Project Natal’s Milo was the star of Microsoft’s E3 press conference this year. The Milo demo shown via a video by Peter Molyneux surprised the audience and many gamers around the globe by the promise of what the technology could offer. Molyneux did bring a select number of journalists to demo Milo and it was found to be mostly smoke and mirrors.
I commented the other day that I was extremely impressed with the Milo project in comparison to the other basic motion detection demos the old vision cam was capable of. However, I also commented that I wasn’t sold on the voice recognition technology as my expensive Lexus Navigation system can’t even recognize what I am telling it to find half the time.
Project Natel’s Milo is what sparked the imagination of many around the globe and those at attendance at the E3 conference. The video shown by Peter Molyneux of the Milo demo was presented to indicate that the Natal project was capable of advanced AI and voice recognition. However, attendees who live demoed Milo behind curtain doors were not as impressed after finding out that there was some smoke and mirrors involved.

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According to Spike’s VP of Content and editor-in-chief of Gamestrailers, Shane Satterfield indicated recently along with his peers that there was a bit of deception with Milo behind the scenes after demoing it. He stated that the select few to demo Milo live behind closed doors were instructed by Microsoft to follow exactly what was shown in the video. Satterfield also stated that there definitely is someone “controlling” (influencing) Milo behind the scenes.
He states:
All I’m going to say about Milo is that its not legit. there were a lot of smoke and mirrors going on there, not the case with the ball demo [Ricochet] and the other stuff but with Milo there was definitely a little bit of deception going on.
Satterfield also revealed that the assumed voice recognition shown in the demonstration video for Milo was a little misleading. He indicates that Peter Molyneux told him that Milo does not actually recognize the player’s voice but reacts to the tone of your voice. He also further explains that Milo says rudimentary open ended statements that will fit into whatever you say.
Apparently, Natel is not capable of voice recognition currently but in theory only. However, this does go back to what I was stating originally - is Natal’s technology or application groundbreaking?
I am not saying that the new Natal cam is not better than the old Vision cam as the depth and motion detection is superior as well as a dedicated mic that is more sensitive to picking up sounds despite distance.
I believe the idea and its application is what could be revolutionary. The technology itself is not all that impressive when you consider the fact cams like the Xbox Live Vision Cam or the PS3 EyeToy is capable of motion, depth and sound recognition through the built in microphone. The software just needs to be developed to match the appropriate application.
I do want to say that I really do respect Peter Molyneux as I think that he is a visionary but at times is restricted to the technology we have available today. However, I do believe people like him will eventually help propel the gaming industry to new planes. It will be interesting to see what kind of progress Moleyneux makes with the Milo project as time goes by.















