| KylieDog said: RE5 beats RE4 through its mercenary mode alone, never mind the main game, co-op or verses, all of which also beat RE4 in every way.. |
quoted for truth. Mercenary mode provides so much replay value, i can't believe its a mini-game
| KylieDog said: RE5 beats RE4 through its mercenary mode alone, never mind the main game, co-op or verses, all of which also beat RE4 in every way.. |
quoted for truth. Mercenary mode provides so much replay value, i can't believe its a mini-game
Ari_Gold said:
quoted for truth. Mercenary mode provides so much replay value, i can't believe its a mini-game |
His time is limited. I don't think he cares much about replay value.
RE5 has a pretty terrible single player/co-op storyline. It was as if a 14 year old was in charge of making the game. The gameplay itself is pretty fun but there is no real sense of engrossment because of many of the decisions the game developers chose in order to make the game more casual friendly. RE4 on the other hand is the epitomy of an engrossing game.
RE4. RE5, while good, is highly derivative of RE4. Not only that the partner AI broken. Co-op is a nice addition but I really wish the development team would have worked on Sheva's AI for single player and frankly put together a better overall scenario. RE4's original controls were a step in the right direction but RE5 still using the same setup 5 years after the fact is borderline sad. If you throw in the Wii version it's no contest.

4 no question.
Bet between Slimbeast and Arius Dion about Wii sales 2009:
If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.
If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.
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