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Forums - Sony - Free Realms passes two million subscribers now

Uh, guys, not to burst anyone's bubble, but there are a host of free MMOs with larger install bases than WoW has.


This is, of course, because anyone who has ever signed up for the game and thought, "Eh, I'll give it a shot I guess, it's free" can be counted as a subscriber. Forever. Club Penguin has tens of millions of "subscribers," for example.

I haven't played this game, so I can't say whether it's good or not. I'm just making sure people have this in perspective -- 2 million for a free-to-play is a very different animal than 12 million paying subscribers, both statistically and economically.



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Solid_Snake4RD said:
it was given 7/10 because its just a low level MMO.Not a full fledged graphical beast.It was just built to test if people are interested.

http://www.eurogamer.net/articles/free-realms-review

"SOE is the first really big player to move into the free-to-play market - just beating EA to the punch, which launches Battlefield Heroes soon and has just freed up Battleforge - and boy does it show. Free Realms' technology, polish and professionalism are astounding. It dramatically raises the quality bar for free-to-play games - in fact, in some areas, user interface especially, it does so for all MMOs, not least SOE's own output. This is the most important and confident game to come out of SOE since EverQuest changed the landscape of online gaming 10 years ago.

...

Every barrier to entry in online gaming has been carefully lowered or tidied away, and most usability issues have been solved. All MMO developers should watch and learn from what SOE has done here.

...

So the game's only real problems are a lack of a sense of community - due partly to the fact you can switch servers at will, partly to the young audience, partly to the understandable lack of a general chat channel - and some threadbare patchiness in the jobs and questing. Much of this can be fixed in time by SOE and we're quite sure it will be, so assured is Free Realms' debut. In the meantime, it's an effortlessly light and addictive indulgence - just don't expect it to nourish you."

Now, I actually think I will play it, and I am actually quite looking forward to the PS3 release, so I can game on that instead.



Bodhesatva said:

Uh, guys, not to burst anyone's bubble, but there are a host of free MMOs with larger install bases than WoW has.


This is, of course, because anyone who has ever signed up for the game and thought, "Eh, I'll give it a shot I guess, it's free" can be counted as a subscriber. Forever. Club Penguin has tens of millions of "subscribers," for example.

I haven't played this game, so I can't say whether it's good or not. I'm just making sure people have this in perspective -- 2 million for a free-to-play is a very different animal than 12 million paying subscribers, both statistically and economically.

Very true. I do look on this more positively though, I see it as Sony's first step into the MMO segment, and that can only be good



Okay, I downloaded the installer of 2.3 MB, and now the game has me downloading some 61 MB and I am ready to play. Apparently.

I also just created my character in a flash menu on the website, and I'm pretty impressed with how smooth things are. Now I just need to get the game going



Leonidus said:
Bodhesatva said:
...

Very true. I do look on this more positively though, I see it as Sony's first step into the MMO segment, and that can only be good

Um, Everquest?



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Bodhesatva said:

Uh, guys, not to burst anyone's bubble, but there are a host of free MMOs with larger install bases than WoW has.


This is, of course, because anyone who has ever signed up for the game and thought, "Eh, I'll give it a shot I guess, it's free" can be counted as a subscriber. Forever. Club Penguin has tens of millions of "subscribers," for example.

I haven't played this game, so I can't say whether it's good or not. I'm just making sure people have this in perspective -- 2 million for a free-to-play is a very different animal than 12 million paying subscribers, both statistically and economically.

Interestingly, Sony were interested in aquiring Club Penguin for 500 million 2 years back.

Theres some serious money to be made if a free MMO makes it big, and people start paying for subsciptions and extras.



 

Soleron said:
Leonidus said:
Bodhesatva said:
...

Very true. I do look on this more positively though, I see it as Sony's first step into the MMO segment, and that can only be good

Um, Everquest?


Sony has another MMO out there?

Never heard tell of it, is it as popular as Free Realms?



Leonidus said:
Bodhesatva said:

Uh, guys, not to burst anyone's bubble, but there are a host of free MMOs with larger install bases than WoW has.


This is, of course, because anyone who has ever signed up for the game and thought, "Eh, I'll give it a shot I guess, it's free" can be counted as a subscriber. Forever. Club Penguin has tens of millions of "subscribers," for example.

I haven't played this game, so I can't say whether it's good or not. I'm just making sure people have this in perspective -- 2 million for a free-to-play is a very different animal than 12 million paying subscribers, both statistically and economically.

Very true. I do look on this more positively though, I see it as Sony's first step into the MMO segment, and that can only be good

First step?

Everquest
Planetside
Star Wars Galaxies

 

Sony's been in the MMO market for 10+ years!!



Proud Member of GAIBoWS (Gamers Against Irrational Bans of Weezy & Squilliam)

                   

Leonidus said:
Bodhesatva said:

Uh, guys, not to burst anyone's bubble, but there are a host of free MMOs with larger install bases than WoW has.


This is, of course, because anyone who has ever signed up for the game and thought, "Eh, I'll give it a shot I guess, it's free" can be counted as a subscriber. Forever. Club Penguin has tens of millions of "subscribers," for example.

I haven't played this game, so I can't say whether it's good or not. I'm just making sure people have this in perspective -- 2 million for a free-to-play is a very different animal than 12 million paying subscribers, both statistically and economically.

Very true. I do look on this more positively though, I see it as Sony's first step into the MMO segment, and that can only be good

it is far from sony's first step in the mmo segment --> they have made a fairly large number of mmos including everquest.



Everquest was the first popular MMO of all time.It still is quite popular.