S.T.A.G.E. said:
musashibra said:
BMaker11 said:
gameman said:
C_Hollomon said:
rckrz6 said: This is old news, they announced last year that they weren;t starting the xbox version until the ps3 version was done |
So they should release the PS3 version now and release the 360 version later when they finish it.
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The PS3 doesnt have a large enough user base to justify a solo release of the game. Sony users dont like to buy games as much as Xbox 360 users so it makes sence to have a simultaneous launch
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I guess that's why Bioshock had a solo release as well as Eternal Sonata....OH WAIT, the 360 userbase was UNDER 22M when those games released...but I guess 22M was enough then, and not now. /sarcasm
And it shouldn't matter if they release the game WHEN IT'S DONE, if the 360 version will come out eventually. It doesn't make sense to have a simultaneous launch on a game that #1 was promoted for years as a PS3 exclusive and #2 will be done on the PS3 version far before the 360 version is done.
If we should use your logic, SE should have waited to release the Last Remnant until the PS3 version gets done
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@ BMaker11
Completely agree ... thats the point.
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Then you can obviously tell which company has the clout, as far as Square Enix is concerned. I think the reason SE pushed back the date was because they would obviously make more of a return off of the 360 installed base. My reasoning for this is because it is less costly to develop for the 360. With that is mind, remember that both systems version of the game will sell at the same price point. There you have it. Win or lose, SE will make a very good profit off of both; but with the 360 it doesnt matter if the 360 version outsells the PS3 version or not as long as the sales are close to one another. If the 360 version outsells the PS3 version, say goodbye to Versus.
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Except that'll never happen. Hell, the ps3 version will probably outsell the 360 version 2:1 or more.
FF always sells the best in Japan. For every mainline FF that we have data for, sales have gone Japan > NA > EU. Even FFXII sold 600k more in Japan than in NA.
Now, consider the fact that multiplatform games generally sell around 1.7:1 360:ps3 in NA, with some titles favoring the ps3 even more (to name a few examples, SFIV sold 1.07:1, Burnout Paradise sold 1.13:1, GTAIV sold 1.8:1,and CoD4 sold 2.3:1), and with this probably being one of those titles that sells abnormamlly well on ps3 in the States, and assuming that it'll sell 1.1:1 ps3:360 or more in Europe, it's safe that the ps3 version will outsell the 360 version handedly.
Just to use imaginary approximations, lets say that the game sells 2.5:2:1.5 JP:NA:EU. Now let's divvy the numbers up, using my 1.7:1 and 1.1:1 ratios from earlier (even though realistically, it'd probably be more like 1.3:1 for NA and 1.2:1 for EU).
You'd get 2.5 + .7 + .8 = 4.0 for the ps3 version, and 0 + 1.3 + .7 = 2.0 for the 360 version.
So yeah, 4:2 = 2:1, using favorable ratios for the 360.
Now lets use my 1.3:1 and 1.2:1 ratios...
You'd get 2.5 + .9 + .8 = 4.2 for the ps3 version, and 0 + 1.1 + .7 = 1.8 for the 360 version.
42:18 = 2.3:1
Of course, two varying factors in this is how well the European sales compare to NA sales, and how well NA sales compare to Japanese sales. If the American market recieves the title exroadinarily well, while the other markets have an unexpectedly weak reception, things would lean more in favor of the 360. Same goes in reverse, however.