Hisiru said:
Lafiel said: @ Hisiru ) I loved it, but it lives from it's characters and I heard bad translation and VA in the english version killed the experience quite a bit. |
What about the storyline? Is this game worth buying now?
The entire collection is very cheap (I never played this game before and I heard a lot about it): http://www.amazon.com/Gothic-Universe-Pc/dp/B000VPRAFM
And thank you. 
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The story is about a nameless "hero" or better "prisoner", because you get thrown into a prisoners colony and have to make your way out (sounds a bit like Riddick .. but this one was years before). The whole colony is enclosed by some kind of magic shield and there is only a way in and no way out. Within the colony you are pretty much free and you can choose to ally with one of the 3 dominant fractions (the "old camp", the "Sect" and the "new camp") inside the colony and do their story and side-story missions.
In Gothic you are more limited than in Oblivion for example, but the story and (as I said) especially the main characters are way more likeable/interesting (for me personally it sits right in the sweetspot between wrpgs and jrpgs in the story vs. freedom regard). You have a good amount of optional side quests to do which win you exp, gold and some tidbits of more background info of the characters (apart from your own one .. who remains quite a mystery for all of G1+2 .. don't know about G3) and the playworld.
The main grips some players had should be the battle system, which doesn't have many options at the begin and for new sword combos (which are executed over keyboard buttons (wasd or sth. like that)) , magic skills (which you get very late in the game) and bow/crossbow skills you have to search for special people in the world that train you in these skills for exp points.
Even at the start and in the first regions you visit there are monster running around that can kill you with one hit and at first it's best to try to fight monsters 1v1 and not several at once. Just storming in and slaying at everthing that moves is a surefire method to get killed (as is shooting/hitting members of the 3 fractions). The exploration of new areas is usually limited by how good your character is (or how good you can run from the more vicious monsters, which have a habit of following you for a very long time) .. as far as I remember there are no walls besides the great magic barrier.
Gothic 2 plays on the same island in that world with the barrier deactivated and the cities surrounding it being explorable. The prisioners colony is in it again aswell. Notable changes are few, but overall it's the more polished game and the expansion "The night of the raven" is the series absolute climax.
I hope that was helpful to you.