hw etc.
But still, the PS1 was inferior to the PS2 in all points - in every spec - while the PS2 isn't compared to the PS3, so that makes things atleast a little bit more difficult.



Pristine20 said:
Lafiel said:

@ VivaLaWiida)

I won't say it's impossible, but from a technical point of view it's atleast difficult, because the old Graphics Synthesizer (the PS2 GPU) has embedded ram (with ultra fast bandwith and an enormous frame buffer size), while the Reality Synthesizer (PS3 GPU) doesn't. This is a spec in which the GSX is actually far more advanced than the RSX.

But to emulate games you'll normally need atleast 10x the specs of the hw you want to emulate, if the architecture is different. (while for example the Wii has the same architecture as the GC and hence can emulate it's games even if it doesn't have thaat much better specs)

Games that don't make use of this spec can be emulated (actually all the SingStar PS2 games already run on _every_ PS3), but I expect about every other game to use it for the processing power of the GSX is extremely weak, so this ram and frame buffer advantage actually is the only way to push acceptable-> good graphics with the GSX.

the ps2 definitely wasn't 10X as powerful as the ps1...perhaps they had the same architecture? If not, then it can't be as impossible as you make it sound but I'm no good at tech jargon so I may be the one who's just stupid.


It wasn't? I thought PS2 was at least 10 times more powerful than the PS1, even 15-20 times more powerful.

That's typical for how much 5 years between generations increases hardware power.



Interesting the link still seems to be there:

http://www.amazon.de/Sony-PlayStation-3-Konsole-slim/dp/B002JM1GPU/

So I guess the image isn't fake. So Amazon error, guessing or somehow hacked?



Try to be reasonable... its easier than you think...

Slimebeast said:

So what do you people believe the Slim will cost?

$399 or $349? Or even $299?

I think $299, 299 euros (unless they stop that weird practice, then maybe 279 euros or something), and £200.



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I fear $299 PS3 Slim so damn much. This gen will be X360 game over and all the excitement gone. :/