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Forums - Nintendo - Arc Rise Fantasia - GAF Impressions

sounds very nice so far. no real big complaints in that



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when does this come out again?



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Novermber 16 IIRC.



Soriku said:

 It uses an AP system similar to that of Skies of Arcadia. You can assign as many commands as you want with any character as long as you have enough AP. IE I could have L'arc attack 3 times and leave Refia to do nothing. Anyway, you have a few options to work with in battle, you can either: Attack, use magic, reposition yourself, or use items. Magic is limited in that not only does it use AP, but you also only have certain amount of MP per level, similar to that of the original Final Fantasy. 

Wow... it's like they smushed SoA with a FF for the battle system.  The AP/MP stuff is straight out of SoA.



It sounds very good.



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Words Of Wisdom said:
Soriku said:

 It uses an AP system similar to that of Skies of Arcadia. You can assign as many commands as you want with any character as long as you have enough AP. IE I could have L'arc attack 3 times and leave Refia to do nothing. Anyway, you have a few options to work with in battle, you can either: Attack, use magic, reposition yourself, or use items. Magic is limited in that not only does it use AP, but you also only have certain amount of MP per level, similar to that of the original Final Fantasy. 

Wow... it's like they smushed SoA with a FF for the battle system.  The AP/MP stuff is straight out of SoA.

Don't most borrow from that nowadays?



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Its pretty hard not to borrow from other RPG's in these days. You either have to do a really complex battle system or a wacky one.



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I hope its good. I don't mind the way the battle system sounds.



I Have an extreme tolerance to voice-work in video games. I didn't mind Vanille in FFXIII...

from the loong gameplay ive started to seen, it plays really like a good ole school rpg ,without loading scenes and a practical and engaging combat system.i loved it.



I'm playing it now; will post a preview soon.