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Forums - Gaming - What does Nintendo have to do to please people?

Onyxmeth said:

Here's my take. It stems from what I saw personally at the conference and is not necessarily speaking for the general dislike people have on here for it.

1. The speakers spend way too much time talking for my tastes. It makes for a boring presentation. Not only did Nintendo do the most talking about general sales material and demographic breakdowns, but they also had the shortest conference of the three.

2. The Vitality Sensor-Where's the software? How about a decent video package explaining it's purpose as an add-on for the Wii? If it isn't integrated into the console, or a piece of software, and Iwata never really made much mention that it would, then why make the thing in the first place? It's seemingly just a piece of equipment we can pick up at stores already. What gives it the Nintendo spin? I felt that whole segment was a huge stain on the presentation, and I didn't see the importance of this thing at all from the way it was presented.

3. Nintendo is taking care of the DS so well. I love them for it. Expanded audience titles, traditionalist titles, old franchises, new franchises. They gives DS owners EVERYTHING. Why can't they do this for the Wii? They seem to have this list of standards for the DS that they do not implement with the Wii. Look at DS. How many games have single card download play? How many have online gameplay? Plenty. So why can't Nintendo put some standards on Wii games also? I don't see how it's unreasonable to expect Nintendo to accomodate both local and online gameplay. Mario Kart does it. So does Smash Bros. If it's appropriate for the title, then Nintendo's motto of "Everyone's Game" should translate to online play. It's 2009 already. Either shit or get off the can, but don't half ass this online thing. I'm not talking about every game either, just the ones with a heavy lean on multiplayer.

Secondly, let's start getting a quantity of different titles out there. Quality is there already. All three "core" titles are probably going to be fantastic. However, shake it up a bit. If Miyamoto was already working on NSMB Wii, maybe team Tokyo should have been doing something other than Galaxy 2. It's not that it's not welcome, both titles are, but so are a lot of other franchises that are getting criminally ignored and one of the two Mario projects could have always been the next project after having something else in between. Considering that we have at least three franchises(Pikmin, Star Fox, F-Zero) that are begging for motion support, and neither Mario title is leaning on motion use very much, why not give us those titles for a true Wii experience?

This is another thing we see on DS and not Wii. There's a steady stream of more upstream titles. They may not sell 10 million copies, but they are welcomed experiences. Nintendo was putting a decent amount of those titles on the Wii in 2007, but they've fallen shorter and shorter, especially in America. I know there are steps to disruption, but Nintendo should realize they do have a large ownership of gamers that are already upstream like they do with the DS, and it would be nice to be thrown a bone or two without having to go through every step until completely upstream games come out.

It just seems Nintendo is able to play the balancing act between downstream and upstream titles (in large quantities no less) on the DS, better than they do on the Wii.

  Uh I was a DS owner since it launched, there was a good burst of games the first year from Nintendo, but it cooled down for about a year after that, there wasn't ANY online games for DS until MKDS, after that I had to wait 5 months for my next major online game in Metroid Prime Hunters. 

@2. The sensor was a "preview" as Iwata said, it's pretty much just like Rockstar did with their PS3 exclusive, a title image and nothing, it's a preview.  I personally have interesting ideas with the sensor being used for horror games, sensing your tenson or calmness to set up situations to scare the shit out of you.

As for Pikmin 3 it's coming, just like Zelda they could have put out a demo for it but it will still likely be a end of 2010 title.  My Star Fox fix is being satisfied with Sin and Punishment 2, the first one was like a harder version of Star Fox with a much better story so... eh I'm happy.  I can't debate the F-zero point, but note Miyamoto was not happy with GX, so he might be a little pissy about going back to it. The titles they shown was pretty freaking awesome, I personally wanted Galaxy 2, I thought it was unlikely until Miyamoto stated he didn't think the first met it's full potential, I'm hoping Galaxy does more work with gravity puzzles and a bit harder. 

Personally I bought more Wii titles in 2008 then 2007 though so the stream seems fine to me, any more and I'll be more broke then I already am, 2008 had stuff like SSBB, Wii Fit, MK Wii, Animal Crossing, CoD W@W, NMH, and a few more that I bought.

You're free to your opinion but COME ON they had a ton of stuff not only Wii games but epic announcements like Golden Sun DS, which I've been waiting for since the second title on GBA.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

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E3 was pretty good this year. But Nintendo seriously needs to work on making games quicker. This is the first generation that we are going to get 2 3D Mario games on a system, and while I know a lot goes into the games and they are a lot of fun, Insomniac can push out Ratchet and Clank games every year or two along with other games such as Resistance and all be of great quality. There are quite a few Wii games that I have enjoyed this generation so I am not hating on Nintendo but back on the N64 when Nintendo had Rare things were a lot different. Nintendo could work on their titles and Rare could make the new ips such as the Banjo, GoldenEye, and Conker etc. I realize Rare has lost their magic touch but they are still missed. Retro Studios has been pretty good but they just take way too long to come out with anything new. Wii Fit, Wii Music, and Wii Sports Resort may all have an audience but they are not games I look forward to and end up just eating away at time that Nintendo could be making our F-Zero, Star Fox, Pikmin, Wave Racer, Ken Griffy Baseball, Kobe Bryant Basketball, or even new ips.



I wouldn't worry about it... Some of these people have always hated Nintendo and always will. It enrages and infuriates them that PS3 and 360 are not gaining any traction against the Wii.

 



MaxwellGT2000 said:
Onyxmeth said:

Here's my take. It stems from what I saw personally at the conference and is not necessarily speaking for the general dislike people have on here for it.

1. The speakers spend way too much time talking for my tastes. It makes for a boring presentation. Not only did Nintendo do the most talking about general sales material and demographic breakdowns, but they also had the shortest conference of the three.

2. The Vitality Sensor-Where's the software? How about a decent video package explaining it's purpose as an add-on for the Wii? If it isn't integrated into the console, or a piece of software, and Iwata never really made much mention that it would, then why make the thing in the first place? It's seemingly just a piece of equipment we can pick up at stores already. What gives it the Nintendo spin? I felt that whole segment was a huge stain on the presentation, and I didn't see the importance of this thing at all from the way it was presented.

3. Nintendo is taking care of the DS so well. I love them for it. Expanded audience titles, traditionalist titles, old franchises, new franchises. They gives DS owners EVERYTHING. Why can't they do this for the Wii? They seem to have this list of standards for the DS that they do not implement with the Wii. Look at DS. How many games have single card download play? How many have online gameplay? Plenty. So why can't Nintendo put some standards on Wii games also? I don't see how it's unreasonable to expect Nintendo to accomodate both local and online gameplay. Mario Kart does it. So does Smash Bros. If it's appropriate for the title, then Nintendo's motto of "Everyone's Game" should translate to online play. It's 2009 already. Either shit or get off the can, but don't half ass this online thing. I'm not talking about every game either, just the ones with a heavy lean on multiplayer.

Secondly, let's start getting a quantity of different titles out there. Quality is there already. All three "core" titles are probably going to be fantastic. However, shake it up a bit. If Miyamoto was already working on NSMB Wii, maybe team Tokyo should have been doing something other than Galaxy 2. It's not that it's not welcome, both titles are, but so are a lot of other franchises that are getting criminally ignored and one of the two Mario projects could have always been the next project after having something else in between. Considering that we have at least three franchises(Pikmin, Star Fox, F-Zero) that are begging for motion support, and neither Mario title is leaning on motion use very much, why not give us those titles for a true Wii experience?

This is another thing we see on DS and not Wii. There's a steady stream of more upstream titles. They may not sell 10 million copies, but they are welcomed experiences. Nintendo was putting a decent amount of those titles on the Wii in 2007, but they've fallen shorter and shorter, especially in America. I know there are steps to disruption, but Nintendo should realize they do have a large ownership of gamers that are already upstream like they do with the DS, and it would be nice to be thrown a bone or two without having to go through every step until completely upstream games come out.

It just seems Nintendo is able to play the balancing act between downstream and upstream titles (in large quantities no less) on the DS, better than they do on the Wii.

  Uh I was a DS owner since it launched, there was a good burst of games the first year from Nintendo, but it cooled down for about a year after that, there wasn't ANY online games for DS until MKDS, after that I had to wait 5 months for my next major online game in Metroid Prime Hunters. 

@2. The sensor was a "preview" as Iwata said, it's pretty much just like Rockstar did with their PS3 exclusive, a title image and nothing, it's a preview.  I personally have interesting ideas with the sensor being used for horror games, sensing your tenson or calmness to set up situations to scare the shit out of you.

As for Pikmin 3 it's coming, just like Zelda they could have put out a demo for it but it will still likely be a end of 2010 title.  My Star Fox fix is being satisfied with Sin and Punishment 2, the first one was like a harder version of Star Fox with a much better story so... eh I'm happy.  I can't debate the F-zero point, but note Miyamoto was not happy with GX, so he might be a little pissy about going back to it. The titles they shown was pretty freaking awesome, I personally wanted Galaxy 2, I thought it was unlikely until Miyamoto stated he didn't think the first met it's full potential, I'm hoping Galaxy does more work with gravity puzzles and a bit harder. 

Personally I bought more Wii titles in 2008 then 2007 though so the stream seems fine to me, any more and I'll be more broke then I already am, 2008 had stuff like SSBB, Wii Fit, MK Wii, Animal Crossing, CoD W@W, NMH, and a few more that I bought.

You're free to your opinion but COME ON they had a ton of stuff not only Wii games but epic announcements like Golden Sun DS, which I've been waiting for since the second title on GBA.

Ok but how many games inbetween MKDS and Metroid Prime Hunters could have greatly benefitted from online gameplay and not had it? My point is that the same way people bitch at MS and Sony for only concentrating on online play and not giving gamers consistent local play is the same way gamers should bitch at Nintendo for ignoring the opposite. In this day and age, a multiplayer game should have both so it can staisfy all gamers. Isn't that what Nintendo is about? It's not like online gameplay is rocket science. Some pretty average developers get it right all the time.

If it wasn't ready for a well done presentation, then I feel it should have stayed on the backburner like Nintendo does with everything else. If it's not ready to be shown, then hold off. I feel the Vitality Sensor was a hold off situation, until it could be demoed better or could be demoed with what I hope is it's eventual software bundle.

My point is that with so many different franchises at their disposal, why have two competing Mario projects showcased? Why have them both in the same development timeline at all? These aren't different genres. These are two platformers, one of which is 2D and the other is 3D. I love Mario also, and will undoubtedly gobble up both titles, but it would be nice to get some other franchises some spotlight eventually. People went into this conference wanting Pikmin, wanting Star Fox, wanting F-Zero, wanting Kirby, wanting Zelda(this last one is retarded, I know). Is it that hard to see it might be slightly disappointing that two years in a row we just get some quick mention of Pikmin 3 but other games we knew nothing about are quickly coming through the pipeline?

As far as you buying more in '08 than '07, that's fine and all, but it could be any of a thousand different factors. You also mentioned third party titles there, and I'm not talking about those. Nintendo has regressed in some ways from 2007 to 2009 and seems to be offering less upstream titles now, when they should be adding more.

One of my main points was that Nintendo could do no wrong with the DS, so obviously Golden Sun DS is a good thing. However, that's always been the thing. The DS has gotten everything. It's a platform for everybody, even just from Nintendo themselves. It ranges from titles so downstream the Wii hasn't even seen anything like them yet to titles so upstream the Wii also has nothing like them. Plus DS first party software is just as quality, and it comes so much more often. Dude, I'm the biggest DS whore on Earth. I love it and love Nintendo for giving me the greatest gaming device ever created. I just want them to put that same focus and mentality behind the Wii, because I don't feel like they have thus far. Out of the two, Nintendo seems to treat Wii software like the red headed stepchild in favor of DS projects.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Onyxmeth said:
MaxwellGT2000 said:
Onyxmeth said:

Here's my take. It stems from what I saw personally at the conference and is not necessarily speaking for the general dislike people have on here for it.

1. The speakers spend way too much time talking for my tastes. It makes for a boring presentation. Not only did Nintendo do the most talking about general sales material and demographic breakdowns, but they also had the shortest conference of the three.

2. The Vitality Sensor-Where's the software? How about a decent video package explaining it's purpose as an add-on for the Wii? If it isn't integrated into the console, or a piece of software, and Iwata never really made much mention that it would, then why make the thing in the first place? It's seemingly just a piece of equipment we can pick up at stores already. What gives it the Nintendo spin? I felt that whole segment was a huge stain on the presentation, and I didn't see the importance of this thing at all from the way it was presented.

3. Nintendo is taking care of the DS so well. I love them for it. Expanded audience titles, traditionalist titles, old franchises, new franchises. They gives DS owners EVERYTHING. Why can't they do this for the Wii? They seem to have this list of standards for the DS that they do not implement with the Wii. Look at DS. How many games have single card download play? How many have online gameplay? Plenty. So why can't Nintendo put some standards on Wii games also? I don't see how it's unreasonable to expect Nintendo to accomodate both local and online gameplay. Mario Kart does it. So does Smash Bros. If it's appropriate for the title, then Nintendo's motto of "Everyone's Game" should translate to online play. It's 2009 already. Either shit or get off the can, but don't half ass this online thing. I'm not talking about every game either, just the ones with a heavy lean on multiplayer.

Secondly, let's start getting a quantity of different titles out there. Quality is there already. All three "core" titles are probably going to be fantastic. However, shake it up a bit. If Miyamoto was already working on NSMB Wii, maybe team Tokyo should have been doing something other than Galaxy 2. It's not that it's not welcome, both titles are, but so are a lot of other franchises that are getting criminally ignored and one of the two Mario projects could have always been the next project after having something else in between. Considering that we have at least three franchises(Pikmin, Star Fox, F-Zero) that are begging for motion support, and neither Mario title is leaning on motion use very much, why not give us those titles for a true Wii experience?

This is another thing we see on DS and not Wii. There's a steady stream of more upstream titles. They may not sell 10 million copies, but they are welcomed experiences. Nintendo was putting a decent amount of those titles on the Wii in 2007, but they've fallen shorter and shorter, especially in America. I know there are steps to disruption, but Nintendo should realize they do have a large ownership of gamers that are already upstream like they do with the DS, and it would be nice to be thrown a bone or two without having to go through every step until completely upstream games come out.

It just seems Nintendo is able to play the balancing act between downstream and upstream titles (in large quantities no less) on the DS, better than they do on the Wii.

  Uh I was a DS owner since it launched, there was a good burst of games the first year from Nintendo, but it cooled down for about a year after that, there wasn't ANY online games for DS until MKDS, after that I had to wait 5 months for my next major online game in Metroid Prime Hunters. 

@2. The sensor was a "preview" as Iwata said, it's pretty much just like Rockstar did with their PS3 exclusive, a title image and nothing, it's a preview.  I personally have interesting ideas with the sensor being used for horror games, sensing your tenson or calmness to set up situations to scare the shit out of you.

As for Pikmin 3 it's coming, just like Zelda they could have put out a demo for it but it will still likely be a end of 2010 title.  My Star Fox fix is being satisfied with Sin and Punishment 2, the first one was like a harder version of Star Fox with a much better story so... eh I'm happy.  I can't debate the F-zero point, but note Miyamoto was not happy with GX, so he might be a little pissy about going back to it. The titles they shown was pretty freaking awesome, I personally wanted Galaxy 2, I thought it was unlikely until Miyamoto stated he didn't think the first met it's full potential, I'm hoping Galaxy does more work with gravity puzzles and a bit harder. 

Personally I bought more Wii titles in 2008 then 2007 though so the stream seems fine to me, any more and I'll be more broke then I already am, 2008 had stuff like SSBB, Wii Fit, MK Wii, Animal Crossing, CoD W@W, NMH, and a few more that I bought.

You're free to your opinion but COME ON they had a ton of stuff not only Wii games but epic announcements like Golden Sun DS, which I've been waiting for since the second title on GBA.

Ok but how many games inbetween MKDS and Metroid Prime Hunters could have greatly benefitted from online gameplay and not had it? My point is that the same way people bitch at MS and Sony for only concentrating on online play and not giving gamers consistent local play is the same way gamers should bitch at Nintendo for ignoring the opposite. In this day and age, a multiplayer game should have both so it can staisfy all gamers. Isn't that what Nintendo is about? It's not like online gameplay is rocket science. Some pretty average developers get it right all the time.

If it wasn't ready for a well done presentation, then I feel it should have stayed on the backburner like Nintendo does with everything else. If it's not ready to be shown, then hold off. I feel the Vitality Sensor was a hold off situation, until it could be demoed better or could be demoed with what I hope is it's eventual software bundle.

My point is that with so many different franchises at their disposal, why have two competing Mario projects showcased? Why have them both in the same development timeline at all? These aren't different genres. These are two platformers, one of which is 2D and the other is 3D. I love Mario also, and will undoubtedly gobble up both titles, but it would be nice to get some other franchises some spotlight eventually. People went into this conference wanting Pikmin, wanting Star Fox, wanting F-Zero, wanting Kirby, wanting Zelda(this last one is retarded, I know). Is it that hard to see it might be slightly disappointing that two years in a row we just get some quick mention of Pikmin 3 but other games we knew nothing about are quickly coming through the pipeline?

As far as you buying more in '08 than '07, that's fine and all, but it could be any of a thousand different factors. You also mentioned third party titles there, and I'm not talking about those. Nintendo has regressed in some ways from 2007 to 2009 and seems to be offering less upstream titles now, when they should be adding more.

One of my main points was that Nintendo could do no wrong with the DS, so obviously Golden Sun DS is a good thing. However, that's always been the thing. The DS has gotten everything. It's a platform for everybody, even just from Nintendo themselves. It ranges from titles so downstream the Wii hasn't even seen anything like them yet to titles so upstream the Wii also has nothing like them. Plus DS first party software is just as quality, and it comes so much more often. Dude, I'm the biggest DS whore on Earth. I love it and love Nintendo for giving me the greatest gaming device ever created. I just want them to put that same focus and mentality behind the Wii, because I don't feel like they have thus far. Out of the two, Nintendo seems to treat Wii software like the red headed stepchild in favor of DS projects.

I felt almost opposite about DS the second year of it's life but now I'd agree, I just believe there's a cycle to things and more often then not it's true.  Second year seems to be the slump for everyone, I've learned to not bitch about it, and the same is happening with Wii second year was a software slump for most, but now it's getting a good stream of good games.

As far as last year Nintendo wise, Nintendo had about as many I can count off the top of my head as 2007,

2008:

SSBB

MKWii

Wii Music

Wii Fit

Animal Crossing Wii

Wario Land Shake It

Mario Super Sluggers

2007:

SMG

MP3

Mario Party 8

Endless Ocean

Super Paper Mario

Mario Strikers

Battalion Wars II

It's hard for me to pick which year was better, but I can say for sure that Nintendos hype, marketing and release dates was much better for public image in 2007 then it was 2008, if Brawl was delayed until Holiday 2008 the year would have ended on a much more positive note since that was one of the biggest titles in 2008 just people seemed to forget about it whenever best games of 2008 topics come up... gamers have a short term memory :\



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

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MaxwellGT2000 said:

I felt almost opposite about DS the second year of it's life but now I'd agree, I just believe there's a cycle to things and more often then not it's true.  Second year seems to be the slump for everyone, I've learned to not bitch about it, and the same is happening with Wii second year was a software slump for most, but now it's getting a good stream of good games.

As far as last year Nintendo wise, Nintendo had about as many I can count off the top of my head as 2007,

2008:

SSBB

MKWii

Wii Music

Wii Fit

Animal Crossing Wii

Wario Land Shake It

Mario Super Sluggers

2007:

SMG

MP3

Mario Party 8

Endless Ocean

Super Paper Mario

Mario Strikers

Battalion Wars II

It's hard for me to pick which year was better, but I can say for sure that Nintendos hype, marketing and release dates was much better for public image in 2007 then it was 2008, if Brawl was delayed until Holiday 2008 the year would have ended on a much more positive note since that was one of the biggest titles in 2008 just people seemed to forget about it whenever best games of 2008 topics come up... gamers have a short term memory :

2007:

WarioWare: Smooth Moves
Wii Play
Super Paper Mario
Mario Party 8
Big Brain Academy Wii Degree
Pokemon Battle Revolution
Mario Strikers Charged
Metroid Prime 3
Donkey Kong Barrel Blast
Battalion Wars 2
Fire Emblem: Radiant Dawn
Super Mario Galaxy
Link's Crossbow Training

2008:

Endless Ocean
Super Smash Bros. Brawl
Mario Kart Wii
Wii Fit
Super Mario Sluggers
Wario Land: Shake It
Disaster: Day of Crisis (Note: America hasn't gotten this yet)
Wii Music
Animal Crossing: City Folk

2009: (That we know of)

Excitebots: Trick Racing
Punch Out!!
Wii Sports Resort
New Super Mario Bros. Wii
Wii Fit Plus

(If any of the October conference titles or any other game got a release date for outside of Japan just add on here. This is all I know of at the moment.)

Now DS:

2005:

WarioWare: Touched!
Yoshi's Touch and Go
Pokemon Dash
Polarium
Kirby's Canvas Curse
Nintendogs
Advance Wars: Dual Strike
Trace Memory
Metroid Prime Pinball
Mario Kart DS
Mario and Luigi: Partners in Time
Animal Crossing: Wild World

2006:

Electroplankton
True Swing Golf
Super Princess Peach
Pokemon Trozei
Tetris DS
Metroid Prime Hunters
Brain Age
New Super Mario Bros.
Big Brain Academy
Magnetica
Sudoku Gridmaster
Tenchu: Dark Secret
Star Fox Command
Freshly Pickled Tingle's Rosy Rupeeland (Note: Not released in America)
Mario Hoops 3 on 3
Pokemon Mystery Dungeon
Mario vs. Donkey Kong 2
Magical Starsign
Pokemon Ranger
Elite Beat Agents
Yoshi's Island DS
Kirby Squeak Squad

2007:

Hotel Dusk: Room 215
Diddy Kong Racing
Wario: Master of Disguise
Custom Robo Arena
Pokemon Pearl/Diamond
Planet Puzzle League
Picross DS
Brain Age 2
DK Jungle Climber
Legend of Zelda: Phantom Hourglass
Chibi-Robo: Park Patrol
Flash Focus
Mario Party DS
Master of Illusion

This is the point I'm trying to make. Nintendo is consistently providing a great quantity of quality titles on the DS, giving us so many of their franchises, and plenty of new ones, and I don't see this quantity on the Wii outside of 2007. This year does not look like it's changing that direction at all.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Answering the topic:

1 - Closer their ties with third-parties. Nintendo doesn't (actually, never) worked correctly with it's third-parties counterparts. Nintendo must change their philosophy that third-party games on their own system are direct competitors of it's first and second-party titles and a thread for them. Yes, that's the way Nintendo think and that's why third-parties are reluctant to work with. Nintendo should be more friendly toward them, just the way Sony and MS do. This'll bring more support and more sales.

2 - Expand their market. Nintendo is being conservative at best with it's franchises. Yes, they've created some new IPs, but very few were target toward it's old audience (not the casual which Nintendo is aiming). Wii Fit, Wii Sports, Wii Music, Nintendogs and Brain Training public is completely different from Mario, Zelda and Metroid one. It's been a long, long time that Nintendo don't announce a new big budget IP. They should do what Sony is doing investing on new big budget IPs (Uncharted, Resistance, inFamous, The Last Guardian etc). New IPs would expand Nintendo audience and attract new players as well.

3 - Invest on genres they never done before. I would love to see a sandbox, FPS, stealth, FF-like RPG and a realistic racer made from Nintendo first-parties. That would be a bold and different move.

4 - Less greed. Nintendo should make better use of their extense amounts of money instead of using cheap and simple strategies just aiming easy money (Animal Crossing DS copy and paste for Wii for example). Unlike many says, it wouldn't a bad idea for Nintendo to acquire more first and second-parties to work with. It worked with Sony and Microsoft, why Nintendo should miss the boat?



DrYon said:

Answering the topic:

1 - Closer their ties with third-parties. Nintendo doesn't (actually, never) worked correctly with it's third-parties counterparts. Nintendo must change their philosophy that third-party games on their own system are direct competitors of it's first and second-party titles and a thread for them. Yes, that's the way Nintendo think and that's why third-parties are reluctant to work with. Nintendo should be more friendly toward them, just the way Sony and MS do. This'll bring more support and more sales.

2 - Expand their market. Nintendo is being conservative at best with it's franchises. Yes, they've created some new IPs, but very few were target toward it's old audience (not the casual which Nintendo is aiming). Wii Fit, Wii Sports, Wii Music, Nintendogs and Brain Training public is completely different from Mario, Zelda and Metroid one. It's been a long, long time that Nintendo don't announce a new big budget IP. They should do what Sony is doing investing on new big budget IPs (Uncharted, Resistance, inFamous, The Last Guardian etc). New IPs would expand Nintendo audience and attract new players as well.

3 - Invest on genres they never done before. I would love to see a sandbox, FPS, stealth, FF-like RPG and a realistic racer made from Nintendo first-parties. That would be a bold and different move.

4 - Less greed. Nintendo should make better use of their extense amounts of money instead of using cheap and simple strategies just aiming easy money (Animal Crossing DS copy and paste for Wii for example). Unlike many says, it wouldn't a bad idea for Nintendo to acquire more first and second-parties to work with. It worked with Sony and Microsoft, why Nintendo should miss the boat?

1.-Nintendo right now has changed many of their 3d parties relationships..heck they changed it since the gamecube! that argument is very old and doesn't make sense now. what do you want them to do? make the games for them? Admit it, 3d parties had changed a lot, they have became more lazy and more detached from gamers, seeing themselves as the next stanley kubrick or the new andy warhol forgetting their true job:make games. Nitendo gaves them a cheap platfrom to develop and more liberties than before. And if you think that MS is better you are wrong. They charge more to the games companies make, had more expensive kits and they are more strict than Nintendo.

 

2.-AND WHAT DO YOU THINK THEY HAVE BEEN DOING SINCE THEIR LAUNCH?! Wii sports has extended the market like none other game has done in decades!!!!  are you that blind?!

 

3.-they would only use the genre they think the game fits not only because its cool.

4.-oh right because neither sony nor MS are greed right?



Don't get me wrong. I think Nintendo had a great show this year. In fact, I believe that the Wii was better, in my eyes, than the PS3(hate MMOs).

However, Nintendo didn't really have an "exciting" conference. They showed some of the best games....but we all wanted Zelda bro, and that was....really disappointing.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

I agree with Onyx.

It's not the sequels of big names we are upset about, but that it's only those sequels that seem interesting to the detractors? I don't know. That's just my opinion.

Like I said, Onyx shows it best. DS is doing awesome and getting TONS of good games. I'm inundated with the selection. When wii becomes more like the DS then people will be happy.