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Forums - Microsoft - Carmack: Rage runs faster on Xbox 360

TheBigFatJ said:
Carmack confirmed what I've been saying forever on these forums and MikeB keeps disputing: the RSX is much slower than the Xbox 360's GPU. Carmack says it is a bit slower, but it is actually significantly slower.

This is not the first evidence of that. We've seen lots of cross platform games have fewer lighting effects, etc, on the PS3 version to reduce the number of necessary passes. And still the PS3 versions run slower.


There has been many developers who stated that it takes more to program for ps3 over 360, but they are simply called lazy by the sony foot soldiers, regardless of how much experience they have in the business.  I'm not sure how you can take the word of a developer who SOLELY programs for the ps3, that's it's not hard...what is there point of reference?



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder

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ZenfoldorVGI said:
Skeeuk said:
ssj12 said:
John will get it. He isn't used to the PS3's tech so give him time. He might bitch and complain like he always does with new tech but at least he isn't like Gabe Newell who complains without trying.


you are correct.

gabe newell should quit scoffing the meat pies and get some work done for a change the fat cunt!

Oh no, was one of the greatest development minds of all time mean to the PS3?

I know, lets make fun of his physical appearance and call him names.

That is what fair and balanced gamers do.

 

Anyway, one thing this means is that it is very unlikely the PS3 multiplat "problem" will ever dissapear. It seems like every week there is another relatively big game that performs worse on the PS3, and every week, it's the developers fault.

They must be all lazy, and this must be the biggest coincidence of all time.

Amen!  Can we please get off of this "x developer is lazy" arguement?  Preference and understanding of limitations do not make one lazy.



I disapprove of this thread...No way any of this is true....



 



ZenfoldorVGI said:
Bodhesatva said:

Of course, lost in this PS3/360 fight is the fact that Carmack is saying that the PC version runs at 60 FPS, fits on one Blu Ray, and has higher detail / AA, but hey, feel free to fight over which inferior version is more inferior-y.

None of those problems effect you, you say? Well, that's a huge change of subject, now isn't it. We were talking about problems with PC gaming, not your specific problems with it.

 

Uh, no. THIS is a huge change of subject. You've somehow managed to make this a console war. The subject was not, "Which platform is better?" The subject was, in actuality: "Which version of Rage will be the most technically proficient?" That's what this thread is about, and the answer is the PC version.

The end. Full stop. If you want to make this in to a full fledged system warz thread, you'll be having that discussion without me.



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

Bodhesatva said:
ZenfoldorVGI said:
Bodhesatva said:

Of course, lost in this PS3/360 fight is the fact that Carmack is saying that the PC version runs at 60 FPS, fits on one Blu Ray, and has higher detail / AA, but hey, feel free to fight over which inferior version is more inferior-y.

None of those problems effect you, you say? Well, that's a huge change of subject, now isn't it. We were talking about problems with PC gaming, not your specific problems with it.

 

Uh, no. THIS is a huge change of subject. You've somehow managed to make this a console war. The subject was not, "Which platform is better?" The subject was, in actuality: "Which version of Rage will be the most technically proficient?" That's what this thread is about, and the answer is the PC version.

The end. Full stop. If you want to make this in to a full fledged system warz thread, you'll be having that discussion without me.

Nah, we're good. Just thought I'd comment on that analogy someone made about consoles being short people compared to PCs, or whatever. I thought it was a little elitist. I went on that little tangent and I apologize.

Let's keep the disparity between the 360 and PS3 versions.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

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Lord Flashheart said:
@CGI
But I do see you being hostile.
Him saying it looks better than U2 or God Of War 3 is no worse than everyone proclaiming U2 and God 3 are the best looking games ever. They can do without anyone asking if they've played them but he makes a similar nonsense statement and it's the 3rd degree.

Bit of a double standard.


SHHHSSHHHSHSHSH...I got raped for pointing Heavy Flaws in Heavy Rain....Imagine is you favor a guy saying Uncharted is not the best..



 



Ultibankai said:
He said the CPU is about the same....., I stopped reading at that point (not really). The cell is way more powerful than what can be found in the 360. The only reason I can fathom for the PS3 to be lagging behind like that, is because the developer isn't familiar with the architecture (Like the developer Valve, which prefers and are more acclimated to PC development). They can't fully wrap their heads around the complexity of the Cell architecture. Can't blame them though this will be their first NEXT-GEN game.

How much more powerfull is the Cell compare to the Xenon...When the Xenon is a Modified version of the Cell (Read up..IBM Konfirmed this)

And as to the complexity of the Cell...Acording to PS3 fans (The games do look good) PS3 sony games have the best graphics on the market and are yet to be matched...How is it that Sony is not working with third parties to get the results they get?



 



leo-j said:
How the hell is the RSX slower if it runs at a faster speed than the GPU in the 360.. 550MHZ vs 500 MHZ?


The Xenos does almost three times the work....at a similar speed to the RSX...RSX can barely handle the Unreal engine..Or is it the Cell that hinders it?



 



Zizzla_Rachet said:
Ultibankai said:
He said the CPU is about the same....., I stopped reading at that point (not really). The cell is way more powerful than what can be found in the 360. The only reason I can fathom for the PS3 to be lagging behind like that, is because the developer isn't familiar with the architecture (Like the developer Valve, which prefers and are more acclimated to PC development). They can't fully wrap their heads around the complexity of the Cell architecture. Can't blame them though this will be their first NEXT-GEN game.

How much more powerfull is the Cell compare to the Xenon...When the Xenon is a Modified version of the Cell (Read up..IBM Konfirmed this)

And as to the complexity of the Cell...Acording to PS3 fans (The games do look good) PS3 sony games have the best graphics on the market and are yet to be matched...How is it that Sony is not working with third parties to get the results they get?

I know what article you are talking about, but no...... Xenon is not a modified version of the Cell.  Choose your words carefully.  Xenon takes some basic knowledge learned from the cell's development process, and goes in a different direction.




               

                  

Zizzla_Rachet said:
Ultibankai said:
He said the CPU is about the same....., I stopped reading at that point (not really). The cell is way more powerful than what can be found in the 360. The only reason I can fathom for the PS3 to be lagging behind like that, is because the developer isn't familiar with the architecture (Like the developer Valve, which prefers and are more acclimated to PC development). They can't fully wrap their heads around the complexity of the Cell architecture. Can't blame them though this will be their first NEXT-GEN game.

How much more powerfull is the Cell compare to the Xenon...When the Xenon is a Modified version of the Cell (Read up..IBM Konfirmed this)

And as to the complexity of the Cell...Acording to PS3 fans (The games do look good) PS3 sony games have the best graphics on the market and are yet to be matched...How is it that Sony is not working with third parties to get the results they get?

The PS3 has more raw horsepower than 360, however it has a weaker GPU.

The issue is that to properly code for PS3 for a high end gaming engine, you cannot just use the GPU as a GPU, you must also use the SPEs to assist the GPU and use memory differently.

In the end the real problem is that the PS3 remains different enough that having a common engine that runs well on PS3, 360 and PC is very hard to achieve.  Carmack remains, I believe, the best engine coder in the world (although his experience is heavily slanted to PC andbe extension 360) so if he is struggling it just confirms this.

What's pretty clear is:

 

1) if you build purely to PS3 design needs you can produce amazing results - Uncharted, Killzone 2, GT5:P, etc.

 

2) if you genuinely lead on PS3 then port to PC, 360, you can most efficiently achieve parity - Burnout Paradise, etc.

 

3) if you have two teams and apparently some unique code mixed with common code, you can achieve parity - CoD4, etc.

 

4) if you code for common engine it requires extra effort to get parity - this is where I think id is right now with Tech 5.  I expect them to further adapt the code to get to parity, but clearly they are not there yet.  Epic seemed to go through same process with Unreal tech

 

5) if you code for 360 and PC then port, you are not going to get parity without considerable changes to the code base

 

My take from the evidence anyway.

So, the PS3 can definately equal and may well be possible of slightly exceeding 360, but it takes specific effort to do so.

 

 

 



Try to be reasonable... its easier than you think...