| PearlJam said: Shitty PC? So the Wii is like a shitty Mac? The Wii is slightly more powerful than Xbox and now you're saying it's going to make up for its' shortcomings with brute force? That's a good one, you're not talking about a PS3 here. It would need to be at least 2x as powerful to do what your saying, it isn't. What part of fixed function do you not understand? Xbox has a programmable pipeline that means it is customizable, you can program your own effects but with more options and flexibility. There's a reason why GC and Wii get PS2 ports instead of PC ports. And you can't say that it's because of Direct X, PS3 doesn't use that but it gets games in the same league as PC and 360. Not to mention that PS2 and GC/Wii couldn't be more different. |
@Bolded Um, so all this time it wasn't because the Wii isn't powerful enough to run these games without notable downgrades like many say, but because it doesn't have programmable shaders?
Oh please go ahead and explain these numbers you are giving us. 2x? Where did that come from. Oh and may I note that you are the one who mentioned that the Wii and GC *could* do what the Xbox does, but they need to use more power to do it. I said that there is more power to use, which means that it is quite possible to do the same things if we go by *your* logic, unless I am interpreting things wrong.









