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Forums - Gaming - Whats going to be the excuse to hate on Assassin's Creed this time?

Slimebeast said:
hatmoza said:
Torillian said:

well ya know what they say about people assuming.  I most definitely did beat the game, and yes you don't have to do all the information gathering quests, but when they all suck that isn't really much help.  Not to mention I wanted to do them all to get *gasp* all the information so that maybe I could kill someone with a little forethought for once, but it always just degenerated into me running in there, killing the guy, and running away.  They should learn from games like Hitman.  Hell even Oblivion's assassin guild quests gave you more choices for how to kill a person than Assassin's Creed did.

You did not just compare AC to the disgrace which is oblivion!

I see where the problem is here! You played this on the PS3?? Because if you did, you weren't rewarded for a stealth assassination! I think I finally understand why people felt this game was fruitless!


That comment made me disappointed Hatmoza. Oblivion and Assassin's Creed are both incredible games, and Oblivion is the one game that rule all other games. The only little flaw in Oblivion was the leveling system (enemies level with you), but it's a minor detail in the big picture, and also that design feature has a good excuse in that it's very hard to design a game and keep it challenging when your are free to go anywhere you want - in the largest game ever made.

 

How do you refer to Oblivion as the largest game ever made?  Morrowind contained more area then Oblivion.  How can you label the horribly broken leveled items system as a little flaw.  And I'm pretty sure I've seen you praise Fallout 3 as well, guess what a leveled enemy system is in that game as well (it is also extremely prevalent in Morrowind, the only really broken thing with Oblivion is the leveled equipment of random bandits).

 

@hatmoza, I played the entire game, and there were very few assissinations that could be done as a stealth assissination.  Not to mention that the last 2 targets are nothing more than extended sword fighting scenes, seems strange to end a stealth assissination game with an action/swordfighting game.



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Dinomax said:
Strategyking92 said:
@ dinomas
that was eidos, Kane & lynch.

Nope, happen to a friend of mine with his site.  Ubisoft sent him an email saying the were hoping for a score around 8 to 10 or they wouldn't supply him with review copies or allow press access either at E3.   

Same happen with gametrailers, gave the game a high score then placed up it straight away with biggest dissapointment of the year nominees, it won biggest dissapointment.

The game was well marketed to the point we all believe there female producer actually made the game (not those pesky writers or concept artists)   Assasins Creed 2 could crash your system (much like the first one did on my 360)  and we wont hear about it.

Like I said.  It will get high scores and be filled with bugs like the last game.  Our so called reviewers wont have the balls to properly critise it. 

It didn't kill the game for me though.. assass. creed 1 was good in my opinion.



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largedarryl said:
Slimebeast said:
hatmoza said:
Torillian said:

well ya know what they say about people assuming.  I most definitely did beat the game, and yes you don't have to do all the information gathering quests, but when they all suck that isn't really much help.  Not to mention I wanted to do them all to get *gasp* all the information so that maybe I could kill someone with a little forethought for once, but it always just degenerated into me running in there, killing the guy, and running away.  They should learn from games like Hitman.  Hell even Oblivion's assassin guild quests gave you more choices for how to kill a person than Assassin's Creed did.

You did not just compare AC to the disgrace which is oblivion!

I see where the problem is here! You played this on the PS3?? Because if you did, you weren't rewarded for a stealth assassination! I think I finally understand why people felt this game was fruitless!


That comment made me disappointed Hatmoza. Oblivion and Assassin's Creed are both incredible games, and Oblivion is the one game that rule all other games. The only little flaw in Oblivion was the leveling system (enemies level with you), but it's a minor detail in the big picture, and also that design feature has a good excuse in that it's very hard to design a game and keep it challenging when your are free to go anywhere you want - in the largest game ever made.

 

How do you refer to Oblivion as the largest game ever made?  Morrowind contained more area then Oblivion.  How can you label the horribly broken leveled items system as a little flaw.  And I'm pretty sure I've seen you praise Fallout 3 as well, guess what a leveled enemy system is in that game as well (it is also extremely prevalent in Morrowind, the only really broken thing with Oblivion is the leveled equipment of random bandits).

 

Who is bigger, Morrowind or Oblivion is under debate, but on the official Elder Scrolls forums the majority is clearly leaning towards Oblivion, and it's always ben my impression too. Not just in total land area (because that's obvious been beaten by other games such as Arma II already) but in overall content - the number of dungeons, quests, cities, NPCs, items, the amount of dialogue, how much lore is presented - Oblivion is bigger, and beats Morrowind as well as every other game, so if you have that as a definition of 'largest' game then Oblivion is the king.

Of course I praise Fallout 3, just not as much as Oblivion. And personally for me leveling enemies was no big deal, even if I admit that such a detail as bandits having Glass and Deidra equipment was a bit laughable lol.



Slimebeast said:
largedarryl said:
Slimebeast said:
hatmoza said:
Torillian said:

well ya know what they say about people assuming.  I most definitely did beat the game, and yes you don't have to do all the information gathering quests, but when they all suck that isn't really much help.  Not to mention I wanted to do them all to get *gasp* all the information so that maybe I could kill someone with a little forethought for once, but it always just degenerated into me running in there, killing the guy, and running away.  They should learn from games like Hitman.  Hell even Oblivion's assassin guild quests gave you more choices for how to kill a person than Assassin's Creed did.

You did not just compare AC to the disgrace which is oblivion!

I see where the problem is here! You played this on the PS3?? Because if you did, you weren't rewarded for a stealth assassination! I think I finally understand why people felt this game was fruitless!


That comment made me disappointed Hatmoza. Oblivion and Assassin's Creed are both incredible games, and Oblivion is the one game that rule all other games. The only little flaw in Oblivion was the leveling system (enemies level with you), but it's a minor detail in the big picture, and also that design feature has a good excuse in that it's very hard to design a game and keep it challenging when your are free to go anywhere you want - in the largest game ever made.

 

How do you refer to Oblivion as the largest game ever made?  Morrowind contained more area then Oblivion.  How can you label the horribly broken leveled items system as a little flaw.  And I'm pretty sure I've seen you praise Fallout 3 as well, guess what a leveled enemy system is in that game as well (it is also extremely prevalent in Morrowind, the only really broken thing with Oblivion is the leveled equipment of random bandits).

 

Who is bigger, Morrowind or Oblivion is under debate, but on the official Elder Scrolls forums the majority is clearly leaning towards Oblivion, and it's always ben my impression too. Not just in total land area (because that's obvious been beaten by other games such as Arma II already) but in overall content - the number of dungeons, quests, cities, NPCs, items, the amount of dialogue, how much lore is presented - Oblivion is bigger, and beats Morrowind as well as every other game, so if you have that as a definition of 'largest' game then Oblivion is the king.

Of course I praise Fallout 3, just not as much as Oblivion. And personally for me leveling enemies was no big deal, even if I admit that such a detail as bandits having Glass and Deidra equipment was a bit laughable lol.

It was even more laughable when the bandit with Deidra equipment askes you for 10 gold.  I had always fealt that Morrowind had a better and more varied array of missions, and Oblivion (with more missions and dungeons) didn't have that much variety (3 different mission types, IMO).  Oblivion does have more dungeons, but because of their leveling system there was no need to go in any of them.  This realistacally makes the game smaller because there is never anything unique in any of the dungeons.  Even though the game is techinacally bigger, the fact that 90% of the dungeons are carbon copies of each other completely invalidates the increase in size.

I will compliment Bethesda on fixing these issues with Fallout 3 (my only complaint was they used the Fallout name/setting to do this).  Hopefully when they make ES:VI they can revamp a lot of Oblivion and intigrate the good parts of Fallout 3 and they will have a fantastic game (hopefully a revamp of the combat system, I'm still horribly disapointed with how close range combat is handled by games focussed on fighting).

On a side note, if Bethesda keeps the skill based mini-games (ala lockpick/persuasion/etc.) I will not be happy.



largedarryl

I have no problem with you arguing that Morrowind is the better game, or has aspects that are more varied and so on. I can understad what ur saying and Ive heard the same criticism n comparisons endless times (just go to Elder scrolls forum). Morrowind was my all time favorite until Oblivion came out, so I have only love for that game.

There's just so many haters that got pissed off on minor details and totally dismissed Oblivion for it, and the worst are perhaps the so called 'Elder Scrolls fans' who hate Oblivion because of similar reasons u listed (and tons of other details). I think they are missing so much.



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why are you implying that there was no reason for hate?

I don't hate the game, I liked it even more than I thought I would, but it surely had a lot of problems (not counting the crashes in the PC version).



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salaminizer said:

why are you implying that there was no reason for hate?

I don't hate the game, I liked it even more than I thought I would, but it surely had a lot of problems (not counting the crashes in the PC version).


Because the repetitive argument really gets under my skin!



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

To Assassin-y



4 ≈ One

Its tooo repetitive, i mean i always end up killing a dude....



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