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Forums - Gaming - Stop hyping Mass Effect 2!!!

S.T.A.G.E. said:
outlawauron said:
Blast. I had a typo in my original post. It meant to say "I struggle to call it that"


You have full customization of your combos. You don't use the same ones throughout the game.

I pointed them out because you can create your own character in both games.

And in Demon's Souls, your actions had direct influence on the world. (Look at world tendency and player tendency)

And lastly, you choose must have meant character creation rather than character development. In WRPG, the story and character development always takes the backseat. JRPGs put the story to the forefront. There isn't anything wrong with either, it's entirely subjective.

 Thats not true. In WRPG's characters develop throughout the story into great heroes. In JRPG's it is already assumed they are great heroes and thats why you are playing as them. With WRPG's you make the story, in JRPG's the you're just following a linear string. I saw the Combos in White knight chronicles and they were extremely redundant. I grew bored seeing the same character juggling his opponent in the air; However, I liked the shield block and strike technique. The combos were boring, so eventually I turned it off. The knight still looks pretty cool though. It's good that JRPG's are becoming more like WRPG's though, because they weren't RPG's before.

They develop into great heroes and JRPG character stay the same throughout. Ok, bud, what JRPGs have you played?

You are playing off of an omnious stereotype. There is far more character development in Lost Odyssey and Tales of Vesperia together than in Fallout, Oblivion, Mass Effect, and Fable II combined.

To italicized: Again another stereotype. But in reality, other than a few different dialogues and a different ending (which JRPGs have been doing for years) you don't make the story. The closest thing I've come to in WRPGs where your choices actually affect anything is in Fable II where you paid money to develop Westcliff. Even then, it didn't effect the story in any way, just was a nice add-on.

To Bolded: How is it becoming like a WRPG again? Enlighten me.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

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Oh come now, the ps3 fans had their KZ2.. Let us have our ME2.



And that's the only thing I need is *this*. I don't need this or this. Just this PS4... And this gaming PC. - The PS4 and the Gaming PC and that's all I need... And this Xbox 360. - The PS4, the Gaming PC, and the Xbox 360, and that's all I need... And these PS3's. - The PS4, and these PS3's, and the Gaming PC, and the Xbox 360... And this Nintendo DS. - The PS4, this Xbox 360, and the Gaming PC, and the PS3's, and that's all *I* need. And that's *all* I need too. I don't need one other thing, not one... I need this. - The Gaming PC and PS4, and Xbox 360, and thePS3's . Well what are you looking at? What do you think I'm some kind of a jerk or something! - And this. That's all I need.

Obligatory dick measuring Gaming Laptop Specs: Sager NP8270-GTX: 17.3" FULL HD (1920X1080) LED Matte LC, nVIDIA GeForce GTX 780M, Intel Core i7-4700MQ, 16GB (2x8GB) DDR3, 750GB SATA II 3GB/s 7,200 RPM Hard Drive

Strategyking92 said:
Oh come now, the ps3 fans had their KZ2.. Let us have our ME2.

lol. I think 360 only owners need to broaden their horizons a bit. STAGE hasn't even played the ones on his own favorite console!



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

Strategyking92 said:
Oh come now, the ps3 fans had their KZ2.. Let us have our ME2.

The reason that I don't want people to hype it is because it is painful for me, not because I am not looking forward to it



outlawauron said:
Strategyking92 said:
Oh come now, the ps3 fans had their KZ2.. Let us have our ME2.

lol. I think 360 only owners need to broaden their horizons a bit. STAGE hasn't even played the ones on his own favorite console!

 

I don't even know what the hell you are talking about, lol.



And that's the only thing I need is *this*. I don't need this or this. Just this PS4... And this gaming PC. - The PS4 and the Gaming PC and that's all I need... And this Xbox 360. - The PS4, the Gaming PC, and the Xbox 360, and that's all I need... And these PS3's. - The PS4, and these PS3's, and the Gaming PC, and the Xbox 360... And this Nintendo DS. - The PS4, this Xbox 360, and the Gaming PC, and the PS3's, and that's all *I* need. And that's *all* I need too. I don't need one other thing, not one... I need this. - The Gaming PC and PS4, and Xbox 360, and thePS3's . Well what are you looking at? What do you think I'm some kind of a jerk or something! - And this. That's all I need.

Obligatory dick measuring Gaming Laptop Specs: Sager NP8270-GTX: 17.3" FULL HD (1920X1080) LED Matte LC, nVIDIA GeForce GTX 780M, Intel Core i7-4700MQ, 16GB (2x8GB) DDR3, 750GB SATA II 3GB/s 7,200 RPM Hard Drive

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outlawauron said:
Strategyking92 said:
Oh come now, the ps3 fans had their KZ2.. Let us have our ME2.

lol. I think 360 only owners need to broaden their horizons a bit. STAGE hasn't even played the ones on his own favorite console!

 

 

I'm not a 360 only owner. The only system I have left to purchase is a Wii.



Strategyking92 said:
outlawauron said:
Strategyking92 said:
Oh come now, the ps3 fans had their KZ2.. Let us have our ME2.

lol. I think 360 only owners need to broaden their horizons a bit. STAGE hasn't even played the ones on his own favorite console!

I don't even know what the hell you are talking about, lol.

I thought your post was referencing to me.

I was just saying that what STAGE is saying is very narrow sighted.

@ STAGE

I never said you were a 360 only owner. I'm saying that you shouldn't criticize JRPGs being that you haven't even played any on the 360 (or the PS3 for that matter).



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

outlawauron said:
S.T.A.G.E. said:
outlawauron said:
Blast. I had a typo in my original post. It meant to say "I struggle to call it that"


You have full customization of your combos. You don't use the same ones throughout the game.

I pointed them out because you can create your own character in both games.

And in Demon's Souls, your actions had direct influence on the world. (Look at world tendency and player tendency)

And lastly, you choose must have meant character creation rather than character development. In WRPG, the story and character development always takes the backseat. JRPGs put the story to the forefront. There isn't anything wrong with either, it's entirely subjective.

 Thats not true. In WRPG's characters develop throughout the story into great heroes. In JRPG's it is already assumed they are great heroes and thats why you are playing as them. With WRPG's you make the story, in JRPG's the you're just following a linear string. I saw the Combos in White knight chronicles and they were extremely redundant. I grew bored seeing the same character juggling his opponent in the air; However, I liked the shield block and strike technique. The combos were boring, so eventually I turned it off. The knight still looks pretty cool though. It's good that JRPG's are becoming more like WRPG's though, because they weren't RPG's before.

They develop into great heroes and JRPG character stay the same throughout. Ok, bud, what JRPGs have you played?

You are playing off of an omnious stereotype. There is far more character development in Lost Odyssey and Tales of Vesperia together than in Fallout, Oblivion, Mass Effect, and Fable II combined.

To italicized: Again another stereotype. But in reality, other than a few different dialogues and a different ending (which JRPGs have been doing for years) you don't make the story. The closest thing I've come to in WRPGs where your choices actually affect anything is in Fable II where you paid money to develop Westcliff. Even then, it didn't effect the story in any way, just was a nice add-on.

To Bolded: How is it becoming like a WRPG again? Enlighten me.

 

 

Stop confusing JRPG's with WRPG's. WPRG's create heroes or villians by your choices which have consequences. The only character development you see in JRPG's is involved in clips or scenes which are on a linear storyline. You are not involved in it!...if you are...JRPG's are starting to lose what made them big and are becoming more like WRPG's. JRPG's do not give you choice besides for controlling your inventory. Any form of choice beyond that is being ripped from WRPG's.

If you get choice in cusomizing the main protagonist in any way shape or form and affecting the world around you in the way yo see fit, the game is becoming like a WRPG. You are developing the character into what you want it to become. Your choices develop characters...if you have no choice...how the hell do you develop a character!? Your choices in life influence your public perception! JRPG's dont do that! 

The cultural difference between WRPG's and JRPG's (Read it):

http://en.wikipedia.org/wiki/Cultural_differences_in_role-playing_video_games



S.T.A.G.E. said:
outlawauron said:
S.T.A.G.E. said:
outlawauron said:
Blast. I had a typo in my original post. It meant to say "I struggle to call it that"


You have full customization of your combos. You don't use the same ones throughout the game.

I pointed them out because you can create your own character in both games.

And in Demon's Souls, your actions had direct influence on the world. (Look at world tendency and player tendency)

And lastly, you choose must have meant character creation rather than character development. In WRPG, the story and character development always takes the backseat. JRPGs put the story to the forefront. There isn't anything wrong with either, it's entirely subjective.

 Thats not true. In WRPG's characters develop throughout the story into great heroes. In JRPG's it is already assumed they are great heroes and thats why you are playing as them. With WRPG's you make the story, in JRPG's the you're just following a linear string. I saw the Combos in White knight chronicles and they were extremely redundant. I grew bored seeing the same character juggling his opponent in the air; However, I liked the shield block and strike technique. The combos were boring, so eventually I turned it off. The knight still looks pretty cool though. It's good that JRPG's are becoming more like WRPG's though, because they weren't RPG's before.

They develop into great heroes and JRPG character stay the same throughout. Ok, bud, what JRPGs have you played?

You are playing off of an omnious stereotype. There is far more character development in Lost Odyssey and Tales of Vesperia together than in Fallout, Oblivion, Mass Effect, and Fable II combined.

To italicized: Again another stereotype. But in reality, other than a few different dialogues and a different ending (which JRPGs have been doing for years) you don't make the story. The closest thing I've come to in WRPGs where your choices actually affect anything is in Fable II where you paid money to develop Westcliff. Even then, it didn't effect the story in any way, just was a nice add-on.

To Bolded: How is it becoming like a WRPG again? Enlighten me.

 

 

Stop confusing JRPG's with WRPG's. WPRG's create heroes or villians by your choices which have consequences. The only character development you see in JRPG's is involved in clips or scenes which are on a linear storyline. You are not involved in it!...if you are...JRPG's are starting to lose what made them big and are becoming more like WRPG's. JRPG's do not give you choice besides for controlling your inventory. Any form of choice beyond that is being ripped from WRPG's.

If you get choice in cusomizing the main protagonist in any way shape or form and affecting the world around you in the way yo see fit, the game is becoming like a WRPG. You are developing the character into what you want it to become. Your choices develop characters...if you have no choice...how the hell do you develop a character!? Your choices in life influence your public perception! JRPG's dont do that! 

The cultural difference between WRPG's and JRPG's (Read it):

http://en.wikipedia.org/wiki/Cultural_differences_in_role-playing_video_games

The whole reason we have the names WRPG and JRPG is because of japan. Originally an RPG was a game where tou take the Role Of A Character. ( Role Playing Game ) You designed the way he looks, behaves, breathes, farts, what his skills are, what is weapon set is, what is abilities are etc. RPG's first were around in paper based form. Following that they went to computers so we could visualize the characters. If I'm honest Zelda is Much more an RPG than aby JRPG. Becasue Zelda plays the role of 1 character, of which you play out. But a true RPG is of the likes of Oblivion or Mass Effect or Fable 2. FF for instance is NOT an actual RPG at all. The only thing it has from RPG's is a level system and HP. FF is basically an adventure game with a few RPG elements.

 



S.T.A.G.E. said:
outlawauron said:
S.T.A.G.E. said:
outlawauron said:
Blast. I had a typo in my original post. It meant to say "I struggle to call it that"


You have full customization of your combos. You don't use the same ones throughout the game.

I pointed them out because you can create your own character in both games.

And in Demon's Souls, your actions had direct influence on the world. (Look at world tendency and player tendency)

And lastly, you choose must have meant character creation rather than character development. In WRPG, the story and character development always takes the backseat. JRPGs put the story to the forefront. There isn't anything wrong with either, it's entirely subjective.

 Thats not true. In WRPG's characters develop throughout the story into great heroes. In JRPG's it is already assumed they are great heroes and thats why you are playing as them. With WRPG's you make the story, in JRPG's the you're just following a linear string. I saw the Combos in White knight chronicles and they were extremely redundant. I grew bored seeing the same character juggling his opponent in the air; However, I liked the shield block and strike technique. The combos were boring, so eventually I turned it off. The knight still looks pretty cool though. It's good that JRPG's are becoming more like WRPG's though, because they weren't RPG's before.

They develop into great heroes and JRPG character stay the same throughout. Ok, bud, what JRPGs have you played?

You are playing off of an omnious stereotype. There is far more character development in Lost Odyssey and Tales of Vesperia together than in Fallout, Oblivion, Mass Effect, and Fable II combined.

To italicized: Again another stereotype. But in reality, other than a few different dialogues and a different ending (which JRPGs have been doing for years) you don't make the story. The closest thing I've come to in WRPGs where your choices actually affect anything is in Fable II where you paid money to develop Westcliff. Even then, it didn't effect the story in any way, just was a nice add-on.

To Bolded: How is it becoming like a WRPG again? Enlighten me.

Stop confusing JRPG's with WRPG's. WPRG's create heroes or villians by your choices which have consequences. The only character development you see in JRPG's is involved in clips or scenes which are on a linear storyline. You are not involved in it!...if you are...JRPG's are starting to lose what made them big and are becoming more like WRPG's. JRPG's do not give you choice besides for controlling your inventory. Any form of choice beyond that is being ripped from WRPG's.

If you get choice in cusomizing the main protagonist in any way shape or form and affecting the world around you in the way yo see fit, the game is becoming like a WRPG. You are developing the character into what you want it to become. Your choices develop characters...if you have no choice...how the hell do you develop a character!? Your choices in life influence your public perception! JRPG's dont do that! 

The cultural difference between WRPG's and JRPG's (Read it):

http://en.wikipedia.org/wiki/Cultural_differences_in_role-playing_video_games

So Final Fantasy was ripping off of the non existent WRPGs when it allowed you to choose your party deciding upon who and what you would become? That was 1987.

Again, you're playing off of stereotypes. JRPG is a RPG from Japan, nothing more. Nothing less.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.