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Forums - Nintendo - Nintendo should require all games to use Wii motion plus.

LordTheNightKnight said:
theRepublic said:
windbane said:
megaman79 said:
nintendo_fanboy said:
That would be as stupid as to require all games to use waggle or the pointer.

You know i think pointer control is the one thing all wii games should have. That i do agree with.

 

 

Oh really?  So how would you implement that in 2 of the system's best games:  SSBB and Mario Kart?

Easy, I would use it to navigate the menu.

 

Considering the pointer uses batteries faster than the buttons and accelerometer alone, I'd say not to do that.

Seriously?  You are worried about battery use?

Not using the pointer for menus annoys me more than just about annthing in Wii games.



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LordTheNightKnight said:
megaman79 said:
LordTheNightKnight said:
theRepublic said:
windbane said:
megaman79 said:
nintendo_fanboy said:
That would be as stupid as to require all games to use waggle or the pointer.

You know i think pointer control is the one thing all wii games should have. That i do agree with.

 

 

Oh really? So how would you implement that in 2 of the system's best games: SSBB and Mario Kart?

Easy, I would use it to navigate the menu.

 

It's more releveant, because of the increased battery use, not less. Throwing in pointers and Motion+ on any area that isn't needed is not only not adding anything to the game, but drains batteries when there isn't a need to.

Red Steel 2 has a need. Monster Hunter doesn't.

Maybe I should have specified how one would implement that junk in, I dunno, the gameplay of SSBB or Mario Kart. I don't care how the menus work. I'm pretty sure Mario Kart did that for the menus, but that's not really of any importance.

 



theRepublic said:

Seriously? You are worried about battery use?

Not using the pointer for menus annoys me more than just about annthing in Wii games.

Wow, you are really concerned about insignificant things, huh?  I thought Wii owners were all about gameplay.

 



lets not forget the fact that most basic casual games, the wii system menu and many other titles use the pointer feature. Its not something Nintendo are specificially trying to avoid using themselves, they actively encouraged its function from the start.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

windbane said:
theRepublic said:
 

Seriously? You are worried about battery use?

Not using the pointer for menus annoys me more than just about annthing in Wii games.

Wow, you are really concerned about insignificant things, huh?  I thought Wii owners were all about gameplay.

I am all about the game play.  When the menu doesn't use the pointer, it plays like shit!



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

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megaman79 said:
lets not forget the fact that most basic casual games, the wii system menu and many other titles use the pointer feature. Its not something Nintendo are specificially trying to avoid using themselves, they actively encouraged its function from the start.

right, but when you are going to use the classic controller for the game (such as SSBB), it should not require me to pick up the pointer to select my game mode. Optional use is fine for those people like the guy above that apparently really needs that pointer for menus or he's going to hate the game, but if it's not used in the gameplay it can not possibly be required for the game. That's absurd.

 



windbane said:
theRepublic said:

Seriously? You are worried about battery use?

Not using the pointer for menus annoys me more than just about annthing in Wii games.

Wow, you are really concerned about insignificant things, huh? I thought Wii owners were all about gameplay.

 

WTF do you think gameplay is? Its EVERYTHING, including control and accessability of menus, etc.

If this was a debate about using a touchpad or mouse on pc's it would of ended already.

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

megaman79 said:
windbane said:
theRepublic said:

Seriously? You are worried about battery use?

Not using the pointer for menus annoys me more than just about annthing in Wii games.

Wow, you are really concerned about insignificant things, huh? I thought Wii owners were all about gameplay.

 

WTF do you think gameplay is? Its EVERYTHING, including control and accessability of menus, etc.

If this was a debate about using a touchpad or mouse on pc's it would of ended already.

 

uh, no.  Menus are presentation.  It has nothing to do with gameplay.  Menus are less than .1% of gameplay time.  Notice that IGN separates presentation from gameplay and graphics.  They are different.

 



windbane said:
megaman79 said:
windbane said:
theRepublic said:

Seriously? You are worried about battery use?

Not using the pointer for menus annoys me more than just about annthing in Wii games.

Wow, you are really concerned about insignificant things, huh? I thought Wii owners were all about gameplay.

 

WTF do you think gameplay is? Its EVERYTHING, including control and accessability of menus, etc.

If this was a debate about using a touchpad or mouse on pc's it would of ended already.

 

uh, no. Menus are presentation. It has nothing to do with gameplay. Menus are less than .1% of gameplay time. Notice that IGN separates presentation from gameplay and graphics. They are different.

 

 

Man, look i don't want to do this. I already said, but u didnt read it, that both options should be offered (pointer and controls) just like keyboard and mouse.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

windbane said:
megaman79 said:
lets not forget the fact that most basic casual games, the wii system menu and many other titles use the pointer feature. Its not something Nintendo are specificially trying to avoid using themselves, they actively encouraged its function from the start.

right, but to require that feature when you are going to use the classic controller for the game (such as SSBB), should not require me to pick up the pointer to select my game mode.  Optional use is fine for those people like the guy above that apparently really needs that pointer for menus or he's going to hate the game, but if it's not used in the gameplay it can not possibly be required for the game.  That's absurd.

What's your problem?  Are you that mad that I came up with a way to use the IR pointer for virtually any game?  I was even half joking and you went off the deep end to attack me.

Oh, and I do think SSBB is a great game despite the inability to use the pointer for the menus, even when you are using the Wiimote.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)