Soleron said:
JaggedSac said: What promises are they not going to deliver on? |
- It's not going to be 1:1 whole body movement to action on screen. The technology simply isn't that good (and if it was it'd be $500/unit.) Look how much the presenter failed at getting an Avatar to lift up a foot. Maybe arm movements will be 1:1, to match WM+.
- The camera is going to have bugs just like the Wiimote did before WM+. It'll work as advertised in Natal v2; it would be a technology first if it did it right first time. If they do wait to perfect it it won't hit 2010.
- The Milo demonstration was set up to give the appearance of real, intelligent AI. In the real world it will be obvious it isn't.
- Third-party support won't be anywhere near what they imply by having famous people on stage. It has no buttons, and third-parties aren't going to abandon non-Natal-buying X360 owners. Also, it's incompatible with the PS motion sensing. You won't see installments of Halo, CoD, etc. with Natal.
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While I don't know for sure (I don't think you do as well), I could give following explanations for your points above.
1. The whole foot thing is a bug with the way that demo was set up. He was standing still while the avatar was rotating. Hence the foot always kept lifting forward rather than rotating with the avatar. This could be an easy programming fix.
2. Everyone knows it wont hit till 2010 at this pint. Fall 2010 is the earliest release point
3. Milo was obviously a work-in progress. Much closer to the the finished product than a 2005 Killzone 2 "demo" for example.
4. MS is not doing this to go for hardcore gaming. There may be a feature that will appear in a hardcore game here and there but Natal is geared towards everyone.