Grandia 3
Final Fantasy 12 (its not bad just really really really really boring)
Grandia 3
Final Fantasy 12 (its not bad just really really really really boring)
Torillian said: Cross Edge Magna Carta .hack (I liked it, but they dragged it out too much trying to get 6 games out of it) |
Magna Carta had a great story though everthing else about the game was pretty bad.
g-value said: Grandia 3 Final Fantasy 12 (its not bad just really really really really boring) |
Dragon Quest VIII, dunno if that consists of story or it's just a "mash-up" of fetch quests, but anyone would expect a high-profile RPG to have at least something similar to a story
Xxain said:
lol...Grandia 3 was a embarrassments to the series story wise...but gameplay and magic effects...fantastic |
Thats true. And Grandia 2 IMO had one of the best storylines in a jrpg. Grandia 3 is truly the black sheep of the series. I still really want a Grandia 4 though but from developers of Grandia 1 and 2 (which would be GameArt). Grandia 3 had a different developer so that should explain why it nowhere near as good had the first 2.
Torillian said: Cross Edge Magna Carta .hack (I liked it, but they dragged it out too much trying to get 6 games out of it) |
*slaps* how dare you disrespect .hack like that. and it was 7 games ty (4 in the first set, and then 3 for GU)
g-value said:
Thats true. And Grandia 2 IMO had one of the best storylines in a jrpg. Grandia 3 is truly the black sheep of the series. I still really want a Grandia 4 though but from developers of Grandia 1 and 2 (which would be GameArt). Grandia 3 had a different developer so that should explain why it nowhere near as good had the first 2. |
zexen_lowe said: Dragon Quest VIII, dunno if that consists of story or it's just a "mash-up" of fetch quests, but anyone would expect a high-profile RPG to have at least something similar to a story |
Dragon Quest games are more about character interaction and little mini-narratives within the main game. Each game pretty much has the same overarching storyline (Hero must defeat Demon Lord).
Cactus said:
Dragon Quest games are more about character interaction and little mini-narratives within the main game. Each game pretty much has the same overarching storyline (Hero must defeat Demon Lord). |
But the character interaction and mini-narratives was horribly cliched too. I mean, how many times have we seen the girl who wants to see the world? The womanizer who's good at heart? The interaction was badly done, the characters are terribly uninspiring. Let alone the villain (probably the worst ever in RPG history). Not a good excuse for a story