ToD did the six axis stuff soooooooooooooooooooooooo well. I was loving it. I didn't like the log parts in Uncharted. It was weird IMO.
ToD did the six axis stuff soooooooooooooooooooooooo well. I was loving it. I didn't like the log parts in Uncharted. It was weird IMO.
I thought the zombie sections were...scary, as in you could die just like that. Well, it asks for shoulder firing, which was cool and a change of pace/mechanic/strategy. But I found myself blind firing on several occasions out of necessity (i.e. the camera showed Drake but not the enemy, and there was no time to correct that), which was both frustrating and cool (because it worked).
Rather short though, and I felt that the later enemies (soldiers with lasers and stuff) were underused, or those sections were over rather quickly.
The mele I felt was perfect, as you didn't have to learn a whole new mechanic for it, but rather being some simple but bad ass finishing moves. Cool.
The final battle I feel should have taken place in a somewhat larger area, as to offer more incentive to try to change positions/outflank some enemies.

I loved the zombies. I felt so alive running in circles shooting them lol. I wish I knew the run and gun earlier, would have made some one shot punching easier.
I didnt mind the quicktime events, they werent as bad as they were in Resident Evil 4 or...*shudder*...spiderman 3

I really like the Uncharted grenade mechanics, but they are going, I think all SIXAXIS stuff is going
ToD did do the SIXAXIS stuff really well, as did Heavenly Sword, ToD made some of those laser guiding things quite tricky
Good game. Good enough to restart after completing about 85-90% of the game. Thanks for the retro-active trophy support Sony!
- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."
yea, when I played the game 4 month ago my feelings were the same - really great and immersive game
| Munkeh111 said: I really like the Uncharted grenade mechanics, but they are going, I think all SIXAXIS stuff is going ToD did do the SIXAXIS stuff really well, as did Heavenly Sword, ToD made some of those laser guiding things quite tricky |
Ah, I forgot the grenades. I hated the sixaxis there. It took too long to use!
Or maybe that's just Crushing... yeah, it was better than the sixaxis in some games (Lair).
And of course, there was the leaning back from a ledge with Sixaxis in Uncharted...that was good.
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