| jlauro said: Opening week are largely determined by stock in stores (and demand). The amount of stock in stores, especially for a publisher like Sega (Microsoft can break the rules), is largely based on preorders. Preorders would have to be massive for them to produce enough copies in time that they could get in the hands of the consumer the first week. It should open better than COD:WAW for the wii, and if the game is really good (agreed by both casual FPS and hardcore FPS fans, 90+ metacritic), then it might outsell Halo 3 lifetime just because there are more Wii systems than 360 and could potentially become a system seller. I can see that scenario happening, but only about 20% likely... Unless we start hearing about midnight launch parties at stores all across the country/world, no way are preorders high enough for that massive of an opening week. If we do start hearing about launch parties, I will up it from 0% likely to 0.6% likely. |
You're kidding, right?
Do you know what Halo 3's sales are? And what they are likely to stop at?
12 million for Halo 3 is a pessimistic prediction. You are telling me that a Wii FPS from a no-name developer, with decent advertising, released in the middle of the year, which is a new IP no less, can outsell one of the most heavily hyped and advertised games of all time, published by Microsoft on a console known to sell shooters, which is the sequel to a 6 million seller and an 8 million seller?
No, not 20%. More like 0.0000000000000000000000000000000000000000000000000000000000001%. Which is higher than the chance of beating it first week, which is actually 0%.









