Some comment on whys from my point of view.
WM+ and WiiSports Resort were unveiled last year and it comes out in a couple of weeks. This is a definite negative to the Nintendo score. Had they been brand new introductions the value would be signifigantly higher. Also as for WM+ to many in the mainstream and to many people I know they thought they already had this with the Wii.
Metroid - Yes it is different this time with Tecmo, but I was like jeez another Metroid. Yes Sony and MS have sequels to games as well, but they have had a great deal more big releases between them and didnt just announce a 3 pack of the other Metroid games for the Wii just a couple of weeks back.
SMG2 and NSMB - Similiar could have been said about SMG2 and NSMB and it does become even more so the issue with them both being Mario platformers. It doesnt help much that the SMG2 looks just like SMG and NSMB is perceived as mostly a DS port.
Wii Vitality Sensor - Not only people were like whats that for, but i was also wondering (have seen a couple articles that bring this up as well) why attached to the WiiMote. Why not a pulse monitor watch like device that wireless connects to the Wii. Why a wired attachment to the WiiMote.
Also to many (me included) Nintendo and Sony press conferences are actually 4 press conferences because of supporting both portable and console. MS spent nearly 2 nonstop hours showing content and cool stuff for just 1 console. Nintendo spent 1 hour on 2 consoles and still had time for statistics. Sony was in the middle with 1.5 hours of content spread across 2 platforms and had time for statistics.
Its libraries that sell systems not a single game.














