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Forums - Sales - Sony needs Japan more than anyone else, heres the sales without Japan.

papflesje said:
@ squill: I can value online play and loathe the fact that I have to pay for it on Xbox and still pay up because I want to play online. That has nothing to do with valuing the service, it's your arm being twisted unless you pay up.

If Live is the door to online gaming and I'm forced to pay a price to be able to get past the door, that doesn't mean I value Live. Live is the lock that prevents you from getting something, unless you pay up to unlock it. If there is an alternative to it, allowing you to get the same experience out of the system, then you could bring forth the "people are willing to pay for it because they value it." If you can't choose between A and B, don't come telling that people value A if there's nothing else to choose from. (and no: "no online play" is not a choice most of the time).

In the case of Live vs PSN in terms of fees the way I see it is this. Both the Xbox 360 and PS3 are subsidised hardware, neither are taking excessive profits, the difference is where the fees are paid and who pay the fees. For the PS3 you pay for PSN with the higher entry cost of the PS3 and Sony pays as well, without that revenue their PS3 business is a little crippled. The Xbox 360 business is a little more viable, but not hugely so. I can understand how people wouldn't like it, that hasn't escaped me.

 



Tease.

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@ squill: many PS3-owners would beg to differ. They would not say they paid more because of something like PSN, but because of the other things in the console that bring up the price (you can fill in all the things that are usually mentioned). No way that the higher entry cost is a "price" to be paid for PSN. That's not valid.



How about you take out USA, not even america, just USA, tell me what happens then.



papflesje said:
@ squill: many PS3-owners would beg to differ. They would not say they paid more because of something like PSN, but because of the other things in the console that bring up the price (you can fill in all the things that are usually mentioned). No way that the higher entry cost is a "price" to be paid for PSN. That's not valid.

You pay an extra $10 per game for the priviledge of playing it on a console, compared to an equivelent PC game. Also the cost of the games price stays higher for longer. Live is just another one of those 'costs' for consoles. The difference between Sony and Microsoft is the former is losing a crap tonne of money and the latter is barely doing better than breaking even. So yes, Microsoft is being selfish and evil, but only marginally as the net balance between gamer and console maker is about even.

 



Tease.

Squilliam said:

I was just curious what the sales would look like if we excluded Japan from the comparisons and just looked at things in the western world.

     America  Others Total
DS 133,799 178,318 312,117
Wii 91,182 109,169 200,351
PSP 29,110 52,934 82,044
360 46,813 59,323 106,136
PS3 33,266 50,522 83,788

Some interesting points can be made about the sales once you remove Japan:

  • The gap between the Xbox 360 and PS3 is 27% which is more inline with the price differential around the world.
  • Nintendo and Microsofts sales show a negligable different without Japan, whilst a handheld like the PSP sees much of its success in Japan, the DS/Wii are truely world wide consoles.
  • The relative strength of the PSP in Japan should be helping Sony there with the strong Yen making imported components cheaper, whilst Nintendo would be taking more of a hit due to currency fluxuations as their sales are centred outside of Japan, but their much higher profitability is hiding the effects of the strong Yen.

 

 

I think for this kind of analysis to be more factual you should look at Japan over the gen instead of over a given week.

If you look from the start of the Gen :

Wii : 16.2% of sales

Xbox360 : 3.4% of sales

PS3 : 14.4% of sales

DS : 25.8% of sales

PSP : 25.7% of sales

 

So in the end Sony and Nintendo have about the same percentage of their revenue coming from Japan.

The only difference is that recently the part of Japan in Nintendo revenue has shrunk while the part of Japan in Sony revenue has been growing...

 

 



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

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Ail said:
Squilliam said:

I was just curious what the sales would look like if we excluded Japan from the comparisons and just looked at things in the western world.

     America  Others Total
  DS 133,799 178,318 312,117
  Wii 91,182 109,169 200,351
  PSP 29,110 52,934 82,044
  360 46,813 59,323 106,136
  PS3 33,266 50,522 83,788

Some interesting points can be made about the sales once you remove Japan:

  • The gap between the Xbox 360 and PS3 is 27% which is more inline with the price differential around the world.
  • Nintendo and Microsofts sales show a negligable different without Japan, whilst a handheld like the PSP sees much of its success in Japan, the DS/Wii are truely world wide consoles.
  • The relative strength of the PSP in Japan should be helping Sony there with the strong Yen making imported components cheaper, whilst Nintendo would be taking more of a hit due to currency fluxuations as their sales are centred outside of Japan, but their much higher profitability is hiding the effects of the strong Yen.

 

 

I think for this kind of analysis to be more factual you should look at Japan over the gen instead of over a given week.

If you look from the start of the Gen :

Wii : 16.2% of sales

Xbox360 : 3.4% of sales

PS3 : 14.4% of sales

DS : 25.8% of sales

PSP : 25.7% of sales

 

So in the end Sony and Nintendo have about the same percentage of their revenue coming from Japan.

The only difference is that recently the part of Japan in Nintendo revenue has shrunk while the part of Japan in Sony revenue has been growing...

 

 

Nintendos Wii sales have trended down for over a year though so talking the whole of the generation doesn't seem to give the fullest picture. Though from a quick glance at the graphs the DS/PSP have trended about stead with a slight decline overall. Also the DS has improved itself quite markedly outside of Japan, and the same applies to the Wii as well.

 



Tease.

Seraphic_Sixaxis said:
soulsamurai said:
why don't we reverse it and take NA

Well said Soul, you just owned Squil!

 


Wii still wins fanboy

 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

PS3beats360 said:
PS3 is heavily outselling the XBox 360 in Japan, PS3 has triple the install base of XBox 360 in Japan and is selling around 5 times the rate of XBox 360 in Japan. PS3 released 12 months after XBox 360 released in Japan. Squilliam wants to exclude Japan sales data for his pointless fanboy argument. He wants to make the XBox 360 look much better than PS3. In reality we all know PS3 is performing well for a $400 system and PS3 weekly sales would be double XBox 360 weekly sales if PS3 price was $300.

The sad thing is the XBox 360 is half the price of the PS3 and it is even cheaper than the Wii which outsells 360 by more than two times the amount in weekly sales. The XBox 360 is actually performing poorly in sales and merely beating PS3 by 10k in worldwide sales is very pathetic.

 

Slap yourself and then go back and read his OP... He was showing that if you take out Japan that the sales diffrence lines up very close to the price diffrence.  I don't understand how you take this as a cheap shot towards the PS3 instead you should look at that and try and see if you can't predict what a 50 dollar price cut vs 100 price cut could do for the sales in the long term for Sony.



papflesje said:
@ squill: I can value online play and loathe the fact that I have to pay for it on Xbox and still pay up because I want to play online. That has nothing to do with valuing the service, it's your arm being twisted unless you pay up.

If Live is the door to online gaming and I'm forced to pay a price to be able to get past the door, that doesn't mean I value Live. Live is the lock that prevents you from getting something, unless you pay up to unlock it. If there is an alternative to it, allowing you to get the same experience out of the system, then you could bring forth the "people are willing to pay for it because they value it." If you can't choose between A and B, don't come telling that people value A if there's nothing else to choose from. (and no: "no online play" is not a choice most of the time).

 

Mmmh ... Live >< Lock.

Live = Online gateway heaven (Ok that is exagerated... but so is your remark).



 

Evan Wells (Uncharted 2): I think the differences that you see between any two games has much more to do with the developer than whether it’s on the Xbox or PS3.

Sardauk said:
papflesje said:
@ squill: I can value online play and loathe the fact that I have to pay for it on Xbox and still pay up because I want to play online. That has nothing to do with valuing the service, it's your arm being twisted unless you pay up.

If Live is the door to online gaming and I'm forced to pay a price to be able to get past the door, that doesn't mean I value Live. Live is the lock that prevents you from getting something, unless you pay up to unlock it. If there is an alternative to it, allowing you to get the same experience out of the system, then you could bring forth the "people are willing to pay for it because they value it." If you can't choose between A and B, don't come telling that people value A if there's nothing else to choose from. (and no: "no online play" is not a choice most of the time).

 

Mmmh ... Live >< Lock.

Live = Online gateway heaven (Ok that is exagerated... but so is your remark).

 

If Squill can go mental, so can we :p

Besides, you still need to pay to reach that "heaven", which was my point, while Squill maintains that only people who value the service, pay for the service.