You're boasting about future potential and I'm talking about what we've seen these couple years. And I'm not arguing which console sells the most JRPGs. My point was its a struggling genre on every console with exclusion to the DS.
You're boasting about future potential and I'm talking about what we've seen these couple years. And I'm not arguing which console sells the most JRPGs. My point was its a struggling genre on every console with exclusion to the DS.
Probably more lies. They also said Bionic Commando Rearmed for the PS3 was getting trophies. I'm just saying, when it is about Capcom, don't believe it until you see it.
| Soriku said: OK, but what I argued against was when you said every other RPG on the Wii had abysmal sales besides Pokemon, which isn't true. |
He's classifying hundreds of thousands as not impressive, when he obviously doesn't realize how rare million sellers are in gaming.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
LordTheNightKnight said:
He's classifying hundreds of thousands as not impressive, when he obviously doesn't realize how rare million sellers are in gaming. |
mjc2021 said:
I'm saying those numbers are average. Had they sold a million though that would be very impressive. |
That's not the way you presented that comment.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
LordTheNightKnight said:
That's not the way you presented that comment. |
Let's clear one thing up. Do we REALLY care if a game sells 100K, or 1M units (or 10M)? Does it make our experience of enjoying the game that much better?
Here's what I care about: Did the game sell well enough to warrant a sequel or a similar type of game in the future that's of a very high quality and thus that I want to buy.
Hardware is only a means to enjoy great games!
| moondeep said: Let's clear one thing up. Do we REALLY care if a game sells 100K, or 1M units (or 10M)? Does it make our experience of enjoying the game that much better? Here's what I care about: Did the game sell well enough to warrant a sequel or a similar type of game in the future that's of a very high quality and thus that I want to buy. |
mjc2021 said:
The problem with that though is it hurts the potential for that series to continue and support from the developer/publisher. |
If it sells enough to warrant a sequel, that IS the series continuing.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
LordTheNightKnight said:
If it sells enough to warrant a sequel, that IS the series continuing. |
Wouldn't make much sense going through all the trouble of getting the licenses for tatsunoko vs capcom if they didn't think there was a fighting game market on Wii, and go through a lot of work to localize it cause of the issues with some characters. Maybe the never say never deal is more in light of how well tatsunoko vs capcom can do, which I've finally been able to play it and I'm enjoying it a lot more then Street Fighter IV and I loved Street Fighter IV.
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