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Forums - Sales - Why Do Wii Games That Flop Mean More?

Because according to Wii fanboys, Wii games can't flop.

If a game sells bad, then it was 'good numbers' for the type of game.



Let me show you why they call me the velour fog. Hit it.

I met her in a club down in old Soho,

Where you drink champagne and it tastes just like coca cola,

C-o-l-a, cola.

She, walked up to me and she asked me to dance,

I asked her her name and in a dark brown voice she said;

Leela, L-e-e-l-a, Leela, Lee, Lee, Lee, Leela

Leeeeeeeelaaaaaaaa

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It means more because the Hardcore Gamers say So!



Arius Dion said:
BMaker11 said:
griffinA said:
BMaker11 said:
Arius Dion said:

I often wonder why sales on Wii games (and lesser extent on the DS, GTA) are always held under a larger microscope than its competitors are. Games are immediately called flops and used as 'evidence' that "Wii can't sell XYZ". Meanwhile, games such as Lair, or more recently Bionic Commando are largely ignored and not evidence of anything worth proving. The Godfather 2 hasn't been tearing up the charts lately but again games that underperform are ignored and never used to showcase a systems short comings. In fact many people argue that the game itself was lacking. It wasn't the systems fault for the game not selling, it wasn't the systems "demographics" fault for the game not selling, the game simply lacked something or just wasn't fun enough. This is the right attitude to have, but it seems the Wii games that underperform aren't because the games themselves fail to deliver something it is the Wii's fault, the casual gamers' fault.

Madworld is called a flop and shown as proof that mature games can't sell on Wii, but games like HOTD and RE4, CoD, and Red Steel are all platinum selling games...that happen to be rated mature.

I fail to see the logic in 'compared to userbase' arguments or the "Wii can't sell third party software" when inspite of the big third party franchises Wii still sells the most third party software. Maybe I'm missing something.

Deadly Creatures is a flop, its not the Wii's fault the game flopped. Perhaps the game was just lacking the same thing Bionic Commando lacked.

Funny thing about Wii flops though, is I guess these dumb developers don't know when to quit because games proclaimed by forum goers to be flops are seeing sequels, NMH2, Boom Blox, maybe even De Blob.

Again maybe I'm missing something. What do you all think? What is your perspective on all of this?

1st bolded: Demographics DO matter. MadWorld is being proclaimed as a great game, yet it's not selling. Yet Carnival Games has sold multiple millions of copies. You think demographics don't matter? I would say "it's the casual gamers' fault" because every time a decent third party game comes out, they don't buy it, but as soon as some crappy game like Cooking Mama comes out, they eat it up

2nd bolded: Look at Resident Evil 5, every CoD on the HD consoles, new IPs like Assassin's Creed and Bioshock. Do those "platinum selling" games on the Wii hold a candle, no...the DIMMEST LIGHT to the sales of those HD games?

3rd bolded: Inspite of the big third party games? Being a gamer, those games should matter. The Wii may sell the most third party software, but it isn't the Tekken's, the Final Fantasy's, the Fallout's, the Resident Evil's, the GTA's, etc. type games that give it title. It's the Cooking Mama's, the Carnival Games, the Game Party's, the Raving Rabbids, the High School Musical's, and the Deca Sports type games that are selling (ahem...crappy shovelware).

All in all, I think you're approaching this all wrong. Metal Gear Solid 4 is hailed as one of the best games this generation. If it didn't break 500k, would you blame the game, or the people who own PS3s? Don't act like your confused when the topic of demographics comes to play. In the attempt to gain the "expanded audience", Nintendo has succeeded. They've gotten every grandma, soccer mom, and average Joe to buy a Wii. But how many self proclaimed gamers own that system? Dare I say, not that many? Otherwise, MadWorld would've sold better. Despite getting a sequel, No More Heroes would have sold better. CoD:WaW would have sold in the same area as the HD consoles. Those three games alone cover a broad spectrum of genres of games, so don't try and pull the "niche" card. Because that happens all to often. Assassin's Creed is "niche", but that didn't stop it from selling nearly 8 million copies combined (that was sarcasm btw)

Anyone who's willing to blame the customers for not buying a game is on the wrong side. I'm sorry but it's not the customers fault if a game doesn't sell, it's the developers. Perhaps customers just didn't care for Madworld or No More Heroes? GASP!

Core gamers don't own the wii? Then how did Brawl, Mario Galaxy, Zelda: TP and the Resident Evils sell that much?

Did you just mention a bunch of staple first party games that have always sold a bunch on Nintendo platforms, no matter how much a Nintendo console sales? Oh..and RE4...one of the only game worth buying for the Wii at launch.

@Soriku: What cherries? Let me guess, you're going to start talking about Guitar Hero and Rock Band? Do me a favor, and go down the list of Nintendo games (based on sales) and prove me wrong. You'll find on that list 1. Nintendo 1st party games selling through the roof 2. Crappy 3rd party games that also sell ridiculous numbers for the type of game they are and 3. "Core" 3rd party games that just selling way below apparent expectations

Exactly, how dare he mention First Party games, those don't count.


Does Punch Out Wii not count either?

PSN - hanafuda

hanafuda said:
Arius Dion said:
BMaker11 said:
griffinA said:
BMaker11 said:
Arius Dion said:

I often wonder why sales on Wii games (and lesser extent on the DS, GTA) are always held under a larger microscope than its competitors are. Games are immediately called flops and used as 'evidence' that "Wii can't sell XYZ". Meanwhile, games such as Lair, or more recently Bionic Commando are largely ignored and not evidence of anything worth proving. The Godfather 2 hasn't been tearing up the charts lately but again games that underperform are ignored and never used to showcase a systems short comings. In fact many people argue that the game itself was lacking. It wasn't the systems fault for the game not selling, it wasn't the systems "demographics" fault for the game not selling, the game simply lacked something or just wasn't fun enough. This is the right attitude to have, but it seems the Wii games that underperform aren't because the games themselves fail to deliver something it is the Wii's fault, the casual gamers' fault.

Madworld is called a flop and shown as proof that mature games can't sell on Wii, but games like HOTD and RE4, CoD, and Red Steel are all platinum selling games...that happen to be rated mature.

I fail to see the logic in 'compared to userbase' arguments or the "Wii can't sell third party software" when inspite of the big third party franchises Wii still sells the most third party software. Maybe I'm missing something.

Deadly Creatures is a flop, its not the Wii's fault the game flopped. Perhaps the game was just lacking the same thing Bionic Commando lacked.

Funny thing about Wii flops though, is I guess these dumb developers don't know when to quit because games proclaimed by forum goers to be flops are seeing sequels, NMH2, Boom Blox, maybe even De Blob.

Again maybe I'm missing something. What do you all think? What is your perspective on all of this?

1st bolded: Demographics DO matter. MadWorld is being proclaimed as a great game, yet it's not selling. Yet Carnival Games has sold multiple millions of copies. You think demographics don't matter? I would say "it's the casual gamers' fault" because every time a decent third party game comes out, they don't buy it, but as soon as some crappy game like Cooking Mama comes out, they eat it up

2nd bolded: Look at Resident Evil 5, every CoD on the HD consoles, new IPs like Assassin's Creed and Bioshock. Do those "platinum selling" games on the Wii hold a candle, no...the DIMMEST LIGHT to the sales of those HD games?

3rd bolded: Inspite of the big third party games? Being a gamer, those games should matter. The Wii may sell the most third party software, but it isn't the Tekken's, the Final Fantasy's, the Fallout's, the Resident Evil's, the GTA's, etc. type games that give it title. It's the Cooking Mama's, the Carnival Games, the Game Party's, the Raving Rabbids, the High School Musical's, and the Deca Sports type games that are selling (ahem...crappy shovelware).

All in all, I think you're approaching this all wrong. Metal Gear Solid 4 is hailed as one of the best games this generation. If it didn't break 500k, would you blame the game, or the people who own PS3s? Don't act like your confused when the topic of demographics comes to play. In the attempt to gain the "expanded audience", Nintendo has succeeded. They've gotten every grandma, soccer mom, and average Joe to buy a Wii. But how many self proclaimed gamers own that system? Dare I say, not that many? Otherwise, MadWorld would've sold better. Despite getting a sequel, No More Heroes would have sold better. CoD:WaW would have sold in the same area as the HD consoles. Those three games alone cover a broad spectrum of genres of games, so don't try and pull the "niche" card. Because that happens all to often. Assassin's Creed is "niche", but that didn't stop it from selling nearly 8 million copies combined (that was sarcasm btw)

Anyone who's willing to blame the customers for not buying a game is on the wrong side. I'm sorry but it's not the customers fault if a game doesn't sell, it's the developers. Perhaps customers just didn't care for Madworld or No More Heroes? GASP!

Core gamers don't own the wii? Then how did Brawl, Mario Galaxy, Zelda: TP and the Resident Evils sell that much?

Did you just mention a bunch of staple first party games that have always sold a bunch on Nintendo platforms, no matter how much a Nintendo console sales? Oh..and RE4...one of the only game worth buying for the Wii at launch.

@Soriku: What cherries? Let me guess, you're going to start talking about Guitar Hero and Rock Band? Do me a favor, and go down the list of Nintendo games (based on sales) and prove me wrong. You'll find on that list 1. Nintendo 1st party games selling through the roof 2. Crappy 3rd party games that also sell ridiculous numbers for the type of game they are and 3. "Core" 3rd party games that just selling way below apparent expectations

Exactly, how dare he mention First Party games, those don't count.


Does Punch Out Wii not count either?

Only if you can count Zelda, Mario Kart, Wii Play, and Wii Fit.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

The Wii is indeed held to a different standard than the HD systems, regarding both sales AND game reviews. I think even the most hardcore HD fanboy would agree to that.



Hardware is only a means to enjoy great games!

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Arius Dion said:
BMaker11 said:
griffinA said:
BMaker11 said:
Arius Dion said:

I often wonder why sales on Wii games (and lesser extent on the DS, GTA) are always held under a larger microscope than its competitors are. Games are immediately called flops and used as 'evidence' that "Wii can't sell XYZ". Meanwhile, games such as Lair, or more recently Bionic Commando are largely ignored and not evidence of anything worth proving. The Godfather 2 hasn't been tearing up the charts lately but again games that underperform are ignored and never used to showcase a systems short comings. In fact many people argue that the game itself was lacking. It wasn't the systems fault for the game not selling, it wasn't the systems "demographics" fault for the game not selling, the game simply lacked something or just wasn't fun enough. This is the right attitude to have, but it seems the Wii games that underperform aren't because the games themselves fail to deliver something it is the Wii's fault, the casual gamers' fault.

Madworld is called a flop and shown as proof that mature games can't sell on Wii, but games like HOTD and RE4, CoD, and Red Steel are all platinum selling games...that happen to be rated mature.

I fail to see the logic in 'compared to userbase' arguments or the "Wii can't sell third party software" when inspite of the big third party franchises Wii still sells the most third party software. Maybe I'm missing something.

Deadly Creatures is a flop, its not the Wii's fault the game flopped. Perhaps the game was just lacking the same thing Bionic Commando lacked.

Funny thing about Wii flops though, is I guess these dumb developers don't know when to quit because games proclaimed by forum goers to be flops are seeing sequels, NMH2, Boom Blox, maybe even De Blob.

Again maybe I'm missing something. What do you all think? What is your perspective on all of this?

1st bolded: Demographics DO matter. MadWorld is being proclaimed as a great game, yet it's not selling. Yet Carnival Games has sold multiple millions of copies. You think demographics don't matter? I would say "it's the casual gamers' fault" because every time a decent third party game comes out, they don't buy it, but as soon as some crappy game like Cooking Mama comes out, they eat it up

2nd bolded: Look at Resident Evil 5, every CoD on the HD consoles, new IPs like Assassin's Creed and Bioshock. Do those "platinum selling" games on the Wii hold a candle, no...the DIMMEST LIGHT to the sales of those HD games?

3rd bolded: Inspite of the big third party games? Being a gamer, those games should matter. The Wii may sell the most third party software, but it isn't the Tekken's, the Final Fantasy's, the Fallout's, the Resident Evil's, the GTA's, etc. type games that give it title. It's the Cooking Mama's, the Carnival Games, the Game Party's, the Raving Rabbids, the High School Musical's, and the Deca Sports type games that are selling (ahem...crappy shovelware).

All in all, I think you're approaching this all wrong. Metal Gear Solid 4 is hailed as one of the best games this generation. If it didn't break 500k, would you blame the game, or the people who own PS3s? Don't act like your confused when the topic of demographics comes to play. In the attempt to gain the "expanded audience", Nintendo has succeeded. They've gotten every grandma, soccer mom, and average Joe to buy a Wii. But how many self proclaimed gamers own that system? Dare I say, not that many? Otherwise, MadWorld would've sold better. Despite getting a sequel, No More Heroes would have sold better. CoD:WaW would have sold in the same area as the HD consoles. Those three games alone cover a broad spectrum of genres of games, so don't try and pull the "niche" card. Because that happens all to often. Assassin's Creed is "niche", but that didn't stop it from selling nearly 8 million copies combined (that was sarcasm btw)

Anyone who's willing to blame the customers for not buying a game is on the wrong side. I'm sorry but it's not the customers fault if a game doesn't sell, it's the developers. Perhaps customers just didn't care for Madworld or No More Heroes? GASP!

Core gamers don't own the wii? Then how did Brawl, Mario Galaxy, Zelda: TP and the Resident Evils sell that much?

Did you just mention a bunch of staple first party games that have always sold a bunch on Nintendo platforms, no matter how much a Nintendo console sales? Oh..and RE4...one of the only game worth buying for the Wii at launch.

@Soriku: What cherries? Let me guess, you're going to start talking about Guitar Hero and Rock Band? Do me a favor, and go down the list of Nintendo games (based on sales) and prove me wrong. You'll find on that list 1. Nintendo 1st party games selling through the roof 2. Crappy 3rd party games that also sell ridiculous numbers for the type of game they are and 3. "Core" 3rd party games that just selling way below apparent expectations

Exactly, how dare he mention First Party games, those don't count.

Ok, because Mario and Brawl and what not all sold like 8M copies, thus making Nintendo "sell the most software", everyone should start putting their games on the Wii? Look where that got Sega. It may sell the most software, but that just doesn't seem to matter, because everytime a 3rd party attempts to put a core game on the system, it flops. Wii Fit can sell 18M copies....it's not games like Wii Fit that you Nintendo fans are asking for all the time



@ BMaker

For every example you can come up with of a third-party core flop, I can come up with a success story. The fact is, the Wii sells the most software, which in turn will encourage more third-party exclusives. So the wii is in a great position right now.



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

Haha didn't you get the memo. Only Wii games flop not PS360. There's no arguing it. Apparently Wii has to prove something. Ya know 50 million sellers with over 50 million in hardware doesn't prove enough. Wii always has to prove something apparently.

Now when it comes to Japan. It not only has to sell a lot but it also has to move a hell of a lot of hardware. Any less well then it's a flop... even if the software sales were good. Even further niche games or games with no hype must sell a lot... but if on PS360 then it's ok... they sell well considering.

Apparently these are the guidelines we must follow when tracking Wii games. For it to be a success it has to be a Nintendo title, a casual game, and/or sell more than a million copies. Even further if it is a supposed "core" game it must sell a lot to be a success but a poorly selling "casual" game only needs to sell a little to be a success and something to use against the Wii.

If we can all understand this then understanding Wii game's success rates will be easier... obviously because production value means nothing.



I think the reason why hardcore wii games dont sell that much because of the Wii's homebrew, it's very strong and they can play through a HD (harddrive) , or SD card by downloading the game and playing it on it.



Soriku said:
The 3rd party core games don't sell on Wii argument is so old. Find another way to troll already.

Yet it's still true....