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Forums - Sony - PS3 now 70% Cheaper to Produce!

Slimebeast said:
wholikeswood said:
Hehehe, I'm amused at Slimebeast's deluded belief that the average Sony 1st party title loses money.

Industries differ; there's no way marketing for a game is as much as 50% of the title's budet (notable exception being Halo 3).

Also, in general throughout your posting, you just pull figures from your arse and even at times don't follow your own logic.

You suggest Pacific Rift had a budget of $15 million (lol - it was Motorstorm 1 in a jungle setting) and then suggest that its marketing was $10 million (lol #1 - it was not marketed heavily at all, lol #2 - that's not even following your own ridiculous "50% rule").

Oh, and really pointless suggesting that Warhawk didn't at least break even. Hardly the most expensive game ever created, and even without PSN sales and with poorly-tracked disc numbers we know it passed the half million mark (and all PSN and disc combined, I'd be confident of ~ 1 million).

Only Lair was a real stinker, and even then, if we estimate EU sales, it probably broke 500k...


Well, lol@you for believing that every Sony game including Lair made a profit.


Lair probablly made small loss. THe game probablly took a while to make back the costs of production. Games like these aren't healthy for the publishers. Publishers rely on a games income to finance their present products. When the income of the games are less than they are spending it hurts them. It's just not financially viable to make a game that doesn't make enough money to fund future products of it being on the market. Remmeeber sony gets money on each item SHIPPED not sold. so those bargin bin sales (that vgc probablly didnt track) doesnt effect sony.



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No, impossible how can this happen?



 

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Nightsurge - You are correct. I was mixing up the numbers. 450 as of december and 840 at the begining. I was putting the tens in the wrong spot.



even if this 70% number is to be believed nobody knows where it came from. All he said was PS3 manufacturing costs reduced by 70%, we don't know what that number entails. It could be that when PS3 launched there was some parts that were in very limited supply that were expensive. This is not something that isupply takes into consideration. We know Sony took forever to make enough units to ship for launch due to certain bottlenecks.

Not only that but exchange rates have changed significantly since then, if we are doing this comparison in yen then we are looking at more like 120 yen per dollar rather than the current 95 yen per dollar. $850 at that exchange rate is over $1000. This whole comparison is just a big shithole, nobody knows the details and by hiding behind percentages Sony can never be proven wrong.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

John and night and slime need to give it up... all the evidence supports the fact that the Ps3 wasn't as big of a money eating machine as people thought months ago.



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So some people here actually believe that the PS3 only costs $250 to make now?



@jede3

Know anything about production costs of the blue-ray discs compared to dvds? How much money Sony is loosing by selling games in blue-ray instead of dvd ?



Can't wait till it drops to $200.




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Slimebeast said:
wholikeswood said:
Hehehe, I'm amused at Slimebeast's deluded belief that the average Sony 1st party title loses money.

Industries differ; there's no way marketing for a game is as much as 50% of the title's budet (notable exception being Halo 3).

Also, in general throughout your posting, you just pull figures from your arse and even at times don't follow your own logic.

You suggest Pacific Rift had a budget of $15 million (lol - it was Motorstorm 1 in a jungle setting) and then suggest that its marketing was $10 million (lol #1 - it was not marketed heavily at all, lol #2 - that's not even following your own ridiculous "50% rule").

Oh, and really pointless suggesting that Warhawk didn't at least break even. Hardly the most expensive game ever created, and even without PSN sales and with poorly-tracked disc numbers we know it passed the half million mark (and all PSN and disc combined, I'd be confident of ~ 1 million).

Only Lair was a real stinker, and even then, if we estimate EU sales, it probably broke 500k...


Well, lol@you for believing that every Sony game including Lair made a profit.

I didn't say that every Sony game turned a profit, and I certainly didn't say that Lair turned a profit.

Please don't put my words in my mouth.

As it stands, Lair is off the top of my head the only one where it's unclear as to whether they made a small loss or scraped more or less even.



Duplicate thread, and I'm still skeptical