It's business, bullshit PR statements are necessary sadly.
It's business, bullshit PR statements are necessary sadly.
Sky Render said:
I'm quite curious, what other statistically viable measure besides sales numbers of products would you propose we gauge this by? "Quality"? Last I checked, "quality" is a derived statistic: you cannot assign an absolute numeric score to it, despite what misunderstandings of how MetaCritic and review sites work might suggest. Quantity of released titles in a given timeframe? I fail to see how that's more useful than overall sales of units, seeing as a company that releases 100 products that sell 50,001 copies each is not necessarily better off than a company that releases 10 products that sell 500,000 copies each; more than likely they're worse off, as the overhead of producing something tends to cancel out the benefits of early sales. I suppose you could go by revenue, disregarding that price is generally indexed in this sort of analysis to avoid the pitfalls associated with blatantly disregarding inflation, but even then, Nintendo would end up on top in the comparison simply by sheer volume. I guess my point here is, if you're going to be opposed to using something as the basis of comparison, at least make sure you have something of equal or greater reliability to replace it as the bellweather gauge. |
My satement really didn't require a response. My only point is don't get cocky Nintendo. Really I just wasted as much time writing this back as your rebutle to my statement.
FootballFan - "GT has never been bigger than Halo. Now do a comparison between the two attach ratios and watch GT get stomped by Halo. Reach will sell 5 million more than GT5. Quote me on it."
atma998 said:
fixed!
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Sony has bigger first party support. Sony is buying studios to make games. I think Nintendo has only one first party supporter-Nintendo. Nintendo is their own first part, they are making games themselves
noname2200 said: http://kotaku.com/5243654/what-is-nintendos-game-plan Nintendo offered a look behind the curtain, a peek at how the company operates. In its financial earnings, the Kyoto-based game maker explained is mid-term and long-term strategy. According to the company, Nintendo will continue to go after "Gaming Population Expansion" by "putting smiles on many people's faces by offering brand new entertainment that anyone can enjoy, regardless of age, gender or gaming experience." DS-wise, Nintendo is positioning the portable as "a machine that enriches its owner's daily life". What's Nintendo's strategy? "Nintendo's strategy is to accelerate current sales momentum from 'must-have for every family' to 'must-have for everyone.'" As the DS is supposed to be a "must-have for everyone", the Wii is planned to be "'a machine that puts smiles on surrounding people's face' while encouraging communication among family members in the living room and offering enjoyment of their 'new life with Wii'". Nintendo says it will continue to offer packaged software and provide content via the Nintendo DSi Shop and the Wii Shopping Channel. Then there's this: "In the challenging and competitive gaming industry, which consistently requires new and innovative products, Nintendowill strive to expand its business and increase revenue and profit by capitalizing on being the only hardware platform producer with powerful in-house software development teams." Well this is highly disappointing. I thought they were above that sort of behavior now...=^/ |
This pretty much confirm that they are going to concentrate on bring more gimmicks and casual games instead of core games.
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