Yep another of those "Iwata" sections, this's in japanese and it's all about Monster Hunter 3
http://wii.com/jp/articles/monster-hunter3/crv/vol/index.html
Some interesting things about this. (from a Gaf translation)
* They said the wii isn't exactly being known for great graphics, and they understand graphics plays a very important part in a MH player's experience, and a lot of people were doubting how MH would look on a wii. So they had to go the extra mile and tried very very hard. Their goal was to make MH3 to be the best looking game on wii.
* Tsujimoto then said they considered using motion control, but at last decided against it because hardcore MH players would spend a really lengthy time playing, and motion control would simply be too tiring.
* And halfway though the development for the wii-mote, Nintendo suggested to sell the game with the new classic controller pro, and this is a first for Nintendo to collaborate with a third party for the development of a hardware. Even within Nintendo there were people asking 'are you really going to ask a third party about that?', but Iwata wanted previous MH players to enjoy the game without worrying.
* Iwata then went on and told them the designers in nintendo were stimulated by how MH3 looks and especially the zelda team were under immense pressure.













