| Onyxmeth said: Here's my take. It stems from what I saw personally at the conference and is not necessarily speaking for the general dislike people have on here for it. 1. The speakers spend way too much time talking for my tastes. It makes for a boring presentation. Not only did Nintendo do the most talking about general sales material and demographic breakdowns, but they also had the shortest conference of the three. 2. The Vitality Sensor-Where's the software? How about a decent video package explaining it's purpose as an add-on for the Wii? If it isn't integrated into the console, or a piece of software, and Iwata never really made much mention that it would, then why make the thing in the first place? It's seemingly just a piece of equipment we can pick up at stores already. What gives it the Nintendo spin? I felt that whole segment was a huge stain on the presentation, and I didn't see the importance of this thing at all from the way it was presented. 3. Nintendo is taking care of the DS so well. I love them for it. Expanded audience titles, traditionalist titles, old franchises, new franchises. They gives DS owners EVERYTHING. Why can't they do this for the Wii? They seem to have this list of standards for the DS that they do not implement with the Wii. Look at DS. How many games have single card download play? How many have online gameplay? Plenty. So why can't Nintendo put some standards on Wii games also? I don't see how it's unreasonable to expect Nintendo to accomodate both local and online gameplay. Mario Kart does it. So does Smash Bros. If it's appropriate for the title, then Nintendo's motto of "Everyone's Game" should translate to online play. It's 2009 already. Either shit or get off the can, but don't half ass this online thing. I'm not talking about every game either, just the ones with a heavy lean on multiplayer. Secondly, let's start getting a quantity of different titles out there. Quality is there already. All three "core" titles are probably going to be fantastic. However, shake it up a bit. If Miyamoto was already working on NSMB Wii, maybe team Tokyo should have been doing something other than Galaxy 2. It's not that it's not welcome, both titles are, but so are a lot of other franchises that are getting criminally ignored and one of the two Mario projects could have always been the next project after having something else in between. Considering that we have at least three franchises(Pikmin, Star Fox, F-Zero) that are begging for motion support, and neither Mario title is leaning on motion use very much, why not give us those titles for a true Wii experience? This is another thing we see on DS and not Wii. There's a steady stream of more upstream titles. They may not sell 10 million copies, but they are welcomed experiences. Nintendo was putting a decent amount of those titles on the Wii in 2007, but they've fallen shorter and shorter, especially in America. I know there are steps to disruption, but Nintendo should realize they do have a large ownership of gamers that are already upstream like they do with the DS, and it would be nice to be thrown a bone or two without having to go through every step until completely upstream games come out. It just seems Nintendo is able to play the balancing act between downstream and upstream titles (in large quantities no less) on the DS, better than they do on the Wii. |
Uh I was a DS owner since it launched, there was a good burst of games the first year from Nintendo, but it cooled down for about a year after that, there wasn't ANY online games for DS until MKDS, after that I had to wait 5 months for my next major online game in Metroid Prime Hunters.
@2. The sensor was a "preview" as Iwata said, it's pretty much just like Rockstar did with their PS3 exclusive, a title image and nothing, it's a preview. I personally have interesting ideas with the sensor being used for horror games, sensing your tenson or calmness to set up situations to scare the shit out of you.
As for Pikmin 3 it's coming, just like Zelda they could have put out a demo for it but it will still likely be a end of 2010 title. My Star Fox fix is being satisfied with Sin and Punishment 2, the first one was like a harder version of Star Fox with a much better story so... eh I'm happy. I can't debate the F-zero point, but note Miyamoto was not happy with GX, so he might be a little pissy about going back to it. The titles they shown was pretty freaking awesome, I personally wanted Galaxy 2, I thought it was unlikely until Miyamoto stated he didn't think the first met it's full potential, I'm hoping Galaxy does more work with gravity puzzles and a bit harder.
Personally I bought more Wii titles in 2008 then 2007 though so the stream seems fine to me, any more and I'll be more broke then I already am, 2008 had stuff like SSBB, Wii Fit, MK Wii, Animal Crossing, CoD W@W, NMH, and a few more that I bought.
You're free to your opinion but COME ON they had a ton of stuff not only Wii games but epic announcements like Golden Sun DS, which I've been waiting for since the second title on GBA.
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