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Forums - Microsoft - 360 games that don't get the credit for graphics you think they deserve.

I think Resident Evil 5 is the best looking 360 game (and it looks a lot better than the PS3 version, of course 'cause it upscales to 1080p).



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Asmo said:
Aion said:
perpride said:
Aion said:

Yeah but Gears 2 out sold it more by more than 3 million copies.

How does that have anything to do with grapahics?

just saying graphics aren't everthing

Sales aren't everything either, so... what's your point?

His point is that hes a fanboy and hes trying to make this into a sales war.



                            

This si true to a certain extend but how much credit do games deserve for graphics? How far do you take it? PS3 and Wii deserve more praise aswell



disolitude said:
A 360 exclusive that I think looks amazing in Crackdown.

Consider the time of release (early 2007) and consider that the engine never EVEr has any slowdown. And then consider the scale of the game...

That is one amazing game engine people. To bad GTA4 couldn't use that engine...


This.



Viva Pinata?



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disolitude said:
A 360 exclusive that I think looks amazing in Crackdown.

Consider the time of release (early 2007) and consider that the engine never EVEr has any slowdown. And then consider the scale of the game...

That is one amazing game engine people. To bad GTA4 couldn't use that engine...

Apparently it was Renderware, which was used for III, VC, and SA. Engines don't make better games. They just help with costs and development time.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
disolitude said:
A 360 exclusive that I think looks amazing in Crackdown.

Consider the time of release (early 2007) and consider that the engine never EVEr has any slowdown. And then consider the scale of the game...

That is one amazing game engine people. To bad GTA4 couldn't use that engine...

Apparently it was Renderware, which was used for III, VC, and SA. Engines don't make better games. They just help with costs and development time.

I think that some game engines hinder the gaming experience and some do make it better. When game devevelopment starts the designers have to understand the scope of the game, console they are developing for and the engine being used and the final product has to cover all bases. (look good, maintain solid frame rate, offer extras like split screen...etc)

For example, bungie gets a lot of slack for the way Halo 3 looks...however one must understand that the engine used is probably pushing the very limits of 360 when the game is firing on all cylinders. (4 player coop split screen with massive battles against covenant involving several vehicles in huge areas)

Crackdown to me is an example of a game which got everything right. Looks great, smooth frame rate, coop online... if it had split screen, that game would be quite amazing.



I'd say Braid. The game was just amazing looking.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



disolitude said:
LordTheNightKnight said:
disolitude said:
A 360 exclusive that I think looks amazing in Crackdown.

Consider the time of release (early 2007) and consider that the engine never EVEr has any slowdown. And then consider the scale of the game...

That is one amazing game engine people. To bad GTA4 couldn't use that engine...

Apparently it was Renderware, which was used for III, VC, and SA. Engines don't make better games. They just help with costs and development time.

I think that some game engines hinder the gaming experience and some do make it better. When game devevelopment starts the designers have to understand the scope of the game, console they are developing for and the engine being used and the final product has to cover all bases. (look good, maintain solid frame rate, offer extras like split screen...etc)

For example, bungie gets a lot of slack for the way Halo 3 looks...however one must understand that the engine used is probably pushing the very limits of 360 when the game is firing on all cylinders. (4 player coop split screen with massive battles against covenant involving several vehicles in huge areas)

Crackdown to me is an example of a game which got everything right. Looks great, smooth frame rate, coop online... if it had split screen, that game would be quite amazing.

Still my point was about GTA IV and Crackdown and their engines. The CD developer was using the engine used for three of the GTA games, and they still got them to run better, so it was likely the skill of the developer here.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

kowenicki said:
PGR4 was very good at rain.... that motorcycle one at the top just looks real.

Seriously. It was a much better looking game than given credit for... I created some really nice pics using PGR4 replays.... god know where they on the internet now...? Cant remember if I posted them to some official PGR site or something from inside the game... pretty sure I did?


ive posted mine also it was for an achievment, but i cant find them now.



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...