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Yep another of those "Iwata" sections, this's in japanese and it's all about Monster Hunter 3

http://wii.com/jp/articles/monster-hunter3/crv/vol/index.html

Some interesting things about this. (from a Gaf translation)

* The wii-mote part was quite funny. It started with Fujioka saying good things about the wii-mote, and then Iwata told him just be honest about it, so he said 'to start off, buttons...' and Iwata finished off his sentence with 'not enough of them'

* Tsujimoto then said they considered using motion control, but at last decided against it because hardcore MH players would spend a really lengthy time playing, and motion control would simply be too tiring.

* And halfway though the development for the wii-mote, Nintendo suggested to sell the game with the new classic controller pro, and this is a first for Nintendo to collaborate with a third party for the development of a hardware. Even within Nintendo there were people asking 'are you really going to ask a third party about that?', but Iwata wanted previous MH players to enjoy the game without worrying.

* They said the wii isn't exactly being known for great graphics, and they understand graphics plays a very important part in a MH player's experience, and a lot of people were doubting how MH would look on a wii. So they had to go the extra mile and tried very very hard. Their goal was to make MH3 to be the best looking game on wii.

* Iwata then went on and told them the designers in nintendo were stimulated by how MH3 looks and especially the zelda team were under immense pressure.