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papflesje said:
@ squill: I can value online play and loathe the fact that I have to pay for it on Xbox and still pay up because I want to play online. That has nothing to do with valuing the service, it's your arm being twisted unless you pay up.

If Live is the door to online gaming and I'm forced to pay a price to be able to get past the door, that doesn't mean I value Live. Live is the lock that prevents you from getting something, unless you pay up to unlock it. If there is an alternative to it, allowing you to get the same experience out of the system, then you could bring forth the "people are willing to pay for it because they value it." If you can't choose between A and B, don't come telling that people value A if there's nothing else to choose from. (and no: "no online play" is not a choice most of the time).

 

Mmmh ... Live >< Lock.

Live = Online gateway heaven (Ok that is exagerated... but so is your remark).



 

Evan Wells (Uncharted 2): I think the differences that you see between any two games has much more to do with the developer than whether it’s on the Xbox or PS3.