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Forums - Gaming - Confirmed: Microsoft to blame for delay of FFXIII

musashibra said:
BMaker11 said:
gameman said:
C_Hollomon said:
rckrz6 said:
This is old news, they announced last year that they weren;t starting the xbox version until the ps3 version was done

 

 So they should release the PS3 version now and release the 360 version later when they finish it.

 

 The PS3 doesnt have a large enough user base to justify a solo release of the game. Sony users dont like to buy games as much as Xbox 360 users so it makes sence to have a simultaneous launch

I guess that's why Bioshock had a solo release as well as Eternal Sonata....OH WAIT, the 360 userbase was UNDER 22M when those games released...but I guess 22M was enough then, and not now. /sarcasm

And it shouldn't matter if they release the game WHEN IT'S DONE, if the 360 version will come out eventually. It doesn't make sense to have a simultaneous launch on a game that #1 was promoted for years as a PS3 exclusive and #2 will be done on the PS3 version far before the 360 version is done.

If we should use your logic, SE should have waited to release the Last Remnant until the PS3 version gets done

 

 

@ BMaker11

Completely agree ... thats the point.

 

 

Then you can obviously tell which company has the clout, as far as Square Enix is concerned. I think the reason SE pushed back the date was because they would obviously make more of a return off of the 360 installed base. My reasoning for this is because it is less costly to develop for the 360. With that is mind, remember that both systems version of the game will sell at the same price point. There you have it. Win or lose, SE will make a very good profit off of both; but with the 360 it doesnt matter if the 360 version outsells the PS3 version or not as long as the sales are close to one another. If the 360 version outsells the PS3 version, say goodbye to Versus.



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Infamy79 said:
Who cares, Sony has done a worse thing by delaying the completed versions of Ghostbusters for 360 & Wii. The games may not have the same impact, however it's still a cunty thing to do.

You may want to read up just a bit. I am pretty sure what happened was that Atari Europe went down and Namco picked them up. The US versions will still be published by Atari US but the European games had no publisher. Sony picked up the publishing rights for the PS3/PSP versions and I am pretty sure the Wii and 360 European versions still have no publisher.

Would you expect Sony to also publish the Wii/360 versions too?

Atari Europe was also set to publish Tales of Vesperia in Europe as well. No word on whether or not Namco will now do it themselves but I hope they do.

 



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As long as the game comes out smooth and glitch free and looking fresh, I have no problem waiting. I mean there are plenty of other games to keep my attention for now at least.



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S.T.A.G.E. said:
musashibra said:
BMaker11 said:
gameman said:
C_Hollomon said:
rckrz6 said:
This is old news, they announced last year that they weren;t starting the xbox version until the ps3 version was done

 

 So they should release the PS3 version now and release the 360 version later when they finish it.

 

 The PS3 doesnt have a large enough user base to justify a solo release of the game. Sony users dont like to buy games as much as Xbox 360 users so it makes sence to have a simultaneous launch

I guess that's why Bioshock had a solo release as well as Eternal Sonata....OH WAIT, the 360 userbase was UNDER 22M when those games released...but I guess 22M was enough then, and not now. /sarcasm

And it shouldn't matter if they release the game WHEN IT'S DONE, if the 360 version will come out eventually. It doesn't make sense to have a simultaneous launch on a game that #1 was promoted for years as a PS3 exclusive and #2 will be done on the PS3 version far before the 360 version is done.

If we should use your logic, SE should have waited to release the Last Remnant until the PS3 version gets done

 

 

@ BMaker11

Completely agree ... thats the point.

 

 

Then you can obviously tell which company has the clout, as far as Square Enix is concerned. I think the reason SE pushed back the date was because they would obviously make more of a return off of the 360 installed base. My reasoning for this is because it is less costly to develop for the 360. With that is mind, remember that both systems version of the game will sell at the same price point. There you have it. Win or lose, SE will make a very good profit off of both; but with the 360 it doesnt matter if the 360 version outsells the PS3 version or not as long as the sales are close to one another. If the 360 version outsells the PS3 version, say goodbye to Versus.

Except that'll never happen.  Hell, the ps3 version will probably outsell the 360 version 2:1 or more.

FF always sells the best in Japan.  For every mainline FF that we have data for, sales have gone Japan > NA > EU.   Even FFXII sold 600k more in Japan than in NA.

Now, consider the fact that multiplatform games generally sell around 1.7:1 360:ps3 in NA, with some titles favoring the ps3 even more (to name a few examples, SFIV sold 1.07:1, Burnout Paradise sold 1.13:1, GTAIV sold 1.8:1,and CoD4 sold 2.3:1), and with this probably being one of those titles that sells abnormamlly well on ps3 in the States, and assuming that it'll sell 1.1:1 ps3:360 or more in Europe, it's safe that the ps3 version will outsell the 360 version handedly.

Just to use imaginary approximations, lets say that the game sells 2.5:2:1.5 JP:NA:EU.  Now let's divvy the numbers up, using my 1.7:1 and 1.1:1 ratios from earlier (even though realistically, it'd probably be more like 1.3:1 for NA and 1.2:1 for EU).

You'd get 2.5 + .7 + .8 = 4.0 for the ps3 version, and 0 + 1.3 + .7 = 2.0 for the 360 version.

So yeah, 4:2 = 2:1, using favorable ratios for the 360.

Now lets use my 1.3:1 and 1.2:1 ratios...

You'd get 2.5 + .9 + .8 = 4.2 for the ps3 version, and 0 + 1.1 + .7 = 1.8 for the 360 version.

42:18 = 2.3:1

Of course, two varying factors in this is how well the European sales compare to NA sales, and how well NA sales compare to Japanese  sales.  If the American market recieves the title exroadinarily well, while the other markets have an unexpectedly weak reception, things would lean more in favor of the 360.  Same goes in reverse, however.



The only thing that can be confirmed is that Square is developing the White Engine simultaneously for both PS3 and Xbox360.  This is a fact they stated long before they went public with FFXIII going to the Xbox news. 



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Um, is it just me or did that blog post have absolutely no factual evidence about how long the 360 port would take? It basically quoted a bunch of things people at square have said over the past months, and then suddenly conjectured that an xbox port could be the only reason to delay the game, based on the fact that "the devil's usually in the details."

I think the blogger may be slightly unhinged...



 

This is all SE's fault... they should have made it exclusive to the 360 and we would have been playing it last year.





Official member of the Xbox 360 Squad

The ps3 was responsible for GTA4 getting delayed. Things like that happens.



I'm sorry, but this random blog says Sony is to blame.

http://crediblegaming.blogspot.com/2009/05/sony-is-to-blame-for-ffxiii-delay.html

I don't know who to believe.



makingmusic476 said:
S.T.A.G.E. said:
musashibra said:
BMaker11 said:
gameman said:
C_Hollomon said:
rckrz6 said:
This is old news, they announced last year that they weren;t starting the xbox version until the ps3 version was done

 

 So they should release the PS3 version now and release the 360 version later when they finish it.

 

 The PS3 doesnt have a large enough user base to justify a solo release of the game. Sony users dont like to buy games as much as Xbox 360 users so it makes sence to have a simultaneous launch

I guess that's why Bioshock had a solo release as well as Eternal Sonata....OH WAIT, the 360 userbase was UNDER 22M when those games released...but I guess 22M was enough then, and not now. /sarcasm

And it shouldn't matter if they release the game WHEN IT'S DONE, if the 360 version will come out eventually. It doesn't make sense to have a simultaneous launch on a game that #1 was promoted for years as a PS3 exclusive and #2 will be done on the PS3 version far before the 360 version is done.

If we should use your logic, SE should have waited to release the Last Remnant until the PS3 version gets done

 

 

@ BMaker11

Completely agree ... thats the point.

 

 

Then you can obviously tell which company has the clout, as far as Square Enix is concerned. I think the reason SE pushed back the date was because they would obviously make more of a return off of the 360 installed base. My reasoning for this is because it is less costly to develop for the 360. With that is mind, remember that both systems version of the game will sell at the same price point. There you have it. Win or lose, SE will make a very good profit off of both; but with the 360 it doesnt matter if the 360 version outsells the PS3 version or not as long as the sales are close to one another. If the 360 version outsells the PS3 version, say goodbye to Versus.

Except that'll never happen.  Hell, the ps3 version will probably outsell the 360 version 2:1 or more.

FF always sells the best in Japan.  For every mainline FF that we have data for, sales have gone Japan > NA > EU.   Even FFXII sold 600k more in Japan than in NA.

Now, consider the fact that multiplatform games generally sell around 1.7:1 360:ps3 in NA, with some titles favoring the ps3 even more (to name a few examples, SFIV sold 1.07:1, Burnout Paradise sold 1.13:1, GTAIV sold 1.8:1,and CoD4 sold 2.3:1), and with this probably being one of those titles that sells abnormamlly well on ps3 in the States, and assuming that it'll sell 1.1:1 ps3:360 or more in Europe, it's safe that the ps3 version will outsell the 360 version handedly.

Just to use imaginary approximations, lets say that the game sells 2.5:2:1.5 JP:NA:EU.  Now let's divvy the numbers up, using my 1.7:1 and 1.1:1 ratios from earlier (even though realistically, it'd probably be more like 1.3:1 for NA and 1.2:1 for EU).

You'd get 2.5 + .7 + .8 = 4.0 for the ps3 version, and 0 + 1.3 + .7 = 2.0 for the 360 version.

So yeah, 4:2 = 2:1, using favorable ratios for the 360.

Now lets use my 1.3:1 and 1.2:1 ratios...

You'd get 2.5 + .9 + .8 = 4.2 for the ps3 version, and 0 + 1.1 + .7 = 1.8 for the 360 version.

42:18 = 2.3:1

Of course, two varying factors in this is how well the European sales compare to NA sales, and how well NA sales compare to Japanese  sales.  If the American market recieves the title exroadinarily well, while the other markets have an unexpectedly weak reception, things would lean more in favor of the 360.  Same goes in reverse, however.

Those numbers are all well and good for a follow-up of the PS2's installed base reaction to the FF series. Back to this gen, Japan will outsell NA LTD, but not first week or even two quarters of the years for the PS3 FFXIII sales. After FFXIII comes out more Japanese consumers will steadily purchase PS3's out of high demand. Seeing that it is exclusive to the PS3 in Japan, its a shoe in for the bulk of sales to occur in Japan. NA will be carrying the bulk of the sales in the beginning and Japan will catch up. Mark my words.  Either way, SE is happy. If by some chance the 360 version of FFXIII outsells the its PS3 counterpart say goodbye to Versus exclusivity. SE isn't Konami...they'll jump ship and screw the PS3 fans if the 360 installed base responds. This is only a secondary scheme, but my main prediction is for the PS3 version to sell better due to Japanese exclusivity (2:1).