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Forums - Sales - Sept. Wii software vs PS3 software

Well mesoteto, this is the guy who said all bisexuals were "hypocritical perverts" or something to that effect. I don't know why we need to engage his "opinions" for four pages.



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Kasz216 said:
mrstickball said:
The ironic thing is everyone goes crazy on the Wii side when you don't include a free game, and a $10 pack-in game.

If the Wii software sales are relying on free or, near-free games to drive software sales, thats not a very good sign.

What happens in the US when Wii Fit launches at $60 w/ the board?

On one hand, Play should be counted because it's bought, and Motorstorm, atleast a portion (ie, 80-90%) shouldn't be counted.

Still though, Nintendo moving 400k units and such a low # of software is just atrocious. The X360 is running away with US software sales, and no one can argue that. People are buying more $60 X360 games than $60 PS3 games, and $20-$50 Wii games by a huge margin.

 

I'm not on any "side". I just think they should both be counted because it's the only viable way to do it. Because not all all 60 dollar games sell at 60... and not all budget games even sell at budget prices, some people oversell them and some people put them in bundle sales.  Software is software is softwar.

Counting pure numbers means nothing so you may as well actually you know, count the numbers.  It doesn't count revenue because of the above.  It doesn't count profit because of the above AND because you have no clue what the development costs are, if what one devleoper says is true. (which it may or may not... it was one guy.)  Then the Wii would need to sell around 50-75% as much software to generate as much profit as a 360 game since it costs on average half as much to make your average game.  (little more then 50%)

Counting the number of software units only tells you how many games people have, and it doesn't even do a good job with that because everybody has downloadable games which are basically untrackable. 

So what does a low number of names for the wii mean?  That right now they have more casual or "less hardcore" gamers.  Since we can combine these numbers with the survey that showed people with the wii actually were more afluent then people with the PS3 and 360.  So we know it's not a money issue.


 You've got it the numbers game between wii and ps3 shouldn't matter.

 Come on why do consumers even care about attach rates? The only reason I can think of is devlopers look at this data when deciding what platform to focus on when developing a specific title. We all want whatever console we purchase to attract the majority of titles(specifically thoes we are interested in) to that console. Thats it. We made a purchase and don't want to have to make another down the road because an exclusive comes out that we can't live without. I don't have enough disposable income to justify a purchase of a 2nd consloe at the begining of its life cycle. I have a 360. A wii would cost me about 5 new games for it a PS3 almost 8. Thats a little ove half a years to a years worth of games for me.

 Devlopers are the only ones that need to care about pack-ins. When there in that stage of starting a project they have to either ask what sells(The Sims, Mario, WOW, Zelda, GTA, Halo,Pokemon, Ect) and then come up with a clone/sequal or come up with an original Idea. Most do the former as it incurs the least risk. They then need to deduce wether the success of a previous game was due to its own merits or because it came with a system. Personall I have never seen a pack in game I would have bought on its own merits.

 Lets take Duck Hunt as an example 28+ million in sales. If you go just by sales figures looks like it was ripe for a sequal/knock off. Who would have bought it if it were a stand alone title? Not me. I played it because it came with my NES and another game right after purchase of the system was cost prohibitive to me. Duck hunt 2 or even Waterfowl Hunter where you get to hunt all species of ducks, geese, sand hill cranes, ect. and can customize what type of retriver you have would not return on a devlopers investmet especialy if they are baseing projected sales on duck hunts success.

 Thats why you can't judge much by pack in titles. You just can't tell how they would have done in a specific market if they were released solely on thier own merits. IE taking Japans sucess of wii sports and extrapolating it to the American market. Very different demographics. You have to give wii play some sort of credit though as consumers did have the choice no to buy it with their extra controler even if it is made an impulse buy by its minimal increase in price.

 

Oh yeah i forgot to mention for Kasz tha the Halo3 edition of the 360 did not come with halo 3. I know stupid but thats MS for ya. 



dgm6780 said:
 

I am done with this thread, count the sales however you want. But its obvious the Wii needs Wii Play to make

its software #'s look respectable. I mean without it the PS3 beats it with 2.5 times less consoles.


 I just have to say it.  First sign of defeat is leaving a debate after getting a 'last word in' before cutting off communication.



Numbers: Checker Players > Halo Players

Checkers Age and replayability > Halo Age and replayability

Therefore, Checkers > Halo

So, Checkers is a better game than Halo.

This whole discussion looks like a bunch of people running around and screaming for no reason...

Guys, software is sold, hardware is sold, sometimes they're sold together. What you see in the charts doesn't change reality. As long as it's possible to read charts and understand what the reality of software and hardware sales is, the charts are fulfilling their purpose. If the charts mislead you, it just means that you didn't get your facts straight in the first place, and you'd never be able to do an accurate reading.

 



My Mario Kart Wii friend code: 2707-1866-0957

How about we compare PS3 software sales to XBox 360 sales?  PS3 sold more software in the US this week as long as you exclude Halo 3.  Oh, and also exclude Half-Life 2: The Orange Box, Beautiful Katamari, NBA 2K8, Skate, FIFA 08, Tony Hawk Proving Ground, Madden NFL 08, Elder Scrolls IV: Shivering Isles, Guitar Hero II, Elder Scrolls IV: Oblivion, Gears Of War, Thrillville: Off the Rails, NBA Live 08, Project Gotham 4, Tiger Woods PGA Tour 08, Crash of the Titans, Spiderman: Friend or Foe, Bioshock, and Tom Clancy Rainbow Six: Vegas. 

Without those 20 games, PS3 is right up there with XBox 360!  So really the PS3 is doing pretty well in software sales.