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Forums - Microsoft Discussion - Carmack: Rage runs faster on Xbox 360

heruamon said:
This is fun...according to ps fan, he evidently doesn't know much about programming...


Well, he doesn't know much when it comes to the PS3 because he is a PC programmer so the 360 will be easy for him but the PS3 will be hard since it is new tech and as ssj12 said he just needs time with it. Then he may find it a great system as well as 360 when he understands it better and stops bitching about it, but again as ssj12 said at least he tries.



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Lol, he's one of the best in the world at what he does. I wouldn't worry about the ps3 version, it'll probably be improved upon release.



Legend11 said:
John Carmack = lazy developer confirmed?

lmao. Epic win bro. Epic win.

Anyway, maybe we'll finally get the Sony fans to stop flaming every developer because they chose to develop multiplat instead of PS3 exclusive.

Games from ground up for PS3 run fine, and look good. The console just isn't very scalable. That's why some companies make the PS3 their main platform. The 360 and PC are very scalable.

It's the PC developers who have the biggest problem. They'll never make their main development platform a console, and so they'll never make a game that's better on PS3.

I'm excited to see how Dragons Age performs on the console.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

Reasonable said:
Shadowblind said:
RAZurrection said:
CGI-Quality said:

Really now, he should? So you've must have played God of War III and Uncharted 2.....oh wait.......

I played god of war 3 at e3 and the uncharted 2 beta

god of war is no contest, tbh it wouldn't win best "third person game" graphics of games out now, maybe "best looking action game released in 2010"assuming Castlevania: Lord of Shadows isn't out as well that year

uncharted 2 is close occasionally, but obviously it lacks the technical benchmarks offered that Rage possesses, it's not open world, its not 60fps, it doesn't even let me play split-screen...i guess Naughty Dog are just being lazy.

 

 

 

Note: I don't think he's dissing Uncharted 2 so much as just showing how amazing RAGE looks. Which people should have expected. Its id. Doom 3 was like Crysis when it came out.

I'm pretty pro id and Carmack, but Doom 3 tech was nothing like Crysis.  It was great, but designed around relatively small levels that were essentially corridor crawls and a small number of foes with amazing lighting.  Crysis was designed around vast, open world levels with many foes, and pretty amazing lighting too.  As engines go in terms of design goals, they were pretty different.

OT regarding performance, I hope to see this improve, because of id's original comments, but it seems to me, if this holds true, that they have struggled to produce a single engine which is capable of equally supporting each console.  Looking at the evidence I'm pretty much of a mind that to get the best out of each you need at least a console specific version - i.e. not two fully seperate engines, but certainly two cuts of code where certain elements are different to exploit the very different PS3/360 architectures.

 

Doom 3 came out around the time FarCry came out.  Crysis came out 3 or 4 years later, so of course it looked better.  But lets not forget that when it came out it ran like crap.  Shortly before I gave up on PC gaming, I built a brand new computer especially for Crysis.  Intel Core 2 Quad, 2 GB of DDR2, overclocked Nvidia 8800GTS, and an nForce 4 motherboard (the nicest Nvidia model out at the time).  According to Crytek and all the previews and stories I had read on the game, I was pretty much ready to play me some Crysis.  When I got the game, I was disappointed to find out that it ran like garbage.  To get smooth framerates with no stutter or lag, I pretty much had to run everything on medium.  PLUS, even Crytek admitted that the game came out too soon and that they had a lot of optimizing left to do, especially toward the end of the game. That's just my little aside about Crytek.  Crysis, for me, was my first step toward realizing that PC gaming was starting to become a pain in the ass.  I still have the PC I mentioned above.  I'm typing on it right now.  But I don't use it for much gaming anymore.  It still runs pretty much any game I throw at it just fine, but I only use it for that when my wife won't let me have the HDTV to play Xbox 360.

All that said, Carmack is NOT NOT NOT a lazy developer.  Guys, just because a developer says that the PS3 is harder to code for does not mean they're lazy, stupid, or inept.  Sometimes it just means that the PS3 is harder to develop for.  If iD was lazy, they probably would just release Rage right now.  Some of you guys case on some of these developers like Valve and iD as if you have no idea of their history.  The two houses I just named are two of the biggest influences in gaming.  If you have been playing only consoles all these years, you probably had no idea.  But if you ever paid any attention to the PC (which you should) you would know that these guys have earned their due respect.  Just because they aren't particularly fond of your favorite console does not mean that they are lazy.  You should really think of it more like if Gabe Newell and John Carmack can't optimize for the PS3 very well, there probably aren't that many people out there who CAN. 

And in conclusion, stfu about the 4 discs.  It's only 2.




Skeeuk said:
ssj12 said:
John will get it. He isn't used to the PS3's tech so give him time. He might bitch and complain like he always does with new tech but at least he isn't like Gabe Newell who complains without trying.


you are correct.

gabe newell should quit scoffing the meat pies and get some work done for a change the fat cunt!

Oh no, was one of the greatest development minds of all time mean to the PS3?

I know, lets make fun of his physical appearance and call him names.

That is what fair and balanced gamers do.

 

Anyway, one thing this means is that it is very unlikely the PS3 multiplat "problem" will ever dissapear. It seems like every week there is another relatively big game that performs worse on the PS3, and every week, it's the developers fault.

They must be all lazy, and this must be the biggest coincidence of all time.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

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Flame said:
yo_john117 said:
shanbcn said:
Lol 4 discs for 360? How can you play open world FPS with 4 discs?

Quite simply actually.  Once your done with disc 1 you take it out and insert disc 2, and so forth until you reach disc 4.

Or if your a lucky bastard like me you just install all 4 discs to your hard drive and just play off of one the whole time.


That actually works? I installed SO4 to my 120GB HDD and it still made me switch discs.

Weird.  Well it worked with my Lost Odyssey.  I downloaded all discs to my hard drive and just kept disc one in every time I needed to play.



Carmack confirmed what I've been saying forever on these forums and MikeB keeps disputing: the RSX is much slower than the Xbox 360's GPU. Carmack says it is a bit slower, but it is actually significantly slower.

This is not the first evidence of that. We've seen lots of cross platform games have fewer lighting effects, etc, on the PS3 version to reduce the number of necessary passes. And still the PS3 versions run slower.



Bodhesatva said:

Of course, lost in this PS3/360 fight is the fact that Carmack is saying that the PC version runs at 60 FPS, fits on one Blu Ray, and has higher detail / AA, but hey, feel free to fight over which inferior version is more inferior-y.

Let's not overstate our hands here sir. There are many problems inherant to PC gaming that are far more annoying than not having AA up to snuff.

1. Initial Price

2. Barriers to entry

3. Non-uniformity of hardware

4. Stability issues

5. Comfort vs Convinience

6. Preformance obsession

7. Ease of Installation v Plug and Play

8. Compatibility

9. DRM

10. Lack of a first party

Not all gamers are computer geeks. Not anymore.

I am though. MY PC is epic...however, PC gaming is not all it's cracked up to be anymore. There are more important things than nude mods and graphics in my book. Without porn, my PC would be a poor substitute for a console for strictly gaming, despite its epicness in the realm of gaming. I speak of exclusives, and ease of repair or replacement. Simplicity and comfort out of the box, all for 199. Conformity and uniformity in performance and no worrying required. Fallout 3 looks spectacular on my sammy via PC. I still gotta pay for the DLC though.

None of those problems effect you, you say? Well, that's a huge change of subject, now isn't it. We were talking about problems with PC gaming, not your specific problems with it.

Sure, it's fine to tout performance in a thread like this one, but let's not fall into stereotypes of PC elitism. It's a completely unfounded and childish stereotype, and it really has no place in a modern gaming culture. That elite club went mainstream along with the Oregon Trail.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

Can't people just be content with the console they have?



CatFangs806 said:
The PS3 is still really powerful, but the framerate has always been it's weakest link.

Good thing thats not important then.

 

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