griffinA said: ^^^^I think the difference is the tone. The pre-FFVII Final Fantasy games took themselves less seriously while telling a story. These days they play like a cliched series movie. |
While I agree with the second sentence, I'm not so sure I agree with the first one. Final Fantasy V certainly didn't take itself seriously, but IV and most especially VI did. I mean, Terra spent 90% of her game feeling sorry for herself, Celes (might have) had her attempted suicide scene, Cyan spends most of the game beating himself up for letting his family and country die, Shadow was basically the first Vincent, etc.
Kasz216 said:
Well that's the thing too... weren't the SNES protaganists... older?
I mean it seemed that way anyway.
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I don't think so. Cecil's age is never specified, but I don't think he's past his early 20's. Bartz is definitely not that old, and I believe Terra is still a teenager (granted, I'm not sure Terra's really the "main character," but...).
By contrast, Cloud is in his early 20's, Squall isn't too far behind, Zidane is probably still a teen, Tidus is definitely a yung'un, and Vaan...I can't say, because I still haven't played XII, but he certainly doesn't look like he can legally drink yet.
NightstrikerX said: I think it's rather a bizarre way of thinking. Final Fantasy fans are growing out of Final Fantasy. From where I stand, I'm viewing it more as a "Square-Enix doesn't care about the fans that helped them become who they are". Which I find to be a pretty big stab in the back since I've always been a big fan of everything Square-Enix made until recently.
At least now I know why. |
I struggle with responding to this post. On the one hand, I hate it when a series goes out of its way to "grow up" with its initial fanbase, as so few series make the jump correctly. Plus, gaming must appeal to kids, or else it will die out.
On the other hand, I do understand the sentiment. I think the solution lies in not trying to specifically narrow your audience: done right, entertainment can appeal to a very wide demographic (see: Harry Potter), and it seems to me that Squeenix is doing themselves a disservice by trying to say that X group is much more important than all the others when crafting their products.
Kasz216 said:
All in all it reminds me about that one quote about "Maturity". Perhaps that's why the post 6 FFs have seemed so bad to most people who were playing 6. They've just been targeted "downwards" from the important issues and philosophical questions... replaced with cliched twists and turns and high dramatics.
It's not that people have outgrown FF as a series. It's just people outgrow the newer ones as they continue to target downwards.
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Perhaps, but the theory is inconsistent. Why would we outgrow the newer titles, but still adore the old ones? I think there's something different going on here.
The Ghost of RubangB said:
Like Kasz pointed out, earlier FF games had older characters. They also had more mature themes. They've slowly turned away from the older nerdier RPG crowd to the teen anime crowd. Just look at the hairdos.
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I'm not convinced of this either. It seems to me that some of the games have actually been trying to take on more mature themes as time goes on: where IV had a fairly simple (but well-paced and executed) plot about saving your love and then the world, VI did more philosophical "who am I?" things, VIII essentially tried to be a love story, and X is about growing up in the shadow of others' expectations.
For the record, V is skipped because it didn't take itself seriously, VII is skipped because I still don't know what the f*** that thing was trying to do, IX wasn't originally meant as a mainline FF game, XI is online, and XII remains unplayed.
It seems to me that overall the series has been trying to become more mature. I actually read this interview as being an attempt to either retcon the entire series, or an explanation of more recent times. But it doesn't seem to hold up over the long run.
S.T.A.G.E. said:
So basically what you're saying is with the coming of more powerful hardware, SE became spoiled trying to give a visual show, rather than focusing on the storyboards and scripts.
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While I at first agreed with the sentiment, I realized that the two aren't always mutually exclusive: I loved IX, because of its rich characters and colorful world. But I'm not going to pretend that it didn't try to wow us visually as well.
Endz said:
Square-Enix is just stating the obvious. Could grow out of anything, the people who played final fantasy 1 and those earlier ones grew up more and are not in their target audience but of course they could still like playing but some had to had dropped off because they aged. |
Again though, this explanation isn't completely satisfactory. I, for example, really liked all three of the SNES games, but I'm seriously turned off by the ones that started on the Playstation, with the glaring exception of IX. In fact, I still like those four games, and I was at quite different ages when I played them.
Johann said:
I personally never felt such a big shift in any FF. I never felt that any FF was similar to another. I felt FFVII was just as diferent from all other FFs as any other FF is diferent from any other game in the series. To tell you the truth, I never felt any maturity in them either. To say that any FF is more mature than another one it's a complete joke. They're all cliched, unbelievable characters mixed in an unblievable, cliched plot.
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I agree that the new games are just as cliched as the old ones (although I give IV a pass for starting many of those cliches). But I fervently disagree that there wasn't a shift when CD's came around. Perhaps FMV and storage space just let the developers finally "realize their vision," which made me realize that I never cared for the full vision in the first place (IX excepted!). Perhaps the rampant success of VII made the developers think "hey, this sells!" and thus to run with "this." Perhaps it was just a changing of the guard, as folks like Nomura began to take over where Sakaguchi and co. once tread.
All I know is that somewhere along the way, the games felt different to me, and I know from speaking with many people that I'm far from the only one. Shoot, I can't be the only one, or the series wouldn't have sold tons better after VII came out.
The issue I have (and this is to address everyone, not just Johann) is that there's absolutely no neat-and-tidy explanation for what happened (from my perspective: I know some folks enjoy both. I even quoted one!) I can't say "the old ones were more mature!" because the plots and characters are just as eye-rolling now as they were then (Gau anyone?). I can't say they take themselves far too seriously nowadays when the SNES ones tried to tackle teen pregnancy and attempted suicide. It can't even be the characters, because I like V, but the game doesn't feature any cast to speak of.I can't say it was a focus on the pretty visuals when IX has so many cutscenes, and glories in doing so.
It ain't the tech, it ain't the themes, it ain't anything I can really put my finger on. Nonetheless, I'd be lying if I didn't admit that something about the newer games generally rings hollow for me. I have to go with Rubang on this one: I don't begrudge Final Fantasy for "leaving me," I don't begrudge it for changing, and I don't think that the new ones are objectively any worse than the old ones (in fact, sales figures argue that they're objectively better). But I have to say that at the end of the day, the newer ones generally aren't for me anymore. I hope that changes, but if it doesn't life will go on.