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Forums - Gaming - Media and Press who won E3

NJ5 said:
I couldn't have put it better myself.

Nintendo has been getting nothing but shit from the core and the gaming media for 3 years for "waggle", "looking stupid while playing games", "casual waggling" and the like. Microsoft (and to a lower extent, Sony) comes up with full-body waggling where you most definitely can look stupid while playing, with no core motion-controlled games being shown, and suddenly everyone's happy and calling it the "future of gaming". Even though the demos didn't work particularly well, including some loltastic parts both in MS's and Sony's demos.

Let's face it, the gaming media simply doesn't like Nintendo and they're happy that Microsoft has a potential "wii-killer" (lol) in their hands. Someone correct me if I'm wrong.

 

 

I'm sure Iwata was happy to trade hate from niche media and consumers in exchange from praise from mainstream media and consumers.





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

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If PSEye could do everything that Natal does why did Sony come up with there own WiiMote like control?



Its libraries that sell systems not a single game.

So the media (who was actually THERE) goes with Microsoft and the VGC voting community (that largely WASN'T there) overwhelmingly goes with Sony.

And this community is not biased? Really?

Anyway, MS had the best conference because they got down to business and showed us trailer>live demo>rinse-and-repeat. It was the most interesting and entertaining to watch because of the WAY it was presented. Forget the talk and stats that should be part of a BOARD meeting and show us people playing games live and then leave us with something forward thinking for the industry. It was great to watch and hardly ever dragged (once you got past The Beatles ...). You can't argue this point unless you're a fanboy. Seriously.



thx1139 said:
If PSEye could do everything that Natal does why did Sony come up with there own WiiMote like control?

You do realize that their motion sensing is not with the "PSMote?" alone, right. It uses the Eyetoy/PSEye for tracking in 3d space. When playing a gun game I would really like to see how the Natal deals with the player having to pull the trigger. It would just feel silly(more so then usual) to just be holding your hand out with your finger pulling at thin air.

 

 

 

The first thing I realized is that MS's Natal demonstrations, none of the demos dealt with holding objects. What if someone made a magician game(Harry Potter) with a wand or whatever. I suspect it cannot deal with complex item manipulation from what I have seen. The PSWaggle thingy has proven it can in a very in depth way.

Exibit A...

 

 

and Exibit B...

 

 

 

Notice how the camera is actually being used. This is not new tech, its only further perfected.

 



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

Darth Tigris said:
So the media (who was actually THERE) goes with Microsoft and the VGC voting community (that largely WASN'T there) overwhelmingly goes with Sony.

And this community is not biased? Really?

Anyway, MS had the best conference because they got down to business and showed us trailer>live demo>rinse-and-repeat. It was the most interesting and entertaining to watch because of the WAY it was presented. Forget the talk and stats that should be part of a BOARD meeting and show us people playing games live and then leave us with something forward thinking for the industry. It was great to watch and hardly ever dragged (once you got past The Beatles ...). You can't argue this point unless you're a fanboy. Seriously.

Well apparently we are looking for totally different things in E3 from your bolded statement.

I can seriously care less about HOW the information was presented, all I care about is the actual info. So for me(and apparently everyone else in this site according to you) saw Sony as the clear victor. If "presentation" were everything I could sell you a bannana and make it sound like the second coming of Jesus, but If I am talking in a very drull voice about an IPOD, a bannana, and for half the price all of a sudden you don't want it.

It is the content of the show that matters, not the presentation.

And as far as the media goes, all of them don't feel exstatic about MS's either. From what I have seen, it's pretty mixed. Only thing is, MS's was shown first. The idea wasn't quite as fresh once Sony's conf. came around. I refer you to Gametrailers.com's Invisible Walls video.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

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I agree.

I don't give a shit about Ringo, George, Ono, or Spielberg. I don't give a shit about Tony Hawk, Modern Warfare, Final Fantasy 13, Rock Band Beatles being demoed at MS conference since they're multi (Which took up 40 minutes of what... 90 minutes?). As goes for Assassins Creed 2 for Sony.

I don't give a rats ass about NATAL or Sony motion. Both will fail to penetrate the market.

So it's pretty clear for me who won.



Beoulve said:

Well, it's not only the 3D motion sensing that's interesting about Project Natal, it's the facial and voice recognition as well. And the interaction with Milo was very different than Nintendo's motion controllers. The thing is that this project was a big surprise, and surprises are always good at conferences like these :) Also the games Microsoft displayed appeals more to core.

Sony showed and announced several strong titles for the PSP and PS3: Gran Turismo (for both PSP and PS3), Metal Gear Solid: Peace Walker, Little Big Planet PSP, Ratchet and Clank, Assassins Creed 2, etc. The Final Fantasy XIV was also a huge surprise. The motion control wasn't very impressive, I think it might be too little too late, and it looks very similiar to Wii. The Sony conference also was more serious in a way, not the annoying people and silly antics that seems to plague the Nintendo conferences.

I agree that there's been a lot off hypocrisy concerning motion controllers lately though.

 

Sony's motion controls had MUCH lower lag (much more responsive) and can be used with COMPLEX gaming applications.  For casual gameplay, EyePet shows a good deal of the PROMISE of Natal for MS at a MUCH ower price point.  You, also, forgot that Sony showed Uncharted 2 single player gameplay that was flooring.  They also showed God of War 3 gameplay with a playable demo.

On the gaming front, MS got crushed by Sony.  On the motion control front, Natal seemed "cooler", but Sony's motion controls DEMONSTRATED better/more practical usability.



Isn't it fantastic that after 3 years of hardware innovation and advancement Nintendo get bashed for lack of original technology this year because the other two have decided to follow the motion gaming that Nintendo started?

I'm actually willing to bet that the Vitality Sensor will sell better than the new motion technologies and will be more innovative in terms of new core orientated games.

My other feelings have already been well reflected in this thread



 

Nintendo can never win... If they would have a demo of Zelda+ smg2+Metroid other M+ nsmb wii+ new hardcore IP they would have still lost.

If Nintendo would show Natal everyone would laugh...

What's the deal with Natal? It's an expensive gimmick and it will fail. It wont get much games because it's TOO LATE!

When natal comes out, wiimotion+ will have already sold over 20M. I wouldn't be surprised if it could outsell ps3, but I think it's too late for that lol.



forevercloud3000 said:
thx1139 said:
If PSEye could do everything that Natal does why did Sony come up with there own WiiMote like control?

You do realize that their motion sensing is not with the "PSMote?" alone, right. It uses the Eyetoy/PSEye for tracking in 3d space. When playing a gun game I would really like to see how the Natal deals with the player having to pull the trigger. It would just feel silly(more so then usual) to just be holding your hand out with your finger pulling at thin air.

 

 

 

The first thing I realized is that MS's Natal demonstrations, none of the demos dealt with holding objects. What if someone made a magician game(Harry Potter) with a wand or whatever. I suspect it cannot deal with complex item manipulation from what I have seen. The PSWaggle thingy has proven it can in a very in depth way.

Exibit A...

 

 

and Exibit B...

 

 

 

Notice how the camera is actually being used. This is not new tech, its only further perfected.

 

I'd like to point out. If PSEYE was capable of tracking actual FULL body movement why did Sony create the 2 dildo wands with sensors on the end of each for the EYE to track? Ive seen Kinetic and that is not 3d motion tracking. It's a clever process though. What that does is have your photo image on screen but in realtime. Kinetic has 2500 preset points on the screen. If your image hits one of these it will affect things like blocks breaking etc. This is like videoing yourself, but having interactive points on a static screen. For instance this method would be impossible in a 3d game world.

So I have seen no evidence of 3d motion control on PSEYE other than with the dildo wands. Of which it only gives the player control of either hand. Now Natal has full 3d tracking, it can pick up whether your a boy or girl without being told. It can also somehow see the back of your head ( like giving a ponytail to Brittany Snow when she played it ). All the videos your providing of PSEYE are proving M$'s point more. So far you have not shown any video to support 3d body motion tracking without Dildo's. The dildo video is the only video in which the player is actively in a 3d area. Moving about in that space. Natal does this without any controller. Notice on the dildo demonstration that when the man moved his feet and head, the character DID NOT move his?!