By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Indiana Jones and the Staff of Kings IGN Review

http://wii.ign.com/articles/994/994513p1.html

 

Closing Comments
Staff of Kings is an odd game because it has so much going for it, including fun level designs, great variety, and a wealth of unlockables, but the end experience is inescapably marred by stupidly implemented motion controls on Wii. I wouldn't say they completely break the gameplay scenarios, but they absolutely do detract from them. Smart Wii developers learned a long time ago never to rely solely on motion because 1) nobody actually wants to waggle their way through a five- plus-hour game and 2) they aren't very reliable. That LucasArts and A2M chose to use gestures so religiously demonstrates a breathtaking level of ignorance to these truths, which is unfortunate, because the simple inclusion of an alternate control scheme would have made a lot of gamers happy. If you're an Indy fan, you'll still like the adventure to be had -- true enough, there are still some engaging puzzles and the sheer variety in challenges and locales is remarkable. Everyone else, however, is better off leaving the Staff of Kings undiscovered.

IGN Ratings for Indiana Jones and the Staff of Kings (Wii)
Rating Description
out of 10 click here for ratings guide
6.0 Presentation
Long, unskippable front end and cut-scenes. Slick interface. Lots of extras. So-called immersive motion controls are anything but.
7.5 Graphics
Looks like a well-made PS2 game. Lots of variety. Good graphic effects like transparency and bloom lighting. Animation is stiff. Low polygon counts.
7.0 Sound
Captures the aural presentation of the movies, from the music to the monologues. But there are some awkward silences.
5.0 Gameplay
Fun, interactive levels and great variety. Motion controls are absolutely abysmal. The kind of stuff that bad developers tried when Wii launched before they learned better.
5.0 Lasting Appeal
You'll whip through the main game -- get it? -- and the coop mode and multiplayer modes are awful. You can play the classic title Fate of Atlantis, though.
5.0
Meh

OVERALL
(out of 10 / not an average)

 

------------------

 

How disappointing. But then again, I didn't expect much from this.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

Around the Network

I knew it wasn't going to be that great.



At first I was going to buy it solely for Fate of Atlantis, but I decided against it.



That sucks. I thought it would be better. Ah well. I know someone whos gonna buy it just for Fate of Atlantis lol.



And nothing of value was lost..



Pixel Art can be fun.

Around the Network

I guess Lucasarts will reap what they sewn....



Explanation of sig:

I am a Pakistani.....my name is Dan....how hard is that? (Don't ask about the 101...apparantely there are more of me out there....)

Oh, Indy. what have they done to you?

Darn, i was expecting a solid 8. The game really looked like fun.



In the wilderness we go alone with our new knowledge and strength.

Sounds like more of this:
http://www.youtube.com/watch?v=xvXm1D90Y8U



Switch: SW-5066-1525-5130

XBL: GratuitousFREEK

Hmm, and wasn't this one expected to be big? Is it coming for the other consoles too?



@stefan: yeah, I was thinking it was gonna be in the 8 neighbourhood too. Shame