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Forums - PC - Is it possible that COD4 sold/will sell 10 millions (or near it) on PC?

Slimebeast said:
SleepWaking said:
Slimebeast said:
SleepWaking said:
Whatever you all just go ahead and flame shio, I'm sure it will sell close to 10 million on PC. Digital distribution is a lot bigger than everybody thinks here. But I don't want to go in any arguments because the only thing you will hear is: just prove it then. That while Stalker which was never the biggest seller on any list (retail or DD) is already over 2 millions, if Stalker did that (a game which most of you don't even know I bet) I'm sure COD 4 is over 4 million already if not more.


Where are  all these PC gamers that pay for digital download games? Why would people pay for a digital copy when they can go on torrent and get for on free just as easily.

 

Like DirtyP said, shio always exaggerates DD sales. Those $2 billion of money revenue in a year was mostly from WoW. DD revenue from other genres is small.

What??? that's a stupid comment why would you pay for your 360 games when you can pirate them, Why would you buy dvd's when you can pirate movies???? Doesn't that sound incredibly stupid???

 

I don't know if shio exaggerates DD, but you and all the others are definitely underestimating it.

Because it's a lot more compliacted to pirate on the X360.

You need to mod the console, you need a PC to download the games and then burn them.

pirating on the consoles (except Ps3 or is that finally hacked aswell?) isn't complicated at all, after you have modded your console you just need to download and burn them and it will always work and you can play online. On the PC you often have to do some very complicated things to get it to work and you can't play online. (maybe with cracked servers, but that's a hassly aswell). Anyway it isn't about that. I just love to own my games don't you??? You probably buy movies and games aswell while you actaully don't have to if you really want. It was just a ridiculous comment.



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^dont u understand?

For me it feels like the exact same thing - surf to Steam and download, or surf to torrent site and download. The only difference is that one is free, the other is pay.

Most PC owners are advanced users, I mean, the people that like to play are (or they'd swtitch to consoles already). So therefore u cant make that comparison - it's both harder to pirate on consoles, and the demografix is very different.

PC owners can handle torrents, it's as easy as getting on Steam.



Slimebeast said:
SleepWaking said:
Whatever you all just go ahead and flame shio, I'm sure it will sell close to 10 million on PC. Digital distribution is a lot bigger than everybody thinks here. But I don't want to go in any arguments because the only thing you will hear is: just prove it then. That while Stalker which was never the biggest seller on any list (retail or DD) is already over 2 millions, if Stalker did that (a game which most of you don't even know I bet) I'm sure COD 4 is over 4 million already if not more.


Where are  all these PC gamers that pay for digital download games? Why would people pay for a digital copy when they can go on torrent and get for on free just as easily.

 

Like DirtyP said, shio always exaggerates DD sales. Those $2 billion of money revenue in a year was mostly from WoW. DD revenue from other genres is small.

Why pay for 360 games when you can just pirate them?

 

And about the $2 billion figure, you and DirtyP are dead wrong. The horizon report estimated PC Gaming revenue in 2007 was $10.7 Billions:

Retail - $3.2 Billions
Digital Distribution - $2 Billions
Online - $4.8 billion
Advertisement - $800 millions

http://kotaku.com/5038833/pc-gaming-a-107-billion-industry

The $2 Billion DD sales in 2007 were purely from digital sales of PC games. That means Digital Distribution was around 2 thirds the size of Retail in 2007.

 

And let's not even talk about DD right now:

2008:

- Steam grows over 100%
- Gamersgate grows over 100%
- Stardock's Impulse launches
- Good Old Games launches
- Penny Arcade's Greenhouse launches

And this year Amazon launched it's Digital Games Download section, and Onlive and Gaikai will come out.



DirtyP2002 said:

No it did not. Not at all. Not even close.

 

As I said several times: Activision stated they made 90 million USD revenue on the PC without the MMOs in 08.

So Starcraft, CoD WaW, CoD4, Warcraft 3 + several others created a revenue of 90 million combined. This is not enough revenue for one of those games selling millions of millions like you claimed. This includes ever country and every way of distribution.

And the data that Digital Distribution created a 2 billion USD revenue is mostly because of MMOs. This includes the fees for WoW and all the other MMOs out there, plus every game on steam etc.

And Activision Blizzard would have made a statement that CoD4 sold 10 million on PC alone, that is for sure. Would be perfect for PR.

This right here, read it again shio.  Those numbers came from their financial statements, meaning they are worldwide, and not wrapped in PR spin.

As was pointed out to you in the last thread that dealt with this, being on top of a list means nothing without numbers to provide context.  Being number one means nothing more than that you sold more than number two. 



Slimebeast said:
^dont u understand?

For me it feels like the exact same thing - surf to Steam and download, or surf to torrent site and download. The only difference is that one is free, the other is pay.

Most PC owners are advanced users, I mean, the people that like to play are (or they'd swtitch to consoles already). So therefore u cant make that comparison - it's both harder to pirate on consoles, and the demografix is very different.

PC owners can handle torrents, it's as easy as getting on Steam.

It's not easier. On Steam you only need to download the game (at much higher speeds I might add) and you're good to go. For pirated copies you need to download at a much slower pace, then you need to install, then you need to put the crack in, not ignoring the fact that there's a much higher chance of the game not working, and it probably won't support mods properly and have no online features.

In fact, it's easier to pirate 360 games than PC games, after you mod your console.

De85 said:
DirtyP2002 said:

No it did not. Not at all. Not even close.

 

As I said several times: Activision stated they made 90 million USD revenue on the PC without the MMOs in 08.

So Starcraft, CoD WaW, CoD4, Warcraft 3 + several others created a revenue of 90 million combined. This is not enough revenue for one of those games selling millions of millions like you claimed. This includes ever country and every way of distribution.

And the data that Digital Distribution created a 2 billion USD revenue is mostly because of MMOs. This includes the fees for WoW and all the other MMOs out there, plus every game on steam etc.

And Activision Blizzard would have made a statement that CoD4 sold 10 million on PC alone, that is for sure. Would be perfect for PR.

This right here, read it again shio.  Those numbers came from their financial statements, meaning they are worldwide, and not wrapped in PR spin.

As was pointed out to you in the last thread that dealt with this, being on top of a list means nothing without numbers to provide context.  Being number one means nothing more than that you sold more than number two. 

There's a possibility that the digital sales of PC are included in the MMORPG section:

"

   Revenue Recognition.     We recognize revenue from the sale of our products upon the transfer of title and risk of loss to our customers, and once any performance obligations have been completed. Certain products are sold to customers with a street date (the earliest date these products may be sold by retailers). For these products we recognize revenue on the later of the street date or the sale date. Revenue from product sales is recognized after deducting the estimated allowance for returns and price protection.

        Some of our software products provide limited online features at no additional cost to the consumer. Generally, we consider such features to be incidental to the overall product offering and an inconsequential deliverable. Accordingly, we recognize revenue related to products containing these limited online features upon the transfer of title and risk of loss to our customer. In instances where online features or additional functionality is considered more than an inconsequential separate deliverable in addition to the software product, we take this into account when applying our revenue recognition policy. This evaluation is performed for each software product together with any online transactions, such as electronic downloads of titles with product add-ons when it is released.

        In instances where the online service is considered more than an inconsequential separate deliverable in addition to the software product, we account for the sale as a "bundled" sale, or multiple element arrangement, in which we sell both the software product and the online service for one combined price. Vendor specific objective evidence for the fair value of the online service does not exist as we do not separately offer or charge for the online service. Therefore, when the online service is determined to be more than an inconsequential deliverable, we recognize the revenue from sales of such software products ratably over the estimated online service period, beginning the month after shipment of the software product. Costs of sales (excluding intangible asset amortization classified as costs of sales) related to such products are also deferred and recognized with the related revenues, including manufacturing costs, software royalties and amortization and intellectual property licenses.

        We consider the World of Warcraft boxed product including expansion packs and other ancillary revenues as a single deliverable with the total arrangement consideration combined and recognized ratably as revenue over the estimated product life beginning upon activation of the software and delivery of the services. Revenues attributed to the sale of World of Warcraft boxed software and related expansion packs are classified as product sales and revenues attributable to subscription and other ancillary services are classified as subscription, licensing and other revenues.

        Determining whether the online service for a particular game constitutes more than an inconsequential deliverable is subjective and requires management's judgment. Determining the estimated service period over which to recognize the related revenue and costs of sales is also subjective and involves management's judgment."

http://investor.activision.com/secfiling.cfm?filingID=1047469-09-2015

 

 



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FootballFan said:
Who would buy it on PC when they could play it on PS360?

Hi Shio


Doesn't make sense...   Why would a PC gamer play the console version of CoD4 if he/she already owns a PC (unless its a rubbish PC that is).

But I must say that PC games do have very long legs indeed and im sure CoD4 will still be selling well on PC long after both 360/PS3 are replaced.  Its the nature of PC gaming.



PC gaming rules.....

Because most of his friends will have a console and not a expensive have to upgrade every year PC.



FootballFan said:
Who would buy it on PC when they could play it on PS360?

Hi Shio

Likely a lot of people (especially if they had above average PCs) since the control is far better, it looks better and costs less.



 

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Shio its much easer to pirate a game on PC and play than Pirate it on 360,burn onto disc and put it in the 360 just to get banned from live.



No, it won't sell 10 million, maybe three quarters of that at best given the sales figures for comparable games like Half Life (9.3 million) and HL2 (6 million so far). It's not really even that good a game to be honest. Cinematic sure, but the single player campaign is far too short and the multiplayer's a bit dull compared to TF2, CS, L4D and the like.

As to why so many console zealots have seen fit to weigh in- what the fuck does it matter to you whether it sold 10 copies or 10 million? Are you really so insecure? Some very strange people on this site. You'd think how well some global mega-corps did financially mattered more to them than how much enjoyment they got from their gaming. Sad.